NahIdwin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -14, D:1) a +0 hand axe an orc corpse (skeletalised by now) (5, -12, D:1) a rat corpse (skeletalised by now) (8, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -14, D:1) a +0 mace (12, -8, D:1) a rat corpse (skeletalised by now) (14, 7, D:1) 5 stones (18, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hiothiw's Armour Shoppe a +2 ring mail of fire resistance (273 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +1 pair of boots of stealth (214 gold) a +0 leather armour (26 gold) a +0 plate armour (234 gold) a +0 leather armour (26 gold) a +1 robe of willpower (167 gold) the +0 ring mail of Rephy {rC- rN+ Int+3 SInv} (243 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (0, 0, D:2) an adder corpse (skeletalised by now) (1, -1, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (7, 10, D:2) a rat corpse (skeletalised by now) (8, -4, D:2) a +0 club a goblin skeleton (9, 8, D:2) a rat corpse (skeletalised by now) (10, 22, D:2) a +0 hand axe (24, -15, D:2) a hobgoblin corpse (skeletalised by now) (27, 8, D:2) 7 stones (27, 12, D:2) a +0 pair of gloves (29, 20, D:2) the felid corpse of Natasha (skeletalised by now) a jackal corpse (skeletalised by now) (33, -6, D:2) a maw talisman (34, -6, D:2) a +0 hand axe a +0 dagger of electrocution a +0 short sword Level 3 of the Dungeon (1, -6, D:3) a +0 plate armour (14, 17, D:3) a +0 hand axe 2 boomerangs a +0 ring mail of positive energy a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 18, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 8, D:4) a +0 giant club (6, 4, D:4) a +0 club 2 boomerangs a +0 ring mail an orc skeleton (9, -29, D:4) 6 stones (12, 6, D:4) a quokka corpse (skeletalised by now) (16, -7, D:4) a +0 short sword a kobold corpse (skeletalised by now) (19, -19, D:4) a hobgoblin skeleton (26, -20, D:4) a +0 trident (30, -17, D:4) a quokka skeleton (35, -32, D:4) the quill talisman "Siff" {rF+++ rN+ MP-9 Dex+2} [quill talisman] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). Dex+2: It affects your dexterity (+2). (35, -31, D:4) a +0 war axe a +0 dagger a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (35, -17, D:4) a +0 mace (36, -23, D:4) a ball python skeleton (42, -8, D:4) a hound corpse (skeletalised by now) (45, -23, D:4) a +0 dagger (46, -26, D:4) a +0 club a +0 hand axe a +0 leather armour an orc skeleton (46, -25, D:4) a +0 whip 4 stones a +0 leather armour a kobold skeleton (47, -28, D:4) a +0 whip (47, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 2 flux baubles (5, 13, D:5) a scroll of butterflies (9, -8, D:5) 2 boomerangs (10, -20, D:5) 2 stones (10, 0, D:5) a +0 ring mail (14, 10, D:5) a scroll of identify (21, -16, D:5) a water moccasin corpse (skeletalised by now) (27, -5, D:5) a +0 mace a +0 leather armour a +0 flail an adder corpse an adder corpse (29, -17, D:5) the +6 dagger of Fate {venom, rC+} rC+: It protects you from cold. (33, 7, D:5) a +1 dagger of holy wrath (37, 7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (56, -15, D:5) a +0 shortbow (59, -9, D:5) an inkwell talisman (60, -18, D:5) 7 stones