Muu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (2, 9, D:1) a rat skeleton (4, -23, D:1) a +0 short sword 4 stones (12, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 13, D:1) a rat corpse (skeletalised by now) (16, 26, D:1) a +0 dagger (19, 28, D:1) a rat skeleton (26, 24, D:1) a bat skeleton (29, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, 12, D:1) a rat skeleton (43, -8, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, 24, D:1) a +0 trident of entangling (44, 29, D:1) a +0 dagger (45, 28, D:1) a bat corpse (skeletalised by now) (48, 2, D:1) a jackal corpse (skeletalised by now) (48, 3, D:1) a jackal corpse (skeletalised by now) (49, -6, D:1) a ball python corpse (skeletalised by now) (55, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (3, -25, D:2) a ball python skeleton (4, -1, D:2) a +0 leather armour (4, 19, D:2) a hobgoblin skeleton (6, 0, D:2) an adder skeleton (12, -10, D:2) the felid skeleton of Natasha (15, -17, D:2) a +0 dagger a kobold skeleton (16, 32, D:2) a +0 dagger a goblin skeleton (17, 4, D:2) a +0 heavy morningstar a +0 whip a +0 leather armour (17, 8, D:2) a gecko talisman a quill talisman (23, 23, D:2) a +0 dagger a +0 sling a goblin skeleton (24, 17, D:2) a +0 club (25, 17, D:2) a +0 club a goblin skeleton (25, 19, D:2) a +0 club a +0 animal skin a +0 club a goblin skeleton (25, 21, D:2) a +0 dagger a goblin skeleton (25, 22, D:2) a +0 club a +0 club a goblin skeleton (25, 24, D:2) a hobgoblin skeleton (26, 15, D:2) a +0 ring mail (28, -21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 18, D:3) a +0 spear a gnoll corpse (skeletalised by now) (1, 17, D:3) a +0 spear a gnoll corpse (skeletalised by now) (3, 15, D:3) a +0 club (3, 31, D:3) a +0 leather armour (4, 15, D:3) a +0 whip a gnoll skeleton (5, 17, D:3) a +0 hand axe an orc skeleton (17, 0, D:3) a +0 hand axe (18, 2, D:3) a +0 morningstar (19, 15, D:3) a +0 dagger an orc skeleton (21, 19, D:3) a +0 mace an orc skeleton (24, 24, D:3) a +0 leather armour a +0 whip (25, -2, D:3) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (25, 17, D:3) a rat skeleton (28, -3, D:3) a +0 club (28, 13, D:3) an adder skeleton (28, 14, D:3) a rat skeleton (31, -4, D:3) a +0 mace a +0 short sword a +0 chain mail a +0 club a +0 whip a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 14, D:3) a +0 ring mail a +0 flail (39, 15, D:3) a +0 dagger a goblin skeleton (40, 14, D:3) a +0 robe a +0 dagger the human corpse of Jessica (skeletalised by now) (40, 16, D:3) a +0 short sword an orc skeleton (41, 2, D:3) a frilled lizard skeleton (41, 18, D:3) a +0 dagger (42, 13, D:3) a +0 ring mail 2 boomerangs a +0 hand axe (45, 23, D:3) a vision talisman (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, -15, D:4) a +0 trident (13, 16, D:4) a +0 robe (18, 16, D:4) an adder skeleton (22, 8, D:4) a +0 chain mail (26, -13, D:4) a +0 robe (31, 5, D:4) a +1 flail of draining a +0 ring mail the human skeleton of Edmund (31, 9, D:4) a +0 dagger a +0 animal skin (36, -10, D:4) a +0 sling (39, -19, D:4) a +0 giant club an iguana skeleton (39, 9, D:4) a +0 whip a +0 robe Level 5 of the Dungeon (25, 36, D:5) a +0 lajatang (27, 36, D:5) a +0 short sword (31, 0, D:5) a +0 scale mail (38, 0, D:5) a howler monkey skeleton (39, 35, D:5) a +0 helmet (45, 12, D:5) a +0 giant club (46, 20, D:5) a jackal corpse (skeletalised by now) (46, 23, D:5) a +0 long sword (67, 10, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (5, 12, D:6) a +2 mace of protection (6, 17, D:6) a +0 leather armour (8, 12, D:6) a +0 mace (13, 1, D:6) a troll skeleton (13, 5, D:6) a +0 leather armour (14, -2, D:6) a +0 giant spiked club (16, -10, D:6) a -2 hat (16, 0, D:6) the -2 chain mail of the Catamount {Fly rC+ Regen+ Slay+2} Fly: It grants you flight. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (20, -7, D:6) a -2 pair of boots (20, -3, D:6) a -2 pair of gloves of strength (25, 9, D:6) a +0 long sword a +0 robe (27, -1, D:6) a +0 robe a +0 great sword (33, 4, D:6) a +3 dagger of freezing a +0 robe a +0 robe a +3 long sword a +0 robe a +0 mace a +0 robe a +1 mace (34, 4, D:6) a +4 battleaxe a +0 robe (36, -3, D:6) the +2 ring mail of Summertime {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (36, 27, D:6) an adder skeleton (37, 2, D:6) a +0 robe a +0 mace (39, 24, D:6) a +0 dagger a kobold skeleton (40, 24, D:6) a +0 short sword a stone a +0 short sword a kobold skeleton (50, 21, D:6) a +0 club (50, 22, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 19, D:6) a +0 dagger a +0 robe (52, 20, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (13, 1, D:7) a +0 club a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (14, 0, D:7) a +0 dagger a +0 robe an orc skeleton (18, -1, D:7) a black bear skeleton (18, 2, D:7) a +0 short sword a +0 leather armour (28, -28, D:7) a +0 ring mail (28, -1, D:7) a vision talisman a vision talisman (38, 5, D:7) a +0 dagger a +0 robe (45, -10, D:7) a +0 hand axe Level 8 of the Dungeon (1, 1, D:8) a +0 leather armour (8, 3, D:8) a +0 short sword a +0 leather armour an orc corpse (9, 3, D:8) a +0 halberd a +0 plate armour (10, 4, D:8) a +0 whip an orc corpse a wyvern corpse (14, 24, D:8) a scroll of poison (18, 29, D:8) a +0 rapier (19, 10, D:8) a +0 ring mail (21, 29, D:8) 14 gold pieces (32, 21, D:8) a black bear corpse (skeletalised by now) (37, 4, D:8) the +0 robe of the Shimmering Gods {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (40, 9, D:8) a water moccasin corpse (40, 28, D:8) a +0 quarterstaff (53, 22, D:8) a +0 flail