Dungeon Crawl Stone Soup version 0.33-a0-1460-gaa796eac41 (webtiles) character file. Game seed: 11958790032998678724 30 NahIdwin the Tinkerer (level 3, 0/24 HPs) Began as a Coglin Forgewright on Apr 21, 2025. Slain by Terence ... wielding a +1 heavy trident (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1310 turns). NahIdwin the Tinkerer (Coglin Forgewright) Turns: 1310, Time: 00:02:11 Health: 0/24 AC: 4 Str: 10 XL: 3 Next: 18% Magic: 1/5 EV: 10 Int: 14 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . o - +0 short sword {Arun} rCold . . . l - +0 short sword {Sachi} rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Katrin} l - a +0 short sword (offhand) {Sachi} o - a +0 short sword (weapon) {Arun} Armour h - a +0 leather armour (worn) p - a +0 cloak (worn) Scrolls e - 2 scrolls of noise {unknown} f - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} k - 2 scrolls of identify {unknown} m - a scroll of brand weapon {unknown} n - a scroll of immolation {unknown} Potions c - a potion of magic g - a potion of haste {unknown} j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 6.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 18% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 67% 4 Forge Lightning Spire Air/Frge 9% 3d4 67% 4 Fugue of the Fallen Necr 1% N/A 69% 3 Ozocubu's Armour Ice 1% N/A 69% 3 Passage of Golubria Tloc 1% N/A 97% 4 Detonation Catalyst Fire/Alch 1% 1d1 100% 5 Silence Hex/Air 0% N/A 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10685 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Terence barely misses you. You see here a hobgoblin skeleton. Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence. Terence is lightly wounded. Terence closely misses you. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 heavy trident and wearing a +0 scale mail (lightly wounded, 77% to hit) The kinetic grapnel hits Terence but does no damage. Terence is lightly wounded. The rocky spike skewers Terence. Terence is lightly wounded. Terence hits you with a +1 heavy trident! You took 8 damage! You have nothing you can fire or use right now. You aren't carrying any items that you can evoke. You can't wear jewellery. You barely miss Terence with your +0 short sword. Terence is lightly wounded. You hit Terence with your +0 short sword. The rocky spike skewers Terence. Terence is moderately wounded. You closely miss Terence with your +0 short sword. Terence is moderately wounded. You closely miss Terence with your +0 short sword. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +1 heavy trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #....(..############....# #.# #.......##..@........#### #.# #....>.....########### #†# # #........### ############.#.##. #......@## #................. #....|.>.# #.........#.##.##. #........# ###................. #........#####.@...........#..... ####.........#÷#@..(............. #.........@.#................# #..........##...........##..## ######.###..............##..#. #.# ###................#. #.. #................... ##.....###..............# ..#.###...............# ....##................# You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms (D:2) 3 hobgoblins (D:2) 4 ball pythons 4 bats A frilled lizard (D:2) 3 goblins A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NahIdwin the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Reached skill level 5 in Forgecraft 763 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/4 955 | D:2 | Reached skill level 6 in Forgecraft 955 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/5 958 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1019 | D:2 | Noticed Terence 1310 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Mace || 24 Short sword || 48 Dagger || 5 Cast: Kinetic Grapnel || 20 Construct Spike L || 2 Armour: Robe || 5 Leather armour || 21 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1279 | 34 | 0 | 893 | 2 | 656.5 | Dungeon | 1313 | 1279 | 34 | 0 | 893 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 422 daAuts