Dungeon Sprint DCSS version 0.35-a0-1261-g269193ad16 (webtiles) character file. Game seed: 11162395805928586731 0 Muu the Shooter (level 1, -5/16 HPs) Began as a Human Hunter on Oct 9, 2026. Killed from afar by a clockroach (14 damage) ... with a blast of sand ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:10 (16 turns). Muu the Shooter (Human Hunter) Turns: 16, Time: 00:00:11 Health: -5/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies b - a scroll of blinking Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). Unknown command. You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. You encounter a clockroach. There is an open door to the Storerooms (Easy) here. You shoot an arrow. The arrow closely misses the clockroach. The clockroach closely misses you. x2 You shoot an arrow. The arrow closely misses the clockroach. The clockroach bites you. You shoot an arrow. The arrow barely misses the clockroach. The clockroach bites you but does no damage. The clockroach bites you. You shoot an arrow. The arrow hits the clockroach but does no damage. The clockroach closely misses you. Unknown command. You shoot an arrow. The arrow hits the clockroach. The clockroach is heavily wounded. The clockroach bites you but does no damage. The clockroach closely misses you. Unknown command. You shoot an arrow. The arrow hits the clockroach. The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ##########++ #........... + #......#..# #####.##.......... ......B@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a clockroach (warded). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Human Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D | Encountered a clockroach 16 | D | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_5, final_vault] Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Action || total ---------------------------++------- Fire: Shortbow || 7 Armour: Leather armour || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+