Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 13043976122981882121 5 NahIdwin the Magician (level 1, 0/16 HPs) Began as a Djinni Fire Elementalist on Dec 23, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (62 turns). NahIdwin the Magician (Djinni Fire Elementalist) Turns: 62, Time: 00:00:15 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 6 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.22/turn (no ring) %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (left hand) Skills: + Level 0.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 2% 1 b - Scorch Fire 24% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 6% 3 d - Inner Flame Hex/Fire 12% N/A 6% 3 e - Flame Wave Conj/Fire 12% 2d6 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the jackal but does no damage. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is almost dead. The jackal closely misses you. Unknown command. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The jackal completely misses you. The jackal barely misses you. The jackal bites you. The jackal misses you. Unknown command. The foxfire hits the jackal. You kill the jackal! The jackal attacks as it pursues you! The jackal bites you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Unknown command. You don't have enough health to cast this spell. You don't have enough health to cast this spell. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. You closely miss the jackal. The jackal bites you. You die... ......................... ##...###...###........... #...# #...# #....##....# #...# #...# #........... ##### ##### ####.##.#### #.# # ########.##.#### ..[............. ....###@#######. .#..#..h# #...#.# #...†.# #....†....+ ............# .##.#.##....# ^..#. .##.# .## #. .. ... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | NahIdwin set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 62 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Fighting | | 0.7 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 10 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 38 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 38 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts