Dungeon Crawl Stone Soup version 0.35-a0-1329-g4838a30a0f (webtiles) character file. Game seed: 4713133307075142240 69 Muu the Shooter (level 3, -2/31 HPs) Began as a Demigod Hunter on Oct 25, 2026. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (991 turns). Muu the Shooter (Demigod Hunter) Turns: 991, Time: 00:01:13 Health: -2/31 AC: 3 Str: 12 XL: 3 Next: 73% Magic: 5/5 EV: 11 Int: 11 God: Gold: 74 SH: 0 Dex: 21 Spells: 2/2 levels left rFire + . . (50%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.25/turn d - ring of poison resistance MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +1 dagger of venom (weapon) Armour c - a +0 cloak f - a +2 hat i - a +0 leather armour (worn) Jewellery d - a ring of poison resistance (worn) e - a ring of protection from fire (worn) Talismans g - a gecko talisman h - a dragon-coil talisman Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} n - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} f - a potion of curing {unknown} j - 2 potions of lignification {unknown} k - a potion of enlightenment {unknown} l - a potion of magic {unknown} p - a potion of mutation {unknown} Skills: + Level 3.1 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 56% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Found a glowing leather armour. Terence shouts! Terence barely misses you. You barely miss Terence. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence misses you. You hit Terence but do no damage. Terence is poisoned. Terence is lightly wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. Terence completely misses you. You completely miss Terence. Terence is lightly wounded. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence looks as sick as possible! Terence is heavily wounded. Terence completely misses you. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ...## ....### ......# ...##.### #..##...############# #..####.............# ##.# ####..........# #..# #......†...# #..# #......@...# ...# #.......@..# #### #..[.......# ##########............. .......................[. #.........###.......#.### ##........##..........# ##........#...........# .............#........# You could see Terence (extremely poisoned) (@). Vanquished Creatures 3 adders (D:2) 5 hobgoblins 2 jackals (D:2) 4 quokkas A ball python (D:2) 4 bats 9 endoplasms A frilled lizard (D:1) 4 goblins 5 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muu the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 280 | D:1 | Reached skill level 4 in Ranged Weapons 638 | D:2 | Reached XP level 3. HP: 28/30 MP: 5/5 673 | D:2 | Encountered Terence 991 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, chequers_serial_rivers_micro_c, solitary_fountain D:2: layout_rooms, chequers_serial_rivers_small_a, hangedman_decor_lopped, grunt_ministairs_4, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.1 Ranged Weapons | 3 4 | 4.4 Dodging | 1 | 1.7 Stealth | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Fire: Shortbow || 112 Armour: Leather armour || 43 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1017 | 978 | 39 | 0 | 688 | 2 | 508.5 | Dungeon | 1017 | 978 | 39 | 0 | 688 | 2 | 508.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 634 daAuts D:2: 382 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+