Dungeon Sprint DCSS version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 18208001574675327920 2 Muu the Gusty (level 1, 0/16 HPs) Began as a Deep Elf Air Elementalist on Aug 21, 2026. Slain by a jackal (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (20 turns). Muu the Gusty (Deep Elf Air Elementalist) Turns: 20, Time: 00:00:12 Health: 0/16 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.8 Conjurations + Level 3.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 7% 2 Swiftness Air 17% N/A 10% 3 Airstrike Air 8% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal bites you but does no damage. x2 Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 74% to hit) The zap hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal completely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your off-hand punch misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. Unknown command. You punch the jackal! You kill the jackal! The jackal misses you. Unknown command. You closely miss the jackal. The jackal bites you. You die... ##########++ #........... #......#..# ####.##.......... ......h@.......... #+#####†.....#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a jackal. Vanquished Creatures 2 jackals (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D | Slain by a jackal Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_5, final_vault] Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Shock || 4 Drink: Berserk rage || 1 Armour: Robe || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+