Dungeon Crawl Stone Soup version 0.35-a0-1177-g092a615892 (webtiles) character file. Game seed: 18103348753816643213 1881 Muu the Skirmisher (level 8, -4/70 HPs) Began as a Demigod Hunter on Oct 4, 2026. Slain by Joseph ... wielding a +0 quarterstaff (13 damage) ... on level 8 of the Dungeon. The game lasted 00:05:05 (6732 turns). Muu the Skirmisher (Demigod Hunter) Turns: 6732, Time: 00:05:06 Health: -4/70 AC: 10 Str: 16 XL: 8 Next: 60% Magic: 10/10 EV: 12 Int: 13 God: Gold: 350 SH: 0 Dex: 25 Spells: 7/7 levels left rFire + + . (33%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) g - +1 cloak rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.31/turn m - ring of Faunlaad {rPois rF+ Str+4 Int+2} MPRegen 0.12/turn %: no passive effects @: brilliant, resistant, attractive, enlightened, flying A: high MP 1, forlorn, divine attributes, mutation resistance 1, sturdy frame 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 350 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) e - a +1 short sword of draining Missiles d - 3 darts of disjunction j - 10 poisoned darts k - 2 throwing nets {!f} Armour b - a +0 leather armour (worn) c - a +0 pair of gloves (worn) g - a +1 cloak (worn) Jewellery h - a ring of protection from cold i - a +4 ring of protection (worn) l - a ring of wizardry m - the ring of Faunlaad (worn) {rPois rF+ Str+4 Int+2} (You acquired it on level 6 of the Dungeon) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Talismans f - a medusa talisman Wands e - a wand of paralysis (6) Scrolls s - a scroll of butterflies a - 3 scrolls of enchant armour T - 4 scrolls of torment h - 3 scrolls of immolation {unknown} m - 2 scrolls of poison {unknown} b - 2 scrolls of blinking q - 4 scrolls of teleportation {unknown} j - 3 scrolls of enchant weapon {unknown} i - a scroll of identify x - 3 scrolls of amnesia c - a scroll of vulnerability {unknown} Potions c - 3 potions of curing A - a potion of attraction a - a potion of ambrosia C - a potion of cancellation b - a potion of brilliance h - a potion of haste e - 2 potions of enlightenment M - 2 potions of mutation r - a potion of resistance f - a potion of magic {unknown} Skills: - Level 6.0 Fighting * Level 9.7 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 32% 1 Kinetic Grapnel Frge 0% 1d4 32% 1 Call Imp Summ 0% N/A 43% 2 Sublimation of Blood Necr 0% N/A 43% 2 Stone Arrow Conj/Erth 0% 3d7 67% 3 Summon Ice Beast Ice/Summ 0% N/A 67% 3 Awaken Armour Erth/Frge 0% N/A 97% 4 Eringya's Surprising Cr Summ 0% N/A 97% 4 Curse of Agony Necr 0% N/A 100% 5 Enfeeble Hex 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15)* Temple (0/1) D:7 Lair: D:8-11 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Annotations: D:7 Jeremiah D:8 Joseph, Pikel Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are somewhat resistant to further mutation. Your movements are slightly less encumbered by armour. (ER -2) Message History Non-targeted confused fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shoot an arrow. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * You're too confused to move! Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. d -> A - a potion of attraction Joseph shoots a sling bullet. The sling bullet closely misses you. Joseph is attracted toward you. It was a potion of brilliance. You feel clever all of a sudden. l -> b - a potion of brilliance You feel less invigorated. You feel less confused. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. p -> e - 2 potions of enlightenment Joseph completely misses you. It was a potion of mutation. You feel extremely strange. You feel genetically stable. You feel less encumbered by your armour. s -> M - 2 potions of mutation Joseph misses you. It was a potion of resistance. You feel protected. u -> r - a potion of resistance Joseph hits you with a +0 quarterstaff! You die... ........# .....:..# ........# .....[.#### .###..## ....##### .# ##.# _.......# ## #.# ...$###.# #.# # #@# #.# #@# # #.##########.# # #............# # #.....######## # #.....# #####.....# ..........# ..........# #..###....# You could see Joseph. Vanquished Creatures 2 ice beasts 2 black bears A sky beast (D:7) 2 ogres 3 bullfrogs (D:7) A scorpion (D:7) A rock fish (D:7) 4 wights (D:8) A marrowcuda (D:6) 4 jellies A bombardier beetle (D:5) An orc priest (D:6) A gnoll bouda (D:6) A drude (D:7) A sleepcap (D:5) 2 clockroaches An iguana (D:6) 5 orc wizards 11 gnolls 3 adders 2 white imps 2 ribbon worms 2 dart slugs 26 orcs 7 endoplasms 7 hobgoblins 3 quokkas 7 ball pythons 4 bats 2 frilled lizards (D:2) 3 goblins 8 kobolds 4 rats 125 creatures vanquished. Vanquished Creatures (others) A gnoll (D:7) 1 creature vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muu the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 155 | D:1 | You fall into a shaft and drop 1 floor! 491 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 534 | D:1 | Reached skill level 4 in Ranged Weapons 1483 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 2495 | D:4 | Reached XP level 4. HP: 25/37 MP: 6/6 2758 | D:4 | Reached skill level 5 in Ranged Weapons 2803 | D:4 | Reached XP level 5. HP: 10/45 MP: 7/7 3170 | D:4 | Encountered a black bear 3176 | D:4 | Killed a black bear 3399 | D:5 | Entered Level 5 of the Dungeon 3436 | D:5 | Reached skill level 6 in Ranged Weapons 3436 | D:5 | Reached XP level 6. HP: 52/52 MP: 8/8 4544 | D:6 | Reached skill level 7 in Ranged Weapons 4544 | D:6 | Reached XP level 7. HP: 60/60 MP: 9/9 5223 | D:6 | Identified a scroll of acquirement 5227 | D:6 | Acquired the ring of Faunlaad {rPois rF+ Str+4 Int+2} 5313 | D:7 | Reached skill level 5 in Fighting 5568 | D:7 | Reached skill level 8 in Ranged Weapons 5615 | D:7 | Found a staircase to the Ecumenical Temple. 5618 | D:7 | Found a statue of an orb of winter. 5626 | D:7 | Found a statue of an orb of winter. 5737 | D:7 | Reached XP level 8. HP: 53/69 MP: 10/10 5806 | D:7 | Encountered Jeremiah 6333 | D:7 | Reached skill level 9 in Ranged Weapons 6398 | D:8 | Encountered Pikel 6707 | D:8 | Encountered Joseph 6731 | D:8 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 6731 | D:8 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 6732 | D:8 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_corners, solitary_fountain, minmay_misc_feat_enclosed D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, nicolae_cheibriados_time_spiral, nicolae_overflow_four_foyers_orthogonal, led_sif_pool D:4: layout_gridville, mainiacjoe_overflow_catwalk D:5: layout_basic, eat_drink_and_be_merry_uskayaw D:6: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c D:7: layout_loops_ring, nicolae_qazlal_style_of_elements, nicolae_wu_jian_immortal_techniques, nicolae_kikubaaqudgha_miasma_corner, amcnicky_altar_gilded, minmay_temple_entry_glassed_door, uniq_jeremiah D:8: layout_rooms, trog_book, fedhas_altar_fruit_tree, darby_fish_out_of_rock, uniq_pikel, uniq_maurice, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 5 6 | 6.0 Ranged Weapons | 4 5 6 7 8 9 | 9.7 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 7 | || 7 Melee: Short sword | | 7 | || 7 Fire: Shortbow | 130 | 130 | 198 || 458 Drink: Curing | | 1 | 1 || 2 Ambrosia | | 1 | 1 || 2 Might | | 1 | || 1 Brilliance | | | 1 || 1 Attraction | | | 1 || 1 Enlightenment | | | 1 || 1 Mutation | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | | | 5 || 5 Enchant armour | | | 1 || 1 Torment | | | 1 || 1 Acquirement | | | 1 || 1 Armour: Leather armour | 22 | 54 | 105 || 181 Dodge: Dodged | 10 | 25 | 81 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6816 | 6477 | 339 | 169 | 5369 | 8 | 852.0 | Dungeon | 6816 | 6477 | 339 | 169 | 5369 | 8 | 852.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1225 daAuts D:6: 1087 daAuts D:4: 1041 daAuts D:1: 858 daAuts D:5: 794 daAuts D:2: 770 daAuts D:3: 768 daAuts D:8: 270 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+