Muu the Dungeon (0, 12, D) a black bear skeleton (0, 14, D) a +0 whip a +0 club a +0 club a +0 club a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (0, 15, D) a +0 spear a +0 scale mail a +0 orcbow a gnoll skeleton (2, 4, D) 10 stones (3, 11, D) a +0 dagger (5, 4, D) a +2 falchion (6, 4, D) a +2 quarterstaff a +2 trident (6, 12, D) a bat corpse (skeletalised by now) (7, 4, D) a +2 mace of protection a +2 hand axe (8, 8, D) a +3 scale mail (unseen) (8, 9, D) a +2 quarterstaff of protection (unseen) (8, 10, D) a +1 heavy hand axe (unseen) (8, 11, D) a +3 mace of protection (8, 19, D) a +0 spear (8, 20, D) a +0 club a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) (8, 21, D) a +0 orcbow (8, 23, D) a snapping turtle corpse (skeletalised by now) (9, 8, D) a +3 scale mail (unseen) (9, 9, D) a +1 long sword of flaming (unseen) (9, 11, D) a +2 dagger a +1 heavy trident (10, 6, D) a +0 dagger a +0 leather armour an orc skeleton (16, 19, D) a serpent talisman a serpent talisman an eel talisman an eel talisman (16, 22, D) a +0 dagger of draining (17, 20, D) a +0 barding (17, 21, D) the +2 scimitar of Nunaxo {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 rapier of distortion (18, 19, D) a +4 chain mail (18, 21, D) a +1 broad axe of freezing (18, 23, D) a +2 heavy morningstar (21, 14, D) a +0 quarterstaff of freezing a +1 robe of cold resistance a +0 mace a jackal skeleton (22, 13, D) a +0 whip a +0 robe a kobold skeleton (22, 15, D) a +0 dagger a +0 robe a polar bear skeleton (22, 17, D) an elephant skeleton (23, 7, D) a +0 arbalest (23, 16, D) an elephant skeleton a jackal skeleton (24, 17, D) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (25, 17, D) a +0 dagger a +0 robe a wyvern skeleton a kobold skeleton (26, 16, D) a +0 dagger 5 stones a kobold skeleton (26, 17, D) a +0 short sword a +0 robe (27, 15, D) a +0 club 4 stones (27, 16, D) a +0 short sword 3 stones (28, 18, D) a +0 dagger (29, 16, D) a +0 short sword (30, 6, D) an elephant skeleton (35, 8, D) a +0 spear (36, -1, D) a +3 long sword of valour (36, 2, D) the +7 battleaxe "Camoloh" {sunder, rN+ Str+3 Int+2 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (37, -5, D) a hell hound corpse (37, 7, D) a hell hound corpse (37, 16, D) a +0 trident (38, -6, D) a hell hound corpse (42, 4, D) an ugly thing skeleton (42, 17, D) a +0 hand axe (43, 3, D) a wolf skeleton (43, 4, D) a wolf skeleton (43, 5, D) a +0 shortbow a centaur skeleton (45, 17, D) a death yak corpse (skeletalised by now) (46, 20, D) a +0 giant spiked club (48, -3, D) a +0 shortbow an elephant skeleton (48, 14, D) a quokka skeleton (49, -2, D) an elephant skeleton (52, 22, D) a +0 robe (52, 23, D) a +1 dagger of venom (53, 12, D) the +2 shortbow of Youthful Indiscretion {drain, Fly rF+ Will+} Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (53, 17, D) a cognitogaunt corpse (skeletalised by now) (53, 22, D) a +0 flail (53, 23, D) a +0 scale mail (54, 12, D) a +3 ring of evasion a +3 ring of strength (54, 13, D) a +2 morningstar of draining (54, 14, D) a +0 pair of gloves (54, 21, D) a +0 trident (75, -2, D) a +2 dagger of flaming a +0 robe a human corpse (skeletalised by now) (75, 1, D) a +0 dagger a +0 robe