Dungeon Sprint DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 8012203652328226818 105 Muu the Magician (level 4, 28/28 HPs) Began as a Deep Elf Earth Elementalist on Sept 20, 2026. Got out of the dungeon alive. The game lasted 00:00:45 (201 turns). Muu the Magician (Deep Elf Earth Elementalist) Turns: 201, Time: 00:00:45 Health: 28/28 AC: 1 Str: 5 XL: 4 Next: 54% Magic: 14/14 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/16 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec x (150%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no teleportation @: no status effects A: magic regeneration, deformed body, electricity vulnerability, ephemeral shield, booming voice a: no special abilities You escaped. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - 3 scrolls of immolation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of poison {unknown} Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste f - a potion of might {unknown} e - 3 potions of enlightenment Skills: + Level 3.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting + Level 4.9 Conjurations + Level 5.9 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 66% 2d15 1% 1 d - Brom's Barrelling Bo Conj/Erth 31% 2d7 9% 4 s - Stone Arrow Conj/Erth 62% 3d10 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 33% N/A 2% 3 Petrify Alch/Erth 10% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You are vulnerable to electric shocks. (rElec-) A shield forms around you when casting spells or using Invocations. (SH +7) You read scrolls incredibly loudly when enemies are in sight. Message History Adjust to which letter? d - Brom's Barrelling Boulder You open the door. Found 12 gold pieces and 2 potions of mutation. There is an open door here. You now have 4 gold pieces. M - a potion of mutation; e - 3 scrolls labelled YRELLA UG QOKK h - a scroll labelled TYCEDO IBUU; f - a fuming inky potion e - a potion of enlightenment M - 2 potions of mutation (gained 1); j - a scroll labelled LIEMUNK TABUY c - 2 scrolls labelled AHIHIO QUARPH (gained 1) M - 4 potions of mutation (gained 2) e - 3 potions of enlightenment (gained 2) You now have 12 gold pieces (gained 8). You feel extremely strange. You feel frail. You feel insulated. You feel less encumbered by your armour. You feel agile. You feel extremely strange. You feel clumsy. You feel conductive. You feel more encumbered by your armour. You feel stronger. You gain a new grip on the flow of your magic. A pair of antennae grows on your head! You feel extremely strange. The antennae on your head shrink away. You feel weaker. Your body twists and deforms. You feel resistant to heat. You feel extremely strange. You no longer feel heat resistant. The flow of your magic slips from your grasp. You feel robust. You feel vulnerable to electricity. You feel your voice swell to a thunderous volume. Ambient excess energy starts collecting around you. There is an open door here. Magic restored. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ▓▓▓▓▓▓▓▓▓▓▓ ▓@.#..'...♣♣♣♣ ▓..#..#......♣ ▓#'####......♣ ▓.....#....~.♣♣ ▓.....#...~~..♣... ▓.....#..~~~~.♣... ▓####'#..~≈≈~~~... ▓..[..#.~~≈~~~.... ▓.....#.~≈~~~..... There were no monsters in sight! Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D | Encountered Jessica 12 | D | Killed Jessica 13 | D | Reached skill level 4 in Spellcasting 13 | D | Reached XP level 2. HP: 17/17 MP: 4/9 55 | D | HP: 1/25 [human (1)] 57 | D | Reached skill level 5 in Spellcasting 57 | D | Reached skill level 5 in Earth Magic 57 | D | Reached XP level 3. HP: 1/22 MP: 8/11 140 | D | Learned a level 3 spell: Stone Arrow 143 | D | Encountered a scorpion 148 | D | Killed a scorpion 149 | D | Reached skill level 6 in Spellcasting 149 | D | Reached XP level 4. HP: 28/28 MP: 5/14 154 | D | Learned a level 4 spell: Brom's Barrelling Boulder 169 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 169 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 169 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 169 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 170 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 170 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 170 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 170 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 170 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 170 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 171 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 171 | D | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 171 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 171 | D | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 172 | D | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 172 | D | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 172 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 172 | D | Gained mutation: You are vulnerable to electric shocks. | (rElec-) [potion of mutation] 172 | D | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 172 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 201 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.5 Spellcasting | 4 5 6 | 6.6 Conjurations | 3 4 | 4.9 Earth Magic | 4 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Club | 8 | || 8 Cast: Sandblast | 7 | || 7 Stone Arrow | 2 | || 2 Drink: Berserk rage | 1 | || 1 Mutation | | 4 || 4 Armour: Robe | 5 | || 5 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 188 | 27 | 97 | 1 | 1 | 215.0 | Dungeon | 215 | 188 | 27 | 97 | 1 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 215 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+