Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 14287241841447089526 66 Muu the Shooter (level 3, 0/31 HPs) Began as a Demigod Hunter on Oct 22, 2026. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (984 turns). Muu the Shooter (Demigod Hunter) Turns: 984, Time: 00:00:49 Health: 0/31 AC: 3 Str: 12 XL: 3 Next: 67% Magic: 5/5 EV: 11 Int: 11 God: Gold: 67 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of the acrobat (worn) Wands p - a wand of polymorph (12) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} l - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} n - a potion of resistance {unknown} p - a potion of mutation {unknown} Skills: + Level 3.0 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 41% 1 Inner Flame Hex/Fire 0% N/A 80% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 80% 3 Teleport Other Tloc 0% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hear a shout! The gnoll leaves your sight. You shoot an arrow. The arrow hits the gnoll! The gnoll shouts! The gnoll is severely wounded. The gnoll shouts! You hear a shout! You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow barely misses the gnoll. x2 The gnoll closely misses you. You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Your Fighting skill increases to level 3! Unknown command. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 69% to hit) You shoot an arrow. The arrow completely misses the gnoll. The gnoll hits you from afar with a +0 spear. You die... ##.†.%.# # .......#.# .....)... ........# ###### #.....# #..... ###### #.....# #.#### .....# #ğ# #.# # ####.## #)# #####=#### ......# ##@## #......... .###..# #...# #........^ .# #..# #...# #.....##.. .# #..# #...# #..##.##.. .# #..# #####...######.[<..##.. .# #..#####...........##...#.##.. .# #.........................##.. ## #.######...........###.......# # #.# #####...##### ##.....## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins 2 jackals (D:2) A quokka (D:2) 5 bats A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muu the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 465 | D:1 | Reached skill level 4 in Ranged Weapons 825 | D:2 | Reached XP level 3. HP: 29/30 MP: 5/5 984 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.0 Ranged Weapons | 4 | 4.4 Dodging | | 1.7 Stealth | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 68 Throw: Dart || 2 Armour: Leather armour || 18 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1000 | 964 | 36 | 48 | 753 | 2 | 500.0 | Dungeon | 1000 | 964 | 36 | 48 | 753 | 2 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 606 daAuts D:2: 393 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+