Muu the Dungeon (0, 51, D) the cursed +0 quarterstaff of Tender Mercy {flame, rPois Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (0, 52, D) a +3 plate armour of cold resistance (1, 32, D) an uncursed staff of power (1, 33, D) a +0 robe (1, 34, D) a +0 dagger (1, 36, D) an uncursed staff of fire a +2 robe of magic resistance (1, 50, D) the ring of Xainaocs {rC+ MR+ Slay+3} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your resistance to hostile enchantments. (1, 51, D) a +0 ring mail of poison resistance (1, 52, D) an uncursed staff of wizardry (2, 14, D) a +0 robe (2, 15, D) a +1 falchion of holy wrath (2, 32, D) a book of Ice the Collected Works on Fetching Unholy Arts Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Agony Necromancy 5 no c - Darkness Hexes 6 no d - Death Channel Necromancy 6 no (2, 33, D) a +0 giant spiked club an uncursed staff of poison (2, 34, D) a +0 chain mail a cursed staff of earth (2, 50, D) a phantom mirror (2, 52, D) a +1 scythe of venom (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +2 trident of venom (3, 15, D) a +2 vampiric trident (3, 16, D) a cursed staff of cold (3, 34, D) a +1 chain mail of fire resistance (3, 50, D) the +9 chain mail "Punuastri" {rElec Str+6 Int-5} It affects your strength (+6). It affects your intelligence (-5). It insulates you from electricity. (3, 51, D) the ring of Tenwyckoy {rElec rF- MP+9 Str-2 Int+6} [ring of magical power] It affects your strength (-2). It affects your intelligence (+6). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). (3, 52, D) a +3 shortbow of freezing (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 32, D) a +0 crystal spear a +2 chain mail of cold resistance a book of Frost (4, 33, D) a +2 robe of positive energy a +0 dire flail a +2 dagger of draining a +0 chain mail (4, 34, D) a +0 plate armour (4, 36, D) 5 large rocks (4, 50, D) a +2 rapier of holy wrath (4, 51, D) an uncursed staff of summoning (4, 52, D) a +5 flail of draining (5, 14, D) a lamp of fire (5, 15, D) a +4 crystal spear of flaming a +1 leather armour of fire resistance (5, 16, D) a +0 crystal spear a +0 robe (5, 17, D) a +0 trident a +3 leather armour of cold resistance (5, 32, D) a +0 giant spiked club a +2 war axe a +0 chain mail 2 large rocks the Reference Book on the Mutagenic Traveller Spells Type Level Known a - Stoneskin Transmutation/Earth 2 no b - Teleport Other Translocation 3 yes c - Ice Form Ice/Transmutation 4 no d - Irradiate Conjuration/Transmutation 5 yes a fan of gales (5, 34, D) 5 large rocks 7 boomerangs a cursed +0 dire flail a +2 hand axe of chopping the Collected Works on Icy Air Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Insulation Charms/Air 4 no c - Glaciate Conjuration/Ice 9 yes a +0 halberd a +0 giant club a cursed ring of attention (5, 36, D) a +0 hand axe a +0 chain mail (5, 37, D) 4 large rocks (5, 50, D) a +3 vampiric spear (5, 52, D) an uncursed ring of flight (6, 16, D) a +0 trident 8 boomerangs a +2 spear of distortion (6, 17, D) a +6 quarterstaff of crushing 17 javelins a +0 leather armour (6, 18, D) a +6 trident of protection a +0 robe (6, 20, D) a +0 spear a +0 robe a +0 rapier of venom a +2 robe of fire resistance (6, 50, D) a phial of floods (6, 52, D) a +5 giant spiked club (7, 14, D) a +0 quarterstaff of spectralizing (7, 15, D) a +6 flail of draining a +0 robe a +0 rapier (7, 16, D) an uncursed ring of positive energy an uncursed ring of fire an uncursed ring of stealth a +3 amulet of reflection (7, 18, D) a +2 demon trident of draining a +0 robe (7, 19, D) a +2 trident of venom a +0 robe a cursed -3 ring of strength (7, 31, D) a +0 robe a +0 dagger a +0 plate armour (7, 32, D) the ring of Hicoh {rPois rC+ Str+4 Int+2 Dex-2} [ring of poison resistance] It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-2). It protects you from cold. It protects you from poison. the ring "Meffeom" {Ice MR++ Str+3 Dex+4} [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of magical power an uncursed ring of see invisible (7, 38, D) the +3 quarterstaff of Blind Justice {crush, rF- rN++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to fire. It greatly protects you from negative energy. (7, 49, D) a scroll of brand weapon (7, 50, D) a +4 flail of crushing (7, 51, D) an uncursed staff of wizardry (7, 52, D) a sack of spiders (8, 14, D) a condenser vane (8, 15, D) a phantom mirror (8, 33, D) the +9 spear "Wucimp" {drain, rElec MR+ Dex-4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 whip (8, 34, D) the +8 scimitar of Ambiguity {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. a +0 scale mail a +0 quarterstaff of spectralizing a +0 chain mail a cursed -2 hand axe a +0 long sword of holy wrath a +0 dire flail (8, 50, D) a crystal ball of energy (8, 51, D) a condenser vane (8, 52, D) a lamp of fire (8, 58, D) +0 shadow dragon scales (9, 14, D) a book of Hexes (9, 15, D) a box of beasts (9, 16, D) a cursed +0 trident a +0 leather armour (9, 21, D) a +1 great sword of flaming a +0 robe (9, 33, D) a +2 longbow of velocity a phial of floods a book of Maledictions a +2 robe of magic resistance a +0 dagger of freezing a +2 scale mail of fire resistance (9, 50, D) a +3 quarterstaff of draining (9, 51, D) an uncursed staff of energy (9, 52, D) a cursed staff of air (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of air (10, 16, D) a +0 trident of venom the +1 scale mail of Wireujiy {*Corrode *Slow rElec Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It may corrode you when you take damage. It may slow you when you take damage. a +3 trident of venom a +0 robe a book of the Spheres (10, 18, D) a +0 spear a +2 rapier of protection a cursed +0 robe (10, 32, D) a +0 short sword a +0 plate armour a condenser vane (10, 33, D) a +0 chain mail a +0 glaive a +0 plate armour the +9 dagger "Gemof" {freeze, *Corrode Int+5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+4). It may corrode you when you take damage. (10, 34, D) a +3 long sword of slicing (10, 35, D) the +5 dagger of Jupico {elec, Fragile rN+ Dex+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. a +0 great mace a +6 mace of protection a +0 plate armour a +2 shield a +2 chain mail of cold resistance (10, 36, D) 2 large rocks (10, 50, D) a book of Transfigurations (10, 51, D) an uncursed staff of energy (10, 52, D) +2 gold dragon scales (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {slice} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 14, D) a +0 leather armour (11, 15, D) a phantom mirror (11, 16, D) a +2 rapier of speed a +0 robe a cursed amulet of inaccuracy (11, 18, D) a +0 leather armour (11, 32, D) a cursed -1 dire flail a +0 plate armour an uncursed staff of air (11, 33, D) a +0 war axe a +3 fustibalus of freezing a +0 chain mail (11, 34, D) a +0 mace (11, 35, D) a +0 dagger a +0 robe (11, 50, D) a +2 hand crossbow of flaming (11, 51, D) an uncursed staff of air (11, 52, D) an uncursed staff of energy (12, 14, D) a condenser vane (12, 16, D) Great Wizards, Vol. II (12, 17, D) 18 javelins (12, 32, D) a book of Shields (12, 33, D) a +1 long sword a +0 arbalest 69 bolts a +0 chain mail Esuzyt's Catalogue of Icy Shape Shifting Spells Type Level Known a - Freeze Ice 1 no b - Fulsome Distillation Transmutation/Necromancy 1 no c - Passwall Transmutation/Earth 2 no d - Ice Form Ice/Transmutation 4 no e - Irradiate Conjuration/Transmutation 5 yes (12, 35, D) 4 large rocks (12, 36, D) a +0 long sword a +0 chain mail (12, 50, D) the Collected Works on Unholy Arts and Cold Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Frozen Ramparts Ice 3 no d - Death Channel Necromancy 6 no e - Borgnjor's Revivification Necromancy 8 no (12, 51, D) the amulet "Riraneur" {Reflect rF+ MR+ Str-5 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-5). It protects you from fire. It affects your resistance to hostile enchantments. It affects your SH (+2). (12, 52, D) a +0 falchion of flaming (13, 3, D) a +0 spear (13, 32, D) a +0 giant club a +2 morningstar of protection (13, 33, D) a +0 dagger a +0 robe (13, 34, D) a +0 crystal spear a The Memoirs of the Virtuoso (13, 50, D) a +2 robe of positive energy (13, 51, D) a +1 dagger of electrocution (13, 52, D) a +7 hand axe of venom (14, 50, D) an uncursed staff of cold (14, 51, D) the +8 short sword of Qadghimi {drain, +Blink +Fly Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It lets you fly. It lets you blink. (14, 52, D) a +4 halberd of venom (18, 48, D) a lightning rod (4/4) (18, 49, D) a +1 war axe of chopping (18, 50, D) a +2 pair of boots of rampaging (19, 0, D) a +3 leather armour of magic resistance (19, 1, D) the +7 mace of Fakk {crush, Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). (19, 32, D) a +0 dagger a +0 robe a condenser vane (19, 33, D) a +0 war axe a +0 chain mail (19, 48, D) an uncursed staff of cold (19, 50, D) a +0 trident of venom (20, 0, D) a +2 vampiric scimitar (20, 1, D) a fan of gales (20, 16, D) a +0 halberd (20, 32, D) an uncursed ring of resist corrosion (20, 33, D) a +0 giant club (20, 34, D) a +0 long sword a +0 plate armour a +0 trident (20, 48, D) a condenser vane (20, 49, D) a +3 plate armour of poison resistance (20, 50, D) a disc of storms (21, 0, D) an uncursed ring of ice (21, 1, D) an uncursed staff of conjuration (21, 17, D) a lightning rod (4/4) (21, 20, D) a +0 robe (21, 24, D) a +6 morningstar of protection a +2 shortbow of velocity a +0 robe (21, 33, D) a +0 short sword a +0 chain mail a tin of tremorstones (2/2) (21, 36, D) a +2 morningstar of venom (21, 49, D) an uncursed amulet of magic regeneration (21, 50, D) an uncursed ring of poison resistance (22, 0, D) a box of beasts (22, 16, D) an uncursed staff of summoning (22, 17, D) a fan of gales (22, 32, D) an uncursed staff of death (22, 33, D) a +0 chain mail of magic resistance (22, 35, D) a +0 dagger a +0 robe (22, 48, D) a lamp of fire (22, 50, D) an uncursed staff of energy (23, 0, D) a +1 scimitar of holy wrath (23, 16, D) a +6 hand axe of electrocution (23, 17, D) a phantom mirror (23, 19, D) a +3 dagger of speed (23, 23, D) a cursed +0 war axe a +0 robe (23, 27, D) a +0 robe (23, 32, D) a +4 chain mail of poison resistance (23, 33, D) a +0 plate armour of cold resistance a +0 great sword a +0 dire flail a +0 dire flail an uncursed staff of energy (23, 34, D) 3 large rocks (23, 35, D) an uncursed staff of wizardry (23, 36, D) the ring of Oenomania {+Fly rC+ Int-3 Dex+10 Stlth-} [ring of flight] It affects your intelligence (-3). It affects your dexterity (+10). It protects you from cold. It lets you fly. It makes you less stealthy. a +3 ring of protection a +6 ring of intelligence (23, 37, D) a +0 troll leather armour a +0 giant club (23, 48, D) a +1 whip of flaming (23, 49, D) an uncursed staff of air (23, 50, D) a +0 trident (24, 0, D) a +3 ring mail of cold resistance (24, 1, D) a disc of storms (24, 16, D) a +2 quarterstaff of spectralizing (24, 17, D) 3 scrolls of brand weapon 4 scrolls of enchant weapon a +0 hat (24, 18, D) a +0 dagger the Collected Works on Protection Spells Type Level Known a - Shrapnel Curtain Charms/Earth 1 yes b - Elemental Weapon Charms 3 no c - Excruciating Wounds Charms/Necromancy 5 no (24, 20, D) a +0 robe (24, 26, D) a +0 halberd the cursed +3 shortbow of Riomid {freeze, *Corrode +Fly rElec rN++ MR-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It may corrode you when you take damage. It has a curse placed upon it. (24, 32, D) a sack of spiders (24, 34, D) a manual of Staves a +0 giant spiked club a +0 long sword a +1 chain mail of cold resistance 4 large rocks a +0 war axe an uncursed staff of air (24, 36, D) a +2 halberd of protection (24, 38, D) a +0 great mace a +0 chain mail (24, 40, D) a large rock (24, 42, D) a large rock (24, 49, D) an Inescapable Atlas (24, 50, D) the Tome of Evil Orientation Spells Type Level Known a - Fulsome Distillation Transmutation/Necromancy 1 no b - Manifold Assault Translocation 5 yes (25, 0, D) an uncursed amulet of guardian spirit (25, 1, D) a +6 ring of protection (25, 16, D) a lightning rod (4/4) an uncursed staff of death (25, 17, D) a +0 dagger (25, 19, D) a +0 battleaxe a +0 chain mail an uncursed staff of wizardry a +0 robe (25, 21, D) a +1 dire flail a +0 chain mail a +0 chain mail (25, 32, D) a +0 morningstar a +0 chain mail a +1 mace of protection (25, 33, D) a +0 dagger an uncursed staff of earth a +0 hunting sling of freezing (25, 35, D) a +0 dagger a +0 robe 4 large rocks (25, 39, D) a +0 great sword of holy wrath a +0 chain mail (25, 48, D) a +0 battleaxe of venom (25, 50, D) a +5 amulet of reflection (25, 52, D) a +0 short sword (unseen) (26, 0, D) a +0 flail of holy wrath (26, 6, D) (unseen) (26, 15, D) a +0 dagger (26, 16, D) the +8 halberd "Quezyexki" {elec, Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). (26, 19, D) a +0 war axe (26, 25, D) a cursed +2 spear a +0 robe a cursed ring of attention (26, 32, D) a +3 falchion of flaming an uncursed staff of air (26, 48, D) the +2 cloak of Teesh {Rampage Dex+2} It affects your dexterity (+2). It bestows one free step when moving towards enemies. (26, 49, D) a +3 falchion of draining (26, 50, D) the Papyrus of Confrontation Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Dazzling Spray Conjuration/Hexes 3 yes c - Venom Bolt Conjuration/Poison 5 no d - Iron Shot Conjuration/Earth 6 yes (27, 0, D) an uncursed ring of poison resistance (27, 1, D) an uncursed staff of power (27, 20, D) a +0 war axe (27, 32, D) a +0 long sword the +7 quarterstaff "Ucecrefi" {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (27, 33, D) an uncursed staff of fire (27, 35, D) 4 large rocks a +0 plate armour (27, 36, D) a +0 dagger a +2 leather armour of cold resistance (27, 50, D) a tin of tremorstones (2/2) (27, 52, D) an ice dragon corpse (skeletalised by now) (28, 0, D) a +2 ring mail of cold resistance (28, 23, D) a +1 great sword of electrocution (28, 32, D) a +2 plate armour of poison resistance (28, 34, D) 5 large rocks a phantom mirror a +0 robe (28, 35, D) a +0 giant club (28, 48, D) a pipe (28, 49, D) a tin of tremorstones (2/2) (28, 61, D) a +0 scythe of flaming (29, 0, D) a +6 trident of holy wrath (29, 1, D) an uncursed staff of energy (29, 16, D) a disc of storms (29, 24, D) a +0 shortbow of flaming (29, 25, D) a +0 hand axe of electrocution a +0 plate armour (29, 33, D) a +2 mace of holy wrath (29, 48, D) a +2 trident of venom (29, 49, D) an uncursed ring of fire (29, 50, D) a +0 halberd (29, 52, D) a +2 long sword (29, 54, D) a +1 flail of draining (unseen) (29, 61, D) a +1 halberd of venom a +2 arbalest of freezing an uncursed ring of ice (30, 48, D) a +0 hunting sling of velocity (30, 49, D) an uncursed ring of protection from fire (30, 50, D) a box of beasts (31, 48, D) a phantom mirror (31, 49, D) a phial of floods (31, 50, D) a +1 flail of protection (31, 54, D) the +3 great sword of Rubemap {flame, *Drain Str+2 Int+3 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+5). It causes draining when unequipped. (32, 48, D) a +2 war axe of electrocution (32, 49, D) a +2 halberd of flaming (32, 50, D) the ring "Vucleo" {Int+3 SInv Stlth-} [ring of attention] It affects your intelligence (+3). It lets you see invisible. It makes you less stealthy. (32, 53, D) a +0 scythe of protection (32, 56, D) a +1 scythe of protection (32, 57, D) +0 ice dragon scales (unseen) (33, 48, D) a +2 double sword of slicing (33, 49, D) an uncursed staff of conjuration (33, 50, D) a scroll of brand weapon (33, 61, D) +0 ice dragon scales (unseen) (34, 28, D) a +2 chain mail of positive energy (34, 48, D) an uncursed staff of power (34, 49, D) the ring "Icwyif" {Wiz rPois rC+ Str-4} [ring of wizardry] It improves your spell success rate. It affects your strength (-4). It protects you from cold. It protects you from poison. (34, 50, D) a +2 vampiric short sword (35, 0, D) a scroll of brand weapon (35, 14, D) a +0 short sword of electrocution (35, 15, D) a disc of storms (35, 29, D) a lightning rod (4/4) (35, 30, D) a +0 longbow a +0 spear 34 arrows a +0 trident 7 boomerangs a +0 ring mail of cold resistance (36, 0, D) a +4 falchion of draining (36, 1, D) a manual of Axes (36, 14, D) a tin of tremorstones (2/2) (36, 15, D) the +3 plate armour of the Saviour {Dex+3} It affects your dexterity (+3). (36, 28, D) an uncursed staff of summoning (36, 29, D) an uncursed staff of fire (36, 34, D) a +2 rapier of freezing a +0 robe (37, 0, D) a +0 hand crossbow of freezing (37, 14, D) a +2 hand crossbow of freezing (37, 15, D) a +4 short sword of draining (37, 28, D) a Grand Grimoire (37, 29, D) an uncursed staff of air (38, 0, D) a tin of tremorstones (2/2) (38, 1, D) an uncursed staff of fire (38, 14, D) a crystal ball of energy (38, 15, D) a +1 antimagic rapier (38, 28, D) a +1 chain mail of cold resistance (38, 29, D) an uncursed staff of fire (38, 48, D) a cursed staff of poison (39, 0, D) the amulet of Qiat Toy {Gourm Str+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+6). (39, 1, D) the +6 morningstar "Paot" {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. (39, 14, D) a +1 battleaxe of freezing (39, 28, D) a +1 pair of boots of rampaging (39, 30, D) a +0 rapier a +0 robe (39, 31, D) a +3 vampiric spear 19 javelins a +0 leather armour (39, 32, D) a +0 rapier (39, 34, D) a +0 trident a +0 robe (39, 48, D) a +1 great mace of crushing (39, 49, D) a +0 flail (39, 50, D) a sack of spiders (40, 0, D) a +0 robe (40, 1, D) 4 scrolls of enchant weapon (40, 15, D) the +7 mace of Terror {pain, Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). (40, 28, D) the +5 hand axe of Tenacity {chop, *Drain Str+6 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+3). It causes draining when unequipped. (40, 29, D) a +0 robe (40, 33, D) a +0 rapier a cursed +0 robe (40, 35, D) an arrow (40, 48, D) a +1 leather armour of fire resistance (40, 49, D) a +3 bardiche of pain (40, 50, D) the ring "Ziafekerch" {Fire Dex+3 Slay+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. (41, 0, D) an uncursed ring of ice (41, 1, D) a +2 long sword of protection (41, 15, D) a +2 falchion of electrocution (41, 30, D) 3 large rocks (41, 31, D) a +0 trident of venom (41, 33, D) a +0 trident (41, 48, D) an uncursed ring of protection from magic (41, 49, D) a +1 falchion of slicing (41, 50, D) a +1 scythe of holy wrath (42, 0, D) the +0 pair of boots of Generosity {rElec rC+ MR+} It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (42, 1, D) an uncursed ring of resist corrosion (42, 14, D) a +2 long sword of holy wrath (42, 15, D) a lamp of fire (42, 28, D) an uncursed staff of earth (42, 30, D) a +7 demon trident of draining a +0 leather armour an uncursed amulet of guardian spirit (42, 31, D) a cursed +0 rapier a +0 robe (42, 49, D) a +4 giant spiked club (43, 14, D) an uncursed staff of fire (43, 28, D) the +9 plate armour of Suiboet {*Corrode rElec rN+ Regen+} It insulates you from electricity. It protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. (43, 29, D) a +4 ring mail of magic resistance (43, 49, D) the cursed +0 hand crossbow of the Traitor {elec, -Tele Int+2 Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+2). It prevents most forms of teleportation. It has a curse placed upon it. (43, 50, D) the amulet "Sil Yteo" {RegenMP Int+8} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+8). (43, 51, D) a +0 glaive (44, 28, D) a +1 scale mail of poison resistance (44, 48, D) a fan of gales (44, 49, D) a +0 ring mail of positive energy (44, 50, D) a +1 dagger of venom (still there?) a +1 dagger of venom (still there?) (44, 51, D) a book of Flames (45, 48, D) a +0 war axe of electrocution (45, 50, D) a +1 rapier of venom (45, 52, D) a +2 shortbow of freezing (46, 47, D) the +1 ring mail "Xavulo" {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. (46, 50, D) a cursed +0 glaive a +2 cloak of stealth (46, 51, D) the +8 arbalest of Guile {venom, +Fly rPois rF- rC+++ Dex-3} It poisons the ammo it fires. It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It lets you fly. (47, 43, D) a +0 dire flail (47, 48, D) a +0 hand crossbow of velocity (47, 49, D) the +6 trident of Jeytabbo {protect, *Slow rElec Str+4 Dex+9} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your dexterity (+9). It insulates you from electricity. It may slow you when you take damage. (47, 50, D) a lightning rod (4/4) (47, 51, D) a +0 short sword (48, 20, D) a +0 long sword the +3 broad axe "Spiderslayer" {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 battleaxe (48, 48, D) the +4 scale mail "Ydowupu" {rC+ Str-2 Dex+3} It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. (48, 49, D) a +1 scythe of venom (48, 50, D) a +2 vampiric scythe (still there?) an uncursed staff of power (still there?) (48, 51, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (48, 60, D) a +1 long sword of electrocution a +3 plate armour of poison resistance (49, 0, D) a +2 falchion of holy wrath a +4 giant club (49, 1, D) a +1 vampiric scimitar (49, 12, D) an uncursed staff of earth (49, 21, D) a +2 glaive of distortion a +0 cloak (49, 24, D) an uncursed amulet of rage (49, 37, D) a +0 quarterstaff of pain (49, 49, D) a +1 great sword of freezing (49, 50, D) a lamp of fire (49, 53, D) the +2 rapier "Solyamome" {drain, rPois rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It protects you from negative energy. (49, 54, D) a +2 lajatang of speed an uncursed ring of poison resistance (50, 1, D) a scroll of brand weapon (50, 12, D) an uncursed staff of conjuration (50, 13, D) the +6 hand crossbow of the Wolf {penet, +Inv rF- Int+4 Dex+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you turn invisible. (50, 15, D) a +0 dire flail (50, 23, D) the amulet of the Moon {Gourm +Inv MR+ Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. (50, 25, D) a phial of floods (50, 33, D) the +1 flail "Dragonslayer" {chaos, rN++} Each time it hits an enemy it has a different, random effect. It greatly protects you from negative energy. a +0 robe a +0 shield (50, 36, D) a +7 broad axe of chopping (50, 37, D) a Trismegistus Codex (50, 49, D) a cursed -2 ring of strength (50, 50, D) a +0 mace (still there?) an uncursed staff of summoning (still there?) (51, 1, D) an uncursed ring of resist corrosion a +5 giant spiked club an uncursed staff of poison a +1 chain mail of cold resistance (51, 12, D) a +2 dagger of draining (51, 13, D) an uncursed staff of cold (51, 15, D) a +0 war axe (51, 16, D) a +0 flail (51, 24, D) a +1 plate armour of poison resistance (51, 25, D) a +2 hand axe of electrocution (51, 30, D) a +0 flail (unseen) (51, 36, D) a +3 plate armour of cold resistance (51, 44, D) a cursed -1 war axe a +0 robe (51, 48, D) an uncursed staff of earth (51, 50, D) the cursed +1 war axe "Riom" {antimagic, rN+ Int-2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (52, 0, D) an uncursed ring of see invisible (52, 12, D) a +2 trident of protection (52, 13, D) a +3 trident of freezing (52, 16, D) a +0 long sword a +1 cloak of poison resistance (52, 19, D) a +0 glaive (52, 25, D) a +0 trident (52, 32, D) a +0 flail of crushing (52, 37, D) the +8 flail "Ifem" {vamp, +Blink MR- Int+2 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. (52, 44, D) a +0 trident (52, 48, D) a +2 mace of protection (52, 49, D) Gikeerch's Tome of Ghastly Stones Spells Type Level Known a - Wall Camouflage Transmutation/Earth 5 no b - Necromutation Transmutation/Necromancy 8 no (52, 50, D) the ring of Epyxakk {MP+9 Dex+4} [ring of magical power] It affects your dexterity (+4). It affects your magic capacity (+9). (53, 0, D) a +3 leather armour of magic resistance (53, 1, D) a +2 hand crossbow of flaming (53, 2, D) a +0 long sword a +0 fustibalus of velocity (53, 12, D) a +0 great sword (53, 13, D) a +1 robe (53, 25, D) an uncursed staff of power (53, 36, D) a +3 shortbow of flaming (53, 37, D) a +2 long sword of protection (53, 48, D) an uncursed staff of power (53, 49, D) an uncursed staff of fire (53, 50, D) an uncursed ring of resist corrosion (54, 0, D) a +9 plate armour of ponderousness (54, 12, D) a +0 short sword (54, 16, D) a +0 hand axe (54, 24, D) a tin of tremorstones (2/2) (54, 36, D) a Necronomicon (54, 49, D) a sack of spiders (54, 50, D) an uncursed ring of flight (55, 0, D) a +2 scale mail of magic resistance (55, 1, D) a phial of floods (55, 2, D) a +2 scythe of freezing (55, 12, D) a phial of floods (55, 13, D) a +1 leather armour of magic resistance (55, 14, D) a +0 battleaxe (55, 24, D) the ring of Gozag's Generosity {rPois Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. (58, 48, D) the +10 chain mail "Udysk" {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (58, 49, D) a book of Summonings (59, 12, D) a +2 hand axe of chopping (59, 36, D) a +2 flail of crushing (59, 37, D) an uncursed staff of conjuration (59, 47, D) a condenser vane (59, 48, D) a fan of gales (60, 12, D) a +0 dagger a +2 robe of positive energy (60, 37, D) +1 ice dragon scales (60, 48, D) a +0 animal skin a spriggan corpse (skeletalised by now) a book of Control (60, 49, D) a +0 quarterstaff (61, 13, D) a cursed +0 short sword a +0 shortbow 39 arrows (61, 26, D) the +2 naga barding "Zeinwidgh" {+Fly rC- Str+3} It affects your strength (+3). It makes you vulnerable to cold. It lets you fly. (61, 36, D) a +4 glaive of venom (61, 47, D) a book of Frost (61, 48, D) the +1 buckler "Bab Ces" {MR+} It affects your resistance to hostile enchantments. a +0 animal skin a book of Mesmerise (61, 49, D) a +2 antimagic quarterstaff a +0 robe a spriggan corpse a +0 quarterstaff a +0 animal skin a spriggan corpse a box of beasts (61, 50, D) a +0 quarterstaff a +0 robe a spriggan corpse a +0 broad axe a +0 robe a +2 flail of protection a +0 animal skin a spriggan corpse (62, 1, D) the +6 hunting sling "Bimah" {velocity, +Blink Dex+2} Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It lets you blink. (62, 8, D) a +0 dagger (62, 9, D) the cursed +3 dagger "Duckenla" {pierce, Str+2 Int+4 SInv Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. a +0 scale mail (62, 16, D) a +3 short sword of venom (62, 17, D) a +1 hunting sling of flaming (62, 26, D) an uncursed amulet of guardian spirit (62, 27, D) a crystal ball of energy (62, 37, D) a +1 antimagic morningstar a +0 hand crossbow of freezing (62, 47, D) a dryad corpse (skeletalised by now) a scarf of cloud immunity (62, 48, D) a +0 demon whip of electrocution (62, 49, D) an uncursed staff of wizardry (62, 50, D) a +1 rapier of venom a +0 robe a +0 buckler a spriggan corpse (63, 0, D) an uncursed staff of power (63, 8, D) a +0 dagger (63, 17, D) a book of Alchemy (unseen) (63, 26, D) a +3 ring of evasion (63, 27, D) the +1 quarterstaff of the Known World {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). (63, 36, D) a pipe (63, 47, D) a phantom mirror (63, 48, D) a +2 flail of crushing (63, 49, D) the +5 short sword "Buth" {freeze, MR+ Str+3 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 robe a +0 buckler (63, 50, D) the cursed +3 rapier of Doddofom {chaos, rPois rN+ Int-2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 robe of magic resistance an uncursed staff of earth (64, 16, D) a +1 fustibalus of velocity (64, 17, D) the amulet of Koreiwor {Gourm +Inv Int+2 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It lets you turn invisible. It makes you more stealthy. (64, 27, D) the ring of Compulsion {-Tele *Corrode rElec rF+ Dex+8} [ring of protection from fire] It affects your dexterity (+8). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. It may corrode you when you take damage. (64, 47, D) a cursed -3 ring of dexterity (64, 48, D) a condenser vane (64, 49, D) a yak corpse (skeletalised by now) a book of Minor Buff (64, 50, D) the Disquisition on Arcane Weapons and the Oath Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Dazzling Spray Conjuration/Hexes 3 yes c - Invisibility Hexes 6 no (64, 51, D) a +0 quarterstaff a +0 robe (65, 26, D) a +6 ring of strength (65, 48, D) a cursed staff of conjuration (65, 49, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) a tin of tremorstones (2/2) (65, 50, D) a +0 flail a +0 animal skin (65, 51, D) a +0 club a -2 fustibalus 24 sling bullets a satyr corpse (65, 52, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (66, 48, D) a +0 animal skin (66, 49, D) a +0 quarterstaff a +0 robe a +0 robe a spriggan corpse a book of Transfigurations (66, 50, D) a +0 hand axe a +0 animal skin a book of Maledictions (66, 51, D) an uncursed staff of summoning (66, 52, D) a +0 robe a spriggan corpse (66, 55, D) a hornet corpse (67, 0, D) a +1 scale mail of cold resistance (67, 48, D) a +0 quarterstaff a +0 robe a spriggan corpse a lightning rod (4/4) (67, 49, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +1 robe of magic resistance (67, 50, D) a +0 robe (67, 54, D) a +1 robe of the Archmagi a spriggan corpse (skeletalised by now) (67, 55, D) a +0 war axe a +0 animal skin (68, 47, D) a +0 war axe a +0 animal skin a spriggan corpse an uncursed staff of power (68, 48, D) a +0 quarterstaff a +0 robe a spriggan corpse a +2 spear of freezing (68, 49, D) an uncursed staff of fire (68, 50, D) a +0 club a +0 fustibalus 30 sling bullets an uncursed staff of death (68, 53, D) the +1 robe of Meshop {+Inv} It lets you turn invisible. (68, 60, D) a wolf corpse (69, 31, D) a +2 morningstar of protection (unseen) (69, 33, D) 6 arrows (69, 36, D) the +11 shortbow of Nemelex Xobeh's Favour {venom, rF+ Str+3 Dex+4} It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. (69, 47, D) a +0 flail a +0 animal skin a +0 spear a +0 buckler the Catalogue of Freezing Evil Secrets Spells Type Level Known a - Regeneration Charms/Necromancy 3 yes b - Ice Form Ice/Transmutation 4 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no (69, 48, D) a fan of gales (69, 49, D) a tin of tremorstones (2/2) (69, 50, D) a +0 buckler a +0 robe a +3 spear of distortion (69, 52, D) a +0 quarterstaff (69, 54, D) a +0 animal skin (70, 8, D) a cursed amulet of inaccuracy (70, 27, D) a +0 shortbow a +1 flail of crushing 48 arrows a +0 leather armour (70, 31, D) a +2 glaive of venom (70, 33, D) 2 arrows (70, 36, D) an uncursed staff of fire (70, 47, D) a +0 rapier a +0 animal skin (70, 48, D) an uncursed staff of wizardry (70, 52, D) a +6 quick blade (70, 53, D) a +0 robe (71, 26, D) a +0 short sword (71, 27, D) a +0 longbow a +0 short sword 35 arrows a +0 leather armour a fan of gales (71, 29, D) a +0 longbow a +0 spear of flaming 61 arrows (71, 37, D) the cursed +1 arbalest of Gozag's Generosity {freeze, rPois MR++ SInv Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. (71, 47, D) a +0 quarterstaff a +0 animal skin a spriggan corpse a +0 spear (71, 48, D) a condenser vane (71, 50, D) a +0 robe a spriggan corpse (71, 51, D) an uncursed staff of wizardry a +0 robe a spriggan corpse (71, 53, D) a spriggan corpse (skeletalised by now) (72, 9, D) an uncursed staff of conjuration (72, 16, D) a +0 ring mail of cold resistance (72, 17, D) a +1 leather armour of cold resistance (72, 27, D) a +0 dagger a +0 long sword (72, 31, D) a +3 long sword of slicing (72, 33, D) an arrow (72, 36, D) a +2 crystal spear of protection (72, 37, D) a +1 spear of pain (72, 47, D) an uncursed staff of earth (72, 48, D) a +0 quarterstaff a +0 robe a spriggan corpse the cursed +1 trident "Acarineslayer" {pierce, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. (72, 50, D) an uncursed ring of magical power a +3 amulet of reflection an uncursed amulet of harm (73, 1, D) a +1 war axe of freezing (73, 16, D) a +2 mace of protection (73, 17, D) a +2 vampiric lajatang (73, 26, D) a +0 long sword a +0 falchion of holy wrath (73, 36, D) an uncursed staff of death (73, 47, D) a +1 shield of protection (73, 48, D) a +0 robe an uncursed staff of poison (73, 50, D) an anaconda corpse (skeletalised by now) (74, 26, D) a +6 ring of strength (74, 49, D) a +3 crystal spear of venom a +0 robe a spriggan corpse an uncursed staff of poison (74, 50, D) a +0 quarterstaff (74, 51, D) an uncursed staff of cold (75, 1, D) a +2 ring of evasion (75, 47, D) a +2 cloak of poison resistance (75, 48, D) a +0 buckler a +6 rapier of venom (76, 50, D) a +0 robe