NahIdwin Level 1 of the Dungeon (13, 8, D:1) a frilled lizard corpse (skeletalised by now) (20, -4, D:1) 7 stones (20, 1, D:1) a bat corpse (skeletalised by now) (20, 16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, 4, D:2) an adder corpse (skeletalised by now) (17, 18, D:2) a +0 ring mail (18, 3, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (21, 9, D:2) a +0 mace (24, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 14, D:2) a +0 short sword (27, 3, D:2) an adder corpse (skeletalised by now) (30, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vyasik's Book Boutique a book of Misfortune (650 gold) a manual of Dodging (1040 gold) a book of Air (286 gold) a book of the Tundra (390 gold) a manual of Stealth (1040 gold) a Treatise on Traps (390 gold) a book of the Hunter (338 gold) Great Wizards, Vol. VII (390 gold) [Shop] Liss's Jewellery Shoppe a +6 ring of strength (unknown) (432 gold) a +4 ring of protection (unknown) (432 gold) a +6 ring of dexterity (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of protection from fire (unknown) (300 gold) an amulet of magic regeneration (unknown) (360 gold) the ring of Qiokhly {rF- rC+ Int+3 Ice} (459 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. a ring of protection from fire (unknown) (300 gold) a scarab talisman (300 gold) a ring of ice (unknown) (300 gold) [Shop] Obepluf's Antique Weapon Emporium a +2 whip of draining (445 gold) a +7 rapier of holy wrath (1266 gold) the +1 short sword "Dragonbane" {venom, *Rage rElec rPois Stlth+} (742 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 flail (94 gold) a +0 short sword (81 gold) a +0 falchion (81 gold) a +0 hand axe (81 gold) a +0 spectral quarterstaff (391 gold) (0, 0, D:3) a +0 pair of gloves (2, -5, D:3) a +0 pair of boots (8, -4, D:3) a ball python skeleton (10, -8, D:3) a jackal skeleton a jackal skeleton (11, -9, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (6, 29, D:4) a +0 dagger (8, 35, D:4) 6 boomerangs (13, 35, D:4) a +0 robe (25, 33, D:4) a hobgoblin corpse (skeletalised by now) (32, 17, D:4) a hobgoblin skeleton (32, 20, D:4) a +0 club a goblin skeleton (33, 11, D:4) a +0 short sword (42, 4, D:4) a +0 dagger a kobold skeleton (43, 5, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (16, -3, D:5) an iguana corpse (skeletalised by now) (19, -4, D:5) an adder corpse (skeletalised by now) (19, -2, D:5) an adder corpse (skeletalised by now) (20, -7, D:5) a jackal corpse (skeletalised by now) (20, -6, D:5) an iguana corpse (skeletalised by now) (21, -3, D:5) an orc corpse (skeletalised by now) (37, -1, D:5) the +3 hand axe of Lust {flame, *Noise rF+ rN+++ Dex-2} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). (39, -25, D:5) a +0 falchion (43, -3, D:5) a +0 sling (45, -10, D:5) 7 stones (45, -9, D:5) a +0 ring mail Level 6 of the Dungeon (12, 7, D:6) 5 stones (13, -4, D:6) a +0 leather armour (16, -11, D:6) a +0 robe (19, -24, D:6) a +0 leather armour (22, -9, D:6) a +0 hand axe a +0 hand axe a +0 flail (27, -30, D:6) a +5 hand axe a +0 robe a +0 battleaxe a +0 robe (27, -26, D:6) a +0 robe a +5 scimitar of freezing (29, -19, D:6) 7 stones (34, -25, D:6) a +0 robe a +0 dagger (35, -30, D:6) a +0 mace a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 ring mail (2, -20, D:7) 3 gold pieces (8, -30, D:7) a +0 scale mail (9, -3, D:7) a +0 long sword (13, -14, D:7) a +0 ring mail (24, -24, D:7) 5 stones (37, 14, D:7) a +0 club a +0 leather armour (38, 14, D:7) a +0 whip a +0 leather armour (38, 15, D:7) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 broad axe a +0 orcbow a +0 plate armour (38, 16, D:7) a +0 trident a +0 hand axe a +0 leather armour a +1 dagger of electrocution (42, 4, D:7) a +0 club (51, -38, D:7) a +0 dagger a +0 robe (51, -35, D:7) a +0 hand axe a +0 leather armour (51, -34, D:7) a +0 club a +0 leather armour (52, -35, D:7) a +0 dagger a +0 robe (52, -34, D:7) a +0 mace (52, -5, D:7) a +1 ring mail of positive energy (53, -32, D:7) a +0 mace (55, -31, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (9, -8, D:8) a +0 short sword a +2 cloak (10, -8, D:8) a +0 mace a +0 leather armour (13, -8, D:8) a +0 club a +0 whip a +0 club a +0 spear (28, 9, D:8) 21 gold pieces (30, 9, D:8) 8 gold pieces a +0 spear (32, 2, D:8) a +0 shortbow (32, 9, D:8) 14 gold pieces a +0 club a +3 dagger a +0 robe (33, 9, D:8) 12 gold pieces a +0 falchion a +0 whip (34, -1, D:8) a +0 hand axe (34, 9, D:8) 6 gold pieces a +0 dagger a +0 robe (35, -2, D:8) a +0 hand axe (35, 0, D:8) a +0 hand axe (36, -1, D:8) a +0 hand axe (37, 7, D:8) a potion of attraction (38, 2, D:8) a scroll of brand weapon the Ecumenical Temple a bailey (0, 0, Bailey) 5 gold pieces 2 boomerangs (1, -1, Bailey) 9 gold pieces a +0 war axe 4 curare-tipped darts (3, -4, Bailey) 8 gold pieces a +0 war axe 6 poisoned darts (3, -3, Bailey) 8 gold pieces 2 boomerangs (4, -3, Bailey) 16 gold pieces