Dungeon Sprint DCSS version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 5965830974325733793 3003 Muu the Thaumaturge (level 9, -11/60 HPs) Began as a Deep Elf Earth Elementalist on Aug 28, 2026. Was the Champion of Vehumet. Hit by a boomerang thrown by a merfolk (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:54 (952 turns). Muu the Thaumaturge (Deep Elf Earth Elementalist) Turns: 952, Time: 00:02:54 Health: -11/60 AC: 5 Str: 5 XL: 9 Next: 54% Magic: 19/29 EV: 14 Int: 28 God: Vehumet [******] Gold: 0 SH: 0 Dex: 15 Spells: 25/36 levels left rFire . . . (100%) a - +2 rapier (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak rCorr . (100%) h - +0 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - +3 ring of evasion HPRegen 0.30/turn d - +3 ring of intelligence MPRegen 0.42/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch Inventory: Hand Weapons a - a +2 rapier of draining (weapon) f - the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (You found it in the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) h - a +0 pair of gloves (worn) j - a +0 cloak (worn) Jewellery c - a +3 ring of evasion (worn) d - a +3 ring of intelligence (worn) Scrolls V - 2 scrolls of vulnerability x - 5 scrolls of amnesia Potions g - 5 potions of magic b - 7 potions of curing w - 12 potions of heal wounds h - a potion of haste B - 3 potions of berserk rage i - 2 potions of invisibility m - 3 potions of might Skills: + Level 9.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 14.1 Spellcasting + Level 11.8 Conjurations + Level 5.7 Air Magic + Level 12.1 Earth Magic - Level 4.0 Alchemy You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Mephitic Cloud Conj/Alch/Air 56% N/A 1% 3 d - Brom's Barrelling Bo Conj/Erth 72% 2d11 1% 4 s - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 38% 2d13 2% 3 Passwall Erth 73% N/A 1% 3 Petrify Alch/Erth 30% N/A 1% 4 Summon Small Mammal Summ 76% N/A 2% 1 Summon Seismosaurus Egg Summ/Erth 52% N/A 2% 4 Vampiric Draining Necr 19% 2d7 8% 3 Silence Hex/Air 17% N/A 22% 5 Martyr's Knell Necr/Summ 19% N/A 26% 4 Death Channel Necr 9% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The merfolk hits you from afar with a +0 trident!! * * * LOW HITPOINT WARNING * * * Your small abomination closely misses the vampire mosquito. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The vampire mosquito closely misses your small abomination. The vampire mosquito barely misses your small abomination. Your small abomination hits the vampire mosquito! The vampire mosquito is destroyed! Vehumet accepts your kill. Vehumet offers you knowledge of Volatile Blastmotes. Your Fighting skill increases to level 9! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire mosquito (ally target, 100% to hit) You send a boulder barrelling forward! The vampire mosquito bites your small abomination. The vampire mosquito bites your small abomination. The vampire mosquito bites your boulder but does no damage. Your boulder barrels into the vampire mosquito! The vampire mosquito is moderately damaged. Your small abomination misses the vampire mosquito. Your small abomination barely misses the vampire mosquito. The vampire mosquito bites your small abomination! The vampire mosquito bites your boulder. Your boulder barrels into the vampire mosquito. The vampire mosquito is heavily damaged. Something bites your small abomination but does no damage. The vampire mosquito bites your boulder but does no damage. Your small abomination closely misses the vampire mosquito. Your boulder barrels into the vampire mosquito! The vampire mosquito is almost destroyed. Your small abomination closely misses the vampire mosquito. The merfolk throws a boomerang. The boomerang hits you! You die... ###'##................# ))'.##......#..#......# ###.##................+ .....'................+ '#####......#..#......# ..'.##................# ..#.#####'#####''###### ###.##.......##''######### ..#.##.......##.@...).)..# ..'.##.......##....))))).+ ######...<...##.ℓ#####)).# ).)[##.......##.ℓ)...#........ )))[##.......##.ζ#...#........ ######.......##.ζ#...#.#####.. .#.. ##########.●#####.' . .#.############myx.....# .#†#....#.%..##†..x....# You could see a merfolk, a vampire mosquito (ally target), a friendly small abomination (summoned, regenerating) and a friendly boulder (minion, rolling). Vanquished Creatures A two-headed ogre (D) A gargoyle (D) An ice devil (D) A red devil (D) A polar bear (D) A merfolk (D) A fire bat (D) Menkaure (D) A swamp drake (D) 2 kobold geomancers (D) A sky beast (D) A phantom (D) A brain worm (D) A gnoll sergeant (D) A bes kemwar (D) A crimson imp (D) A bombardier beetle (D) A jelly (D) An orc priest (D) A drude (D) Terence (D) An orc wizard (D) 3 gnolls (D) A river rat (D) A dart slug (D) 3 jackals (D) 3 orcs (D) 3 ball pythons (D) A bat (D) A frilled lizard (D) A goblin (D) 40 creatures vanquished. Vanquished Creatures (collateral kills) A vampire mosquito (D) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 38 | D | Found a glowing golden altar of the Shining One. 38 | D | Found a glowing silver altar of Zin. 38 | D | Found a basalt altar of Yredelemnul. 38 | D | Found a shimmering altar of Xom. 38 | D | Found an ornate altar of the Wu Jian Council. 38 | D | Found a bloodstained altar of Trog. 38 | D | Found a shimmering blue altar of Sif Muna. 38 | D | Found a sacrificial altar of Ru. 38 | D | Found a stormy altar of Qazlal. 38 | D | Found an iron altar of Okawaru. 38 | D | Found a sparkling altar of Nemelex Xobeh. 38 | D | Found a burning altar of Makhleb. 38 | D | Found a viscous altar of Jiyva. 38 | D | Found a hazy altar of Hepliaklqana. 38 | D | Found an opulent altar of Gozag. 38 | D | Found a blossoming altar of Fedhas. 38 | D | Found a white marble altar of Elyvilon. 38 | D | Found a shadowy altar of Dithmenos. 38 | D | Found a snail-covered altar of Cheibriados. 39 | D | Found a radiant altar of Vehumet. 39 | D | Found a corrupted altar of Lugonu. 39 | D | Found a roughly hewn altar of Beogh. 40 | D | Found a hide-covered altar of Uskayaw. 40 | D | Found an ancient bone altar of Kikubaaqudgha. 40 | D | Found a broken altar of Ashenzari. 47 | D | Became a worshipper of Vehumet 47 | D | Offered knowledge of Freeze by Vehumet. 73 | D | Reached * piety under Vehumet 74 | D | Reached skill level 1 in Fighting 88 | D | Reached ** piety under Vehumet 89 | D | Reached skill level 4 in Spellcasting 89 | D | Reached XP level 2. HP: 9/16 MP: 5/9 125 | D | Reached skill level 5 in Spellcasting 125 | D | Reached XP level 3. HP: 22/22 MP: 6/11 129 | D | Learned a level 3 spell: Stone Arrow 173 | D | Encountered a fire bat 175 | D | Killed a fire bat 175 | D | Reached *** piety under Vehumet 176 | D | Reached skill level 7 in Spellcasting 176 | D | Reached XP level 4. HP: 30/30 MP: 11/15 176 | D | Reached XP level 5. HP: 34/34 MP: 12/17 181 | D | Learned a level 4 spell: Brom's Barrelling Boulder 181 | D | Encountered a kobold geomancer 181 | D | Encountered a sky beast 181 | D | Encountered a kobold geomancer 316 | D | Killed a kobold geomancer 316 | D | Offered knowledge of Frozen Ramparts by Vehumet. 317 | D | Reached skill level 5 in Fighting 317 | D | Reached skill level 8 in Spellcasting 317 | D | Reached XP level 6. HP: 37/40 MP: 8/19 319 | D | Reached skill level 9 in Spellcasting 356 | D | Reached skill level 10 in Spellcasting 366 | D | Reached **** piety under Vehumet 367 | D | Reached XP level 7. HP: 46/46 MP: 8/22 406 | D | Encountered a polar bear 411 | D | Killed a polar bear 412 | D | Reached skill level 11 in Spellcasting 512 | D | Offered knowledge of Momentum Strike by Vehumet. 513 | D | Reached skill level 10 in Earth Magic 515 | D | Reached ***** piety under Vehumet 597 | D | Encountered Terence 597 | D | Encountered a red devil 603 | D | Killed Terence 606 | D | Killed a red devil 607 | D | Reached skill level 12 in Spellcasting 607 | D | Reached skill level 10 in Conjurations 607 | D | Reached XP level 8. HP: 53/53 MP: 17/26 637 | D | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 640 | D | Got An Early Guide to Variable Command 642 | D | Got Azouta's Vellum of Grave Electricity 649 | D | Learned a level 3 spell: Mephitic Cloud 706 | D | Got the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} 775 | D | Encountered an ice devil 776 | D | Encountered a gargoyle 795 | D | Killed an ice devil 795 | D | Offered knowledge of Hailstorm by Vehumet. 799 | D | Killed a gargoyle 800 | D | Reached skill level 13 in Spellcasting 828 | D | Reached ****** piety under Vehumet 831 | D | Reached XP level 9. HP: 40/59 MP: 21/28 923 | D | Encountered a two-headed ogre 923 | D | Encountered Menkaure 932 | D | Killed Menkaure 935 | D | Killed a two-headed ogre 936 | D | Reached skill level 14 in Spellcasting 936 | D | Reached skill level 5 in Air Magic 945 | D | Encountered a gargoyle 948 | D | HP: 3/60 [merfolk/+0 trident (23)] 949 | D | Offered knowledge of Volatile Blastmotes by Vehumet. 952 | D | Hit by a boomerang thrown by a merfolk Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 4 5 6 7 8 9 | 9.0 Conjurations | 2 3 6 8 10 11 | 11.8 Spellcasting | 4 5 7 8 10 12 13 14 | 14.1 Earth Magic | 4 6 7 9 10 11 12 | 12.1 Air Magic | 3 5 | 5.7 Alchemy | 3 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Sandblast | 17 | | || 17 Stone Arrow | | 11 | 25 || 36 Brom's Barrelling | | | 14 || 14 Drink: Heal wounds | | 1 | 1 || 2 Read: Summoning | | | 1 || 1 Blinking | | | 1 || 1 Armour: Robe | 5 | 5 | 21 || 31 Dodge: Dodged | 11 | 2 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 880 | 74 | 461 | 0 | 1 | 954.0 | Dungeon | 954 | 880 | 74 | 461 | 0 | 1 | 954.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 954 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 470 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 740 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 920 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 1815 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 3730 | 100 | 20 | 0 | 0 | 10 | 0 | 0 | 0 Vehumet | 5 | 5220 | 120 | 40 | 0 | 0 | 21 | 0 | 0 | 0 Vehumet | 6 | 8300 | 160 | 15 | 0 | 0 | 31 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 7 | 2 | 9 || 19 Kill Undead | 0 | 1 | 2 || 2 Kill Demon | 0 | 0 | 3 || 3 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 11 | 4 | 16 || 31 Kill Undead | 0 | 1 | 3 || 4 Kill Demon | 0 | 0 | 4 || 4 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------