Dungeon Sprint DCSS version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 16366840250890733092 55 Muu the Magician (level 3, -3/33 HPs) Began as a Deep Elf Earth Elementalist on Aug 28, 2026. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (160 turns). Muu the Magician (Deep Elf Earth Elementalist) Turns: 160, Time: 00:01:03 Health: -3/33 AC: 4 Str: 5 XL: 3 Next: 67% Magic: 12/12 EV: 11 Int: 21 God: Gold: 44 SH: 0 Dex: 15 Spells: 9/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no teleportation @: berserking, very quick A: magic regeneration, iridescent scales 1, ephemeral shield, lucky 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of enchant armour {unknown} e - 2 scrolls of immolation {unknown} i - 3 scrolls of identify Potions g - 3 potions of magic b - a potion of curing h - a potion of haste M - 2 potions of mutation f - a potion of resistance {unknown} j - a potion of invisibility {unknown} Skills: + Level 2.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 4.0 Conjurations + Level 5.1 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 54% 2d13 1% 1 s - Stone Arrow Conj/Erth 50% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 27% N/A 3% 3 Brom's Barrelling Bould Conj/Erth 25% 2d6 16% 4 Petrify Alch/Erth 8% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) A shield forms around you when casting spells or using Invocations. (SH +7) You discover slightly more artefacts. Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (93% to hit) The blast of sand hits the water elemental! The water elemental is heavily damaged. The water elemental closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (heavily damaged, 93% to hit) The blast of sand hits the water elemental. The water elemental is heavily damaged. The water elemental engulfs you! Water floods into your lungs! Unknown command. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * You cannot read scrolls while unable to breathe! You cannot read scrolls while unable to breathe! Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The water elemental attacks as it pursues you! The water elemental misses you. You feel much better. Your lungs strain for air. The water elemental engulfs you. Okay, then. You feel much better. Your lungs strain for air. The water elemental engulfs you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You finish coughing all the water out of your lungs. The water elemental engulfs you!! Ouch! That really hurt! You die... ▓..#..#....♣♣♣ ♣.# ▓#'####......♣ ♣.# ▓..†..#....~.♣ ♣♣.###+#+# ▓†....#...~~♣♣ ♣..#...... ▓.....#..~~~~♣♣♣♣.'.⌠.... ▓####'#..~≈≈~~~...# ▓.....#.~~≈~~~....# ▓.†...#.~≈~~~..Σ..# ▓.....#.~~~...@...# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A crimson imp (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D | Encountered a crimson imp 40 | D | Killed a crimson imp 41 | D | Reached skill level 5 in Spellcasting 41 | D | Reached XP level 2. HP: 10/18 MP: 3/10 41 | D | Reached XP level 3. HP: 13/22 MP: 3/11 45 | D | Learned a level 3 spell: Stone Arrow 86 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 86 | D | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 86 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 115 | D | Reached skill level 5 in Earth Magic 152 | D | Encountered a water elemental 160 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.7 Spellcasting | 5 | 5.6 Conjurations | 3 4 | 4.0 Earth Magic | 4 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Sandblast || 12 Stone Arrow || 2 Evoke: Wand of flame || 1 Drink: Heal wounds || 2 Berserk rage || 1 Mutation || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 49 | 0 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 49 | 0 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 169 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+