NahIdwin Level 1 of the Dungeon (5, 42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 43, D:1) a bat skeleton (19, 44, D:1) 9 stones (24, 43, D:1) a +0 dagger (26, 9, D:1) a frilled lizard skeleton (27, 18, D:1) a +0 short sword (32, 9, D:1) 6 poisoned darts (37, 0, D:1) a bat corpse (skeletalised by now) (37, 8, D:1) a rat skeleton (37, 13, D:1) a +2 dagger of draining (38, 3, D:1) 4 stones (40, 52, D:1) a bat corpse (skeletalised by now) (48, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 10, D:1) 3 boomerangs (49, 11, D:1) 6 stones (50, -3, D:1) a bat corpse (skeletalised by now) (51, 6, D:1) a +0 ring mail (51, 40, D:1) a +0 club (52, 34, D:1) a +0 rapier (59, 32, D:1) a +0 leather armour (63, 40, D:1) a ball python corpse (skeletalised by now) (63, 43, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -1, D:2) the +6 hammer "Ilof" {flame, rF+ Str+7 Int-5 Stlth+} rF+: It protects you from fire. Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (unseen) (2, -31, D:2) a bat corpse (2, -27, D:2) a rat corpse (6, 4, D:2) a rat corpse (8, -19, D:2) a +0 dagger a goblin corpse (9, -12, D:2) a quokka corpse (15, 12, D:2) a +0 mace (17, -35, D:2) a ball python corpse (20, -34, D:2) 5 stones (33, -29, D:2) a bat corpse (33, -26, D:2) a +0 flail 4 stones a gnoll corpse (34, -28, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (42, -25, D:2) a potion of moonshine