Muu the Dungeon (0, 0, D) +7 fire dragon scales (unseen) (0, 1, D) a +6 ring of protection (0, 2, D) a +6 ring of protection (0, 3, D) a +6 ring of strength (0, 4, D) a +4 ring of slaying (0, 32, D) a +0 club a quokka skeleton (1, 1, D) a +2 pair of boots of rampaging (1, 2, D) +7 fire dragon scales (1, 3, D) the +4 plate armour of Evolution {Str+3 Int+2 Dex+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (1, 4, D) a ring of wizardry (1, 5, D) a ring of wizardry (2, 2, D) +7 ice dragon scales (2, 3, D) a +7 chain mail (2, 4, D) the +4 chain mail of Eneinuir {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (2, 5, D) a +0 vampiric bardiche (2, 6, D) a +6 demon whip (2, 24, D) 10 stones (2, 28, D) a +3 chain mail (2, 29, D) a +2 heavy mace (2, 30, D) a +2 dagger (2, 31, D) a +1 heavy trident (2, 40, D) a +0 whip 4 stones a kobold skeleton (3, 3, D) a +6 double sword (3, 4, D) a +6 glaive (3, 5, D) a +6 double sword (3, 6, D) the +3 demon blade of Hospitality {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (3, 7, D) the +5 longbow of the Riding Oracle {elec, rC- rN+ Will++} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (3, 10, D) a +0 scale mail (3, 11, D) an inkwell talisman (3, 12, D) a +0 robe (3, 15, D) a +0 robe a +0 dagger (3, 16, D) a +2 barding of flying (3, 17, D) a potion of attraction (3, 28, D) a +3 scale mail (unseen) (3, 29, D) a +0 heavy hand axe (3, 30, D) a +3 quarterstaff of protection (3, 31, D) a +2 long sword of holy wrath (4, 13, D) a +0 sling (4, 14, D) a +2 glaive of protection a +1 quarterstaff of speed (4, 15, D) a ring of flight (4, 17, D) a +0 robe (4, 43, D) an adder skeleton (5, 13, D) 4 javelins (5, 14, D) a +0 mace a +0 dagger a +0 robe (5, 16, D) an amulet of regeneration a +0 long sword (5, 17, D) a +1 orcbow of freezing (unseen) (5, 24, D) a +2 quarterstaff a +2 trident (5, 34, D) a ball python corpse (skeletalised by now) (5, 43, D) a +0 dagger a +0 robe (6, 11, D) a +0 spear (6, 14, D) a +2 dagger of pain (6, 15, D) a +0 war axe a +0 leather armour (6, 16, D) a +4 ring of protection (6, 17, D) a +0 robe a parchment of Disjunction (6, 24, D) a +2 mace a +2 hand axe (6, 37, D) a frilled lizard skeleton (7, 11, D) a +0 short sword a +0 robe (7, 12, D) a +0 robe a +0 robe (7, 13, D) a scroll of silence a +0 morningstar (7, 14, D) a +0 scimitar a +0 trident (7, 16, D) a staff of air a +0 halberd a +0 whip a +0 robe a human corpse (skeletalised by now) (7, 17, D) a +0 robe a parchment of Splinterfrost Shell (7, 24, D) a +2 falchion (7, 26, D) a jackal skeleton a jackal skeleton (7, 33, D) a +0 dagger (8, 11, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (8, 12, D) a +0 robe (8, 14, D) a staff of earth (8, 15, D) the +0 chain mail of Grace {rElec rF- Int+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (8, 16, D) a +0 flail (8, 30, D) a +0 flail (8, 33, D) a +0 dagger (8, 43, D) a +0 shortbow (9, 10, D) a +0 dagger a +0 robe a +0 pair of boots a human corpse (skeletalised by now) (9, 11, D) a +4 ring mail of poison resistance (unseen) (9, 13, D) the +5 ring mail of the Shining Light {rN++ Int+4 Dex-4} rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen) (9, 14, D) a +0 quick blade of draining (unseen) (9, 16, D) a +0 helmet (9, 17, D) a staff of earth (9, 30, D) a +0 dagger (10, 41, D) a wyvern corpse (skeletalised by now) (13, 15, D) a +0 great sword of flaming a fire giant skeleton (13, 17, D) a +0 flail of draining a +0 plate armour an orc skeleton (15, 1, D) a +0 dire flail a +0 dire flail (15, 40, D) a serpent talisman (16, 17, D) a +0 whip a +0 ring mail a +0 arbalest an orc corpse (skeletalised by now) a kobold skeleton (17, 16, D) a +2 scimitar of holy wrath 4 large rocks a +0 tower shield a wyvern corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (17, 39, D) a protean talisman (17, 41, D) a +1 broad axe of freezing (17, 42, D) a +2 rapier of venom (17, 43, D) a +4 quarterstaff of speed (unseen) (18, 15, D) the +7 mace "Kegumiwn" {antimagic, *Slow Int+2 Dex+5} *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +1 heavy glaive a +0 robe (18, 39, D) a protean talisman a +4 chain mail (18, 40, D) an eel talisman (18, 41, D) a +2 morningstar of protection (unseen) (18, 42, D) the +2 scimitar of Ejodorr {holy, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (18, 43, D) a +2 halberd of protection (unseen) (19, 14, D) a +0 dagger a +0 robe a steam dragon skeleton a human skeleton (20, 13, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a wind drake skeleton (21, 19, D) a +0 mace (21, 38, D) a +1 antimagic demon trident (22, 13, D) a +0 dagger (22, 31, D) a jackal skeleton (22, 32, D) a +0 mace (22, 34, D) a +0 dagger a +0 robe (22, 35, D) a +1 great mace of protection a +0 leather armour a tengu skeleton (23, 0, D) a +2 battleaxe of venom (still there?) a +0 ring mail (still there?) the human skeleton of Rupert (still there?) (24, 36, D) a +0 spear (26, -2, D) a merfolk skeleton (26, -1, D) a +2 rapier of holy wrath (still there?) a +0 robe (still there?) a +0 spear (still there?) a merfolk skeleton (still there?) a merfolk skeleton (still there?) (26, 2, D) a cognitogaunt skeleton (27, 0, D) a +3 longbow of flaming a +0 trident a +0 barding of cold resistance the centaur skeleton of Nessos (27, 1, D) a +2 rapier of holy wrath 5 javelins a +0 plate armour a +0 trident a +0 robe a minotaur skeleton a merfolk skeleton (27, 2, D) an ice dragon skeleton (28, 0, D) 6 large rocks a cyclops skeleton (28, 1, D) a +4 trident of freezing a +0 robe (28, 2, D) a +0 partisan a +0 robe a +0 partisan a +0 scale mail (28, 37, D) a swamp drake skeleton (29, 2, D) a +3 athame of flaming (still there?) a +0 robe (still there?) an elf skeleton (still there?) (29, 33, D) a +0 dagger a +0 robe a human skeleton (30, 3, D) a +0 battleaxe a +0 plate armour (31, -2, D) a +0 arbalest a yaktaur skeleton (31, -1, D) a +0 long sword a +0 robe an elf skeleton (32, 42, D) a +0 giant spiked club (34, 27, D) a +0 short sword a +0 mace a +0 robe a naga corpse (skeletalised by now) (35, 28, D) a +0 dagger a +0 robe (35, 37, D) a +0 mace of holy wrath a +0 morningstar (36, 18, D) a +0 dagger a +0 robe a human skeleton (36, 19, D) a +1 vampiric falchion a +0 longbow a +0 quarterstaff a satyr skeleton (36, 20, D) the +8 halberd of Duwkeed {flame, rPois Str+4 Dex-4} rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (36, 21, D) a +0 spear a +0 sling a faun skeleton (36, 27, D) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (37, 11, D) a +3 whip of draining (37, 19, D) a +3 ring mail of cold resistance a +0 spear a +0 sling (37, 20, D) a +0 quarterstaff a +0 sling (37, 21, D) a +2 scale mail of willpower (37, 27, D) a +0 dagger an orc corpse (skeletalised by now) (37, 37, D) a polar bear skeleton (38, 36, D) a +0 robe (38, 37, D) a +0 dire flail the elf skeleton of Fannar (40, 31, D) a +0 morningstar a +0 leather armour a +0 flail (40, 35, D) a +0 flail a +0 mace (41, 31, D) a +0 trident (42, 22, D) a deep troll skeleton (42, 32, D) a +0 hand axe a +0 leather armour (42, 33, D) a +0 battleaxe a +0 plate armour (43, 22, D) a snapping turtle skeleton (44, 39, D) a +0 trident (45, 20, D) a +5 quick blade (45, 21, D) a +2 battleaxe of electrocution (45, 27, D) a +3 great sword (unseen) (45, 28, D) a +3 glaive (unseen) (46, 4, D) a +6 chain mail of poison resistance (46, 5, D) +12 storm dragon scales (46, 20, D) a +5 partisan (46, 21, D) a +7 giant club (46, 27, D) a +3 double sword (unseen) (46, 28, D) a +2 quarterstaff of pain (unseen) (46, 38, D) a hippogriff skeleton (47, 4, D) a +8 plate armour of poison resistance (47, 5, D) the +5 swamp dragon scales of an ice cave {rPois rC+ Int+3 Slay+3} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (47, 9, D) a +0 rapier a +0 rapier a +0 leather armour (47, 27, D) a +3 great mace (unseen) (47, 28, D) a +0 morningstar of protection (unseen) (48, 14, D) a +1 heavy great mace a +0 plate armour (48, 18, D) a +0 trident a +0 robe (48, 21, D) a hell hound skeleton (48, 23, D) a hell hound skeleton (48, 24, D) a +0 long sword a +0 chain mail an orc skeleton (48, 27, D) a +3 longbow (unseen) (48, 28, D) a +5 broad axe (unseen) (48, 32, D) a hippogriff skeleton (49, 5, D) a +2 scythe of protection (unseen) (49, 7, D) a +0 demon whip (49, 11, D) a +0 rapier a +0 robe an elf skeleton (49, 12, D) a +0 robe of willpower a hell hog skeleton (49, 22, D) a +0 partisan a +0 chain mail (50, 7, D) a +0 orcbow a centaur skeleton (50, 12, D) a +0 robe (50, 18, D) a +0 dagger a stone a kobold skeleton (50, 23, D) a hell hound skeleton (50, 24, D) a +0 arbalest a yaktaur skeleton (50, 27, D) a +2 demon blade of electrocution (50, 28, D) a +3 short sword of speed (51, 10, D) a +0 battleaxe of freezing (51, 24, D) the serpent talisman "Rokhados" {Str+2} [serpent talisman] Str+2: It affects your strength (+2). the guardian serpent skeleton of Aizul (51, 27, D) a +1 orcbow of freezing (51, 28, D) a +2 heavy flail (51, 39, D) a +0 falchion (52, 10, D) 6 silver javelins a +0 chain mail a minotaur skeleton (52, 11, D) a +2 heavy battleaxe a +0 chain mail of poison resistance (52, 12, D) a +2 battleaxe of freezing (52, 20, D) a +3 great mace (unseen) (52, 21, D) a +3 great mace (unseen) (53, -1, D) the ring "Joulet" {rF+ AC+4 Int+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). (53, 11, D) a +0 demon whip of draining (unseen) (53, 18, D) a +3 chain mail of poison resistance a +0 long sword a +0 plate armour a +0 long sword an orc skeleton (53, 20, D) a +3 vampiric great sword (unseen) (53, 21, D) a +1 hand axe of venom (unseen) (53, 24, D) a +2 partisan of freezing a naga skeleton (53, 25, D) a +0 long sword a +0 leather armour a +0 buckler (53, 39, D) a +1 heavy war axe (53, 40, D) a +0 war axe (53, 42, D) a ring of protection from cold a +3 ring of intelligence a +3 ring of protection (54, -1, D) the ring "Zaz Lar" {Str+5 Dex-5 Slay+4} [ring of slaying] Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (54, 40, D) a +0 shortbow (55, -3, D) the ring of Lian Met {rC+ rN++ Int+2} [ring of positive energy] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (55, -2, D) the +7 great sword of the Forgotten Yaks {freeze, rElec rCorr Str+4 Int-3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (55, 0, D) quicksilver dragon scales (55, 1, D) a +2 robe of cold resistance a +2 hat (55, 4, D) the +9 demon blade of Temperance {vamp, rElec rPois Will+ Dex+4} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (55, 5, D) the +5 triple sword "Namnysem" {heavy, Fly rF+ Str+3} Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (55, 12, D) +0 fire dragon scales a fire dragon skeleton (55, 18, D) a +5 glaive of protection a +0 arbalest a +0 plate armour an orc skeleton (56, -1, D) a +0 cloak a +0 long sword a +0 cloak a white draconian corpse (skeletalised by now) (56, 4, D) a +9 demon whip of draining (56, 5, D) a +9 glaive of protection (56, 18, D) a +2 great sword of holy wrath a +0 plate armour (57, 18, D) a +0 partisan a +0 chain mail an orc skeleton (57, 20, D) a +0 dagger a +0 robe (57, 23, D) a +2 great sword a +0 plate armour an orc skeleton (57, 37, D) a staff of necromancy (57, 40, D) the amulet of Zeen {Reflect Rampage *Corrode Will- Str+7 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Will-: It decreases your willpower. Str+7: It affects your strength (+7). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the amulet "Ufuff" {Faith ^Contam rPois rC+ Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the amulet of Ajous {rPois RegenMP+} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. the ring of Zohutu {MP+6 Int+6 Dex+3} [ring of intelligence] MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the ring of Syndicalism {Fly rN+ Dex+2} [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the ring of Kiuf {^Contam rC++ Str+2 Slay+5} [ring of slaying] ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Cyomenti" {Slay+5 SInv} [ring of slaying] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the amulet of the Prince {Wildshape Int+5} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Int+5: It affects your intelligence (+5). the amulet "Omnalob" {rC+ RegenMP+ Str+3} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). the amulet "Jyihu" {Spirit Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. the amulet of the Omega Point {Harm *Slow rPois rC+++ Regen+} [amulet of regeneration] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. (58, 8, D) a +0 longbow a +0 leather armour (58, 13, D) the +7 giant spiked club of Cobwebs {protect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (58, 14, D) a +9 double sword of protection (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) (58, 18, D) a +0 halberd a +0 plate armour a +0 great mace a +0 plate armour an orc skeleton (58, 25, D) a +0 war axe a +0 chain mail an orc skeleton (58, 26, D) a fortress talisman (59, 13, D) the +7 bardiche of the Incandescent {flame, rF- Dex+4} rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (59, 14, D) the +7 demon trident of Dusk {elec, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (59, 21, D) a +0 great sword a +0 plate armour an orc skeleton (59, 26, D) a fortress talisman (59, 41, D) the ring "Bidof" {rF- rN+ Str+3 SInv} [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring of Starshine {rF- rC+++ Dex+3} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex+3: It affects your dexterity (+3). the ring "Bifialex" {rF- rC+ rN+ Int+6} [ring of intelligence] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (59, 42, D) a +5 ring of slaying a +5 ring of slaying (61, 5, D) a +0 demon blade of draining a +0 sling of flaming (61, 7, D) a +1 pair of boots (61, 8, D) +10 fire dragon scales (61, 10, D) a +0 heavy war axe a +0 chain mail (61, 14, D) a +0 spear (62, 7, D) a +1 pair of gloves (62, 8, D) +5 swamp dragon scales (62, 13, D) a +0 war axe a +0 arbalest a naga skeleton (62, 32, D) a ring of magical power a ring of poison resistance a ring of protection from cold a ring of willpower (63, 4, D) a +1 cloak a guardian sphinx skeleton (63, 24, D) a +0 scimitar a naga skeleton (64, 7, D) a +1 scimitar of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) (64, 8, D) a +2 rapier of freezing a +0 robe (64, 20, D) a +1 tower shield (64, 21, D) a +1 helmet (65, 1, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (65, 14, D) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (65, 20, D) a +1 helmet (65, 21, D) a +1 helmet (65, 24, D) a +0 mace of venom +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (66, 27, D) a +3 tower shield (66, 28, D) a +0 helmet (67, 24, D) a +2 plate armour of resonance a +0 battleaxe (67, 27, D) a +2 robe of cold resistance (67, 28, D) the +0 robe of Valiance {Regen+ Str+7} Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). It cannot be enchanted further. (68, -1, D) a +3 demon trident a +0 ring mail (68, 22, D) a +0 arbalest (68, 24, D) a +0 halberd (68, 32, D) a +0 dire flail (68, 34, D) a +0 cloak (69, -9, D) a hellephant corpse (69, -5, D) a +2 kite shield a +0 double sword +0 shadow dragon scales (69, 1, D) a +2 antimagic demon trident (still there?) a +0 scale mail (still there?) (69, 8, D) a +0 long sword of flaming a +1 shortbow of freezing a +0 robe (69, 27, D) a +3 leather armour of fire resistance (69, 28, D) +2 swamp dragon scales (70, 5, D) the ring "Piobuum" {rPois Will- Str+6 Dex+5} [ring of strength] rPois: It protects you from poison. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). (70, 10, D) a +0 arbalest a +0 barding (70, 13, D) the ring of Zan Saqe {*Slow rElec rPois rC+++ SInv} [ring of poison resistance] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (70, 14, D) the ring "Itwutewk" {rElec rN+ Will- AC+4 Dex+2} [ring of protection] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). (70, 27, D) +2 golden dragon scales (70, 28, D) a +7 scale mail (70, 33, D) a +1 scimitar of protection a +0 leather armour (71, 0, D) a +9 club a Killer Klown skeleton (71, 4, D) the amulet of Huikkuysm {Chemistry rPois rCorr Int+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (71, 5, D) the ring of Zevic Goga {rC+ Str+3 SInv} [ring of see invisible] rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (71, 8, D) the amulet "Hebiap" {rC+ Will+ RegenMP+} [amulet of magic regeneration] rC+: It protects you from cold. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. (71, 13, D) the ring "Maoko" {Will+ Dex+4} [ring of willpower] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (71, 20, D) a +0 pair of gloves (71, 27, D) +2 swamp dragon scales (71, 28, D) a +6 chain mail (71, 32, D) a +0 battleaxe a +0 long sword a +0 robe (72, 20, D) a +1 pair of gloves (72, 21, D) a +0 ring mail (72, 27, D) a +1 pair of gloves (72, 28, D) +3 storm dragon scales (72, 31, D) a +2 dire flail a +0 scimitar a +0 ring mail a +3 scale mail of death a tengu skeleton (72, 43, D) a parchment of Sphinx Sisters (73, 1, D) a +2 pair of boots of flying (73, 31, D) a +2 athame of freezing a +0 trident a +0 robe (73, 32, D) 4 javelins a +0 plate armour a +0 long sword a +0 robe a minotaur skeleton an elf skeleton (73, 36, D) a +0 halberd (74, 0, D) a +0 glaive (74, 19, D) a glowing shapeshifter skeleton (74, 25, D) a +0 trident a +0 robe (74, 26, D) a +1 great sword of electrocution a +0 dagger a +0 robe a +1 ring mail of willpower (74, 27, D) a +0 short sword a +0 robe an elf skeleton (74, 28, D) a +0 robe (74, 30, D) a +0 quarterstaff a +0 robe (74, 31, D) a +0 partisan a naga skeleton (75, 1, D) a +0 great sword a +0 chain mail a demonspawn skeleton (75, 6, D) a +3 bardiche of flaming +0 fire dragon scales (75, 8, D) a +0 sling of draining a +0 demon blade of flaming (75, 16, D) a +0 battleaxe a green draconian skeleton (75, 20, D) a +0 dagger a +0 robe (75, 23, D) a +0 dire flail (75, 24, D) a +4 athame of flaming (still there?) a +0 robe (still there?) (75, 25, D) a +0 long sword a +0 robe an elf skeleton (75, 26, D) a +0 cloak a sphinx marauder skeleton (75, 27, D) a +1 heavy war axe a +0 ring mail a +0 buckler a tengu skeleton (75, 28, D) a +3 athame a +0 robe an elf skeleton (75, 29, D) a +0 flail a naga skeleton