Dungeon Sprint DCSS version 0.35-a0-1045-gb7515cb632 (webtiles) character file. Game seed: 4145293789784240457 55 Muu the Magician (level 3, 22/22 HPs) Began as a Deep Elf Earth Elementalist on Sept 19, 2026. Got out of the dungeon alive. The game lasted 00:00:32 (157 turns). Muu the Magician (Deep Elf Earth Elementalist) Turns: 157, Time: 00:00:32 Health: 22/22 AC: 2 Str: 5 XL: 3 Next: 67% Magic: 12/12 EV: 11 Int: 21 God: Gold: 14 SH: 0 Dex: 12 Spells: 9/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no teleportation @: no status effects A: magic regeneration, clumsy 1, devolution 1, feed off suffering 1 a: no special abilities You escaped. You visited 1 branch You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking c - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of immolation {unknown} k - a scroll of summoning {unknown} Potions g - 3 potions of magic b - 2 potions of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage j - 2 potions of enlightenment {unknown} l - a potion of resistance {unknown} Skills: + Level 2.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 4.0 Conjurations + Level 5.1 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 54% 2d13 1% 1 s - Stone Arrow Conj/Erth 50% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 27% N/A 3% 3 Brom's Barrelling Bould Conj/Erth 25% 2d6 16% 4 Petrify Alch/Erth 8% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are clumsy. (Dex -3) You have hidden genetic defects. You can sometimes gain power from killing poisoned or drained foes. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Stone Arrow Adjust to which letter? s - Stone Arrow a - a wand of flame (1) You start resting. Magic restored. You open the door. Found 14 gold pieces and 2 metallic green potions. There is an open door here. You now have 6 gold pieces. You now have 14 gold pieces (gained 8). f - a metallic green potion; e - a scroll labelled MEEHUT PEAMERI d - 2 scrolls labelled RUWOET GIMY (gained 1) b - 2 potions of curing (gained 1); j - a blue potion f - 2 metallic green potions (gained 1); h - a scroll labelled XUTWUEN PYXIU k - a scroll labelled FOPUKO KUSS; l - a viscous brown potion j - 2 blue potions (gained 1) It was a potion of mutation. You feel extremely strange. You feel a hidden malignance growing inside you. A pair of horns grows on your head! f -> M - a potion of mutation You feel extremely strange. The horns on your head shrink away. You no longer feel a malignance within. You feel a hidden malignance growing inside you. You feel clumsy. Vile energies swirl pleasantly through your soul. Unknown command. There is an open door here. HP restored. You see here a rat corpse. There is a staircase leading out of the dungeon here. You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##..†#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#..†..##..###.... ###..##†..##..... There were no monsters in sight! Vanquished Creatures A crimson imp (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D | Reached skill level 1 in Fighting 63 | D | Reached XP level 2. HP: 17/17 MP: 4/9 91 | D | Reached skill level 5 in Spellcasting 91 | D | Reached skill level 5 in Earth Magic 91 | D | Reached XP level 3. HP: 10/22 MP: 7/12 95 | D | Learned a level 3 spell: Stone Arrow 122 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 122 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 123 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 123 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 123 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 123 | D | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 123 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 157 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 5 | 5.6 Conjurations | 3 4 | 4.0 Earth Magic | 4 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Sandblast || 12 Drink: Mutation || 2 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 131 | 32 | 40 | 23 | 1 | 163.0 | Dungeon | 163 | 131 | 32 | 40 | 23 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 163 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+