NahIdwin Level 1 of the Dungeon [Shop] Feekhlig's Magic Scroll Shoppe a parchment of Leda's Liquefaction (135 gold) (0, 0, D:1) a +0 club a goblin skeleton (3, 33, D:1) a +0 whip (3, 43, D:1) a +0 kite shield (5, -14, D:1) a +0 club (5, 20, D:1) a frilled lizard skeleton (6, -9, D:1) a scarf of resistance (6, 23, D:1) a +0 club a goblin skeleton (12, -8, D:1) a +0 club (13, -10, D:1) a +0 club (14, 24, D:1) a bat skeleton (24, 27, D:1) 2 stones a +0 club a kobold skeleton (29, 3, D:1) a +0 ring mail (29, 46, D:1) a frilled lizard corpse (skeletalised by now) (30, 26, D:1) a rat skeleton (38, 1, D:1) a +0 club (39, 12, D:1) a +0 whip (39, 23, D:1) a hobgoblin skeleton (49, 0, D:1) a +0 dagger of speed 5 stones (49, 35, D:1) a +0 helmet Level 2 of the Dungeon (1, 10, D:2) a +0 club Level 3 of the Dungeon [Shop] Haav's Antique Weapon Shoppe a +2 rapier of electrocution (642 gold) a +4 halberd of protection (670 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +4 whip of freezing (662 gold) a +0 sling (37 gold) a +0 trident (87 gold) a +0 war axe (87 gold) a +0 dagger (50 gold) (9, 28, D:3) a +0 morningstar (11, 26, D:3) a +0 dagger (15, 28, D:3) a +0 orcbow (15, 35, D:3) a +0 short sword 7 poisoned darts (16, 25, D:3) a +0 sling (20, 8, D:3) a +0 pair of gloves (27, 33, D:3) a parchment of Volatile Blastmotes (41, 27, D:3) a +0 whip 2 poisoned darts Level 4 of the Dungeon (7, 0, D:4) a +0 mace (10, -5, D:4) a +0 robe (15, -12, D:4) a +0 leather armour (17, -7, D:4) a +0 club 3 stones (22, 7, D:4) a +0 hand axe (24, -6, D:4) a +0 club a +0 robe a +0 club (25, -6, D:4) a +0 spear (26, -8, D:4) a +0 flail (26, 18, D:4) a +0 chain mail a +0 dagger a +0 chain mail a +0 short sword of freezing a +0 leather armour a +0 club (27, 18, D:4) a +0 dagger (30, 7, D:4) a +0 ring mail (46, 13, D:4) a +0 dagger a +0 sling (47, 6, D:4) a +2 pair of gloves of fire Level 5 of the Dungeon (0, 7, D:5) a +0 ring mail (3, -17, D:5) a +0 great sword (4, -16, D:5) a +0 club (8, -25, D:5) a +0 ring mail (14, -15, D:5) a +0 cloak (20, 1, D:5) a +0 scale mail a +0 dagger of venom (20, 2, D:5) a +0 falchion a +0 leather armour a +2 hand axe of electrocution (22, -2, D:5) a +0 buckler (23, 3, D:5) a +0 leather armour a +0 mace of draining (24, 2, D:5) a +0 robe (29, 2, D:5) a +0 dagger (30, -14, D:5) a +0 dagger a +0 robe (37, -7, D:5) a +0 dagger (44, -12, D:5) a +0 battleaxe a +0 robe (45, 2, D:5) a +0 plate armour (46, -6, D:5) a parchment of Iskenderun's Mystic Blast Level 6 of the Dungeon (14, 15, D:6) 7 gold pieces (15, 14, D:6) a potion of attraction (16, -1, D:6) a +0 robe (24, 12, D:6) a +0 mace (24, 13, D:6) a +0 club (25, 13, D:6) a +0 scale mail a +0 flail (25, 14, D:6) a +0 robe a +0 dagger (27, 20, D:6) an orb of glass (29, 22, D:6) a +0 orcbow (29, 23, D:6) a +0 halberd (29, 24, D:6) a +0 whip a +0 spear (29, 25, D:6) a +0 buckler a +0 ring mail a +0 spear (35, 5, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Eraissa's Book Shoppe a parchment of Forge Blazeheart Golem (229 gold) a parchment of Petrify (229 gold) a parchment of Starburst (321 gold) a parchment of Mercury Arrow (137 gold) a parchment of Airstrike (229 gold) a parchment of Sublimation of Blood (137 gold) a parchment of Splinterfrost Shell (367 gold) a parchment of Awaken Armour (229 gold) (17, -1, D:7) a +0 leather armour (18, 5, D:7) a +5 war axe of freezing a +0 robe a +5 dagger a +0 robe a +3 spear a +0 robe a +0 trident a +0 robe (25, -2, D:7) a +0 falchion 4 boomerangs Level 8 of the Dungeon (1, 28, D:8) a +0 robe (5, 11, D:8) a +0 club (6, 11, D:8) a +0 spear (7, 11, D:8) a +1 trident of venom a +0 ring mail (8, 11, D:8) a +0 spear (12, 2, D:8) a +0 trident (13, 49, D:8) a +0 great sword (19, 49, D:8) a +0 long sword (27, 33, D:8) a +0 shortbow (28, 33, D:8) a +0 leather armour a +0 dagger (33, 40, D:8) a +0 shortbow (34, 45, D:8) a +0 ring mail (42, 30, D:8) a +0 short sword a +0 robe (42, 31, D:8) a +3 dagger a +0 robe (44, 34, D:8) a +0 halberd a +0 robe Level 9 of the Dungeon (3, -33, D:9) a +0 short sword (3, -28, D:9) a +0 chain mail a +0 hand axe (4, -21, D:9) a +1 demon whip of venom (4, -13, D:9) a +0 giant spiked club a +0 dire flail (10, -22, D:9) a +0 whip (12, -31, D:9) a +0 robe a +4 trident (12, -29, D:9) a +0 ring mail a +0 morningstar (12, -26, D:9) a +0 robe a +0 battleaxe (12, -23, D:9) a +0 robe a +0 leather armour a +0 hand axe a +3 flail of venom a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (14, -21, D:9) a +0 robe (16, -39, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger of electrocution (26, -48, D:9) a +0 chain mail (32, -40, D:9) a +0 dagger (33, -40, D:9) a +0 whip a +0 dagger of speed 3 stones a +2 short sword of venom a +0 whip (33, -39, D:9) a +2 dagger of freezing 8 poisoned darts a +0 dagger (43, -40, D:9) a +0 plate armour (44, -26, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 robe (0, 10, D:10) a +0 hand axe (1, 10, D:10) a +0 short sword a +0 chain mail (2, 10, D:10) a +0 dagger a +0 robe (6, 0, D:10) a +0 chain mail (6, 6, D:10) a parchment of Anguish a parchment of Bombard (6, 14, D:10) a parchment of Bombard (6, 26, D:10) a +0 robe a +0 dagger (7, 13, D:10) a +1 great sword of flaming (7, 20, D:10) a +0 mace (8, 21, D:10) a +0 shortbow (10, 19, D:10) a +0 flail (12, -6, D:10) a +0 orcbow (14, 6, D:10) a staff of alchemy (14, 30, D:10) 4 large rocks (14, 38, D:10) a +0 robe a +1 morningstar of freezing (18, 8, D:10) a +0 leather armour (19, 2, D:10) a +0 giant spiked club a +0 giant spiked club (20, -14, D:10) a +0 plate armour a +0 flail (20, 3, D:10) a +0 giant club a +0 giant spiked club (20, 12, D:10) a +0 cloak (20, 20, D:10) a +0 orcbow (21, -15, D:10) a +0 war axe (21, -14, D:10) a +0 robe a +0 dagger (22, -14, D:10) a +0 robe a +0 dagger (22, 12, D:10) a +0 dagger (24, -13, D:10) a +0 giant club a +0 giant spiked club a +0 animal skin (24, -12, D:10) a +0 animal skin (24, 10, D:10) a +0 chain mail a +0 mace 2 atropa-tipped darts (24, 11, D:10) a +0 plate armour a +0 great mace (24, 13, D:10) a +0 falchion 6 poisoned darts a +0 leather armour (26, -17, D:10) a +0 robe a +0 dagger (29, -13, D:10) a +0 scale mail a +0 short sword (29, 3, D:10) a +0 leather armour a +0 short sword a +0 shortbow (32, -14, D:10) a +0 animal skin (35, -16, D:10) a +0 animal skin (35, -11, D:10) a +0 giant spiked club (40, -12, D:10) a +0 hand axe (41, -12, D:10) a +0 flail a +0 robe a +0 dagger of speed (41, -11, D:10) a +0 plate armour a +0 scimitar (42, -13, D:10) a +0 club (42, -12, D:10) a +0 chain mail a +1 hand axe of electrocution (42, -11, D:10) a +0 plate armour a +0 battleaxe of electrocution (43, -12, D:10) a +0 chain mail a +0 orcbow a +4 halberd (43, -11, D:10) a +0 club (44, -12, D:10) a +0 scale mail (44, -11, D:10) a +0 animal skin (47, -11, D:10) a +0 animal skin Level 11 of the Dungeon (16, -4, D:11) a +0 kite shield (39, -14, D:11) a parchment of Mercury Arrow (40, -14, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +1 vampiric demon blade (2, -35, D:12) a +0 sling (3, -21, D:12) a +0 short sword (5, -22, D:12) a +0 dagger a +0 robe (5, -20, D:12) a +0 leather armour a +0 whip (5, -19, D:12) a +0 leather armour a +0 short sword of holy wrath (6, -22, D:12) a +0 flail (20, -32, D:12) a +0 giant spiked club a +0 giant club (24, -29, D:12) a +0 chain mail (28, 11, D:12) a +0 giant club a +0 dire flail (32, -29, D:12) a +0 chain mail a +0 trident (32, -28, D:12) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (32, 7, D:12) a staff of necromancy (38, -31, D:12) a +0 mace (42, -23, D:12) 5 large rocks (46, 13, D:12) a +0 short sword (47, -26, D:12) an amulet of faith (52, -27, D:12) 4 poisoned darts (58, -23, D:12) a +0 cloak (59, 3, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (6, -15, D:13) 4 large rocks (7, -19, D:13) 8 poisoned darts a +0 whip (7, -2, D:13) a ring of flight (7, 9, D:13) a +0 ring mail a +0 short sword (11, -15, D:13) a +0 leather armour a +0 hand axe (11, 16, D:13) a +0 ring mail of poison resistance (12, 2, D:13) a +0 flail (12, 15, D:13) a +0 trident (12, 18, D:13) a +1 dagger of freezing (14, -23, D:13) a +0 long sword a +0 robe (14, -22, D:13) a +0 dagger 2 poisoned darts a +0 long sword a +0 plate armour a +0 club a +0 short sword a +0 robe (14, -20, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (14, -19, D:13) a +0 spear a +0 robe (14, -18, D:13) a +0 scimitar of flaming a +0 short sword 7 poisoned darts (14, -17, D:13) a +0 giant club a +0 dire flail a +0 dagger 5 poisoned darts a +0 giant spiked club a +0 giant club (14, -16, D:13) a +0 chain mail a +0 long sword a +0 orcbow a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 shortbow (14, 0, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 7, D:13) a +2 scimitar of flaming (17, 11, D:13) a +0 ring mail (18, 14, D:13) a +0 flail (18, 17, D:13) a +0 halberd (19, 17, D:13) a +0 club (20, 15, D:13) a +0 club (21, 15, D:13) a +0 ring mail a +0 spear (22, 12, D:13) 4 large rocks (27, -1, D:13) a +0 battleaxe (30, 4, D:13) a +2 war axe of flaming (34, 18, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (6, -10, D:14) a +0 arbalest (8, 11, D:14) a +0 rapier (18, -24, D:14) 6 large rocks (18, 8, D:14) a +0 orcbow (24, -18, D:14) a +0 dagger a +0 robe (24, 0, D:14) a parchment of Ignite Poison (26, 0, D:14) 3 large rocks (27, 3, D:14) a +0 mace (30, 10, D:14) a +0 orcbow (31, 10, D:14) a +0 orcbow (32, 10, D:14) a +0 orcbow (33, 10, D:14) a +1 shortbow of draining (34, 10, D:14) a +0 orcbow (36, -10, D:14) a +0 chain mail (40, -15, D:14) a +0 arbalest (43, -18, D:14) a +2 scimitar of flaming Level 15 of the Dungeon [Shop] Depp's Jewellery Boutique a ring of wizardry (570 gold) the riddle talisman of Noegel {+Inv rC++ Int-4 Stlth+} (2411 gold) [riddle talisman] +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the sanguine talisman "Woxobim" {rCorr SInv} (1926 gold) [sanguine talisman] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ring of magical power (380 gold) an amulet of faith (760 gold) a +6 ring of intelligence (unknown) (684 gold) [Shop] Eniyrary's Book Emporium a parchment of Curse of Agony (291 gold) a parchment of Permafrost Eruption (340 gold) a parchment of Infestation (437 gold) a parchment of Sphinx Sisters (388 gold) a parchment of Summon Forest (291 gold) a parchment of Haunt (388 gold) a parchment of Ozocubu's Refrigeration (388 gold) a parchment of Borgnjor's Vile Clutch (291 gold) a manual of Armour (1440 gold) a parchment of Cigotuvi's Putrefaction (243 gold) a parchment of Vhi's Electric Charge (243 gold) a parchment of Call Imp (145 gold) a parchment of Diamond Sawblades (388 gold) a parchment of Gell's Gavotte (340 gold) a parchment of Forge Blazeheart Golem (243 gold) [Shop] Weyr Koest's Distillery a potion of moonshine (25 gold) a potion of mutation (201 gold) a potion of enlightenment (126 gold) a potion of heal wounds (201 gold) a potion of lignification (75 gold) a potion of haste (252 gold) a potion of might (100 gold) [Shop] Acinelui's General Store a scroll of enchant weapon (160 gold) the +1 troll leather armour "Zulayli" {rPois rN+ Regen+ Int-4} (513 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +6 plate armour "Fyetetto" {Str+4} (1204 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a parchment of Arcjolt (307 gold) a parchment of Platinum Paragon (513 gold) a storm talisman (760 gold) a parchment of Summon Seismosaurus Egg (256 gold) a potion of invisibility (172 gold) a parchment of Spellspark Servitor (410 gold) (1, 0, D:15) a +0 helmet (13, 18, D:15) a +0 hand axe (14, 14, D:15) a +0 hand axe (14, 15, D:15) a +0 hand axe (14, 17, D:15) a +0 hand axe (15, 15, D:15) a minotaur skeleton (15, 17, D:15) a +0 hand axe (15, 18, D:15) a +0 hand axe (16, 16, D:15) a +0 hand axe (17, 16, D:15) a +2 hand axe of freezing (17, 17, D:15) a minotaur skeleton (19, -2, D:15) a +0 ring mail a +0 great mace (19, 0, D:15) a +0 robe a +0 dagger (19, 2, D:15) a +0 orcbow (20, 3, D:15) a +0 long sword a +0 robe (31, -7, D:15) 5 large rocks (35, -9, D:15) a +0 hand axe (37, -18, D:15) a +1 scimitar of flaming (37, -9, D:15) a +0 halberd (39, -5, D:15) 4 large rocks (40, -19, D:15) a rimehorn talisman a quill talisman (44, -5, D:15) a +0 falchion (48, -2, D:15) a +0 club (50, -37, D:15) a +0 war axe (50, -34, D:15) a parchment of Summon Small Mammal (57, -14, D:15) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 plate armour a +0 hand axe a +0 plate armour (1, 0, Orc:1) a +0 dagger a +0 robe a +0 club (2, 0, Orc:1) a +0 dagger a +0 leather armour (19, -10, Orc:1) a +0 club (21, -9, Orc:1) a +0 trident (24, -11, Orc:1) a +0 club (25, -11, Orc:1) a +0 robe a +0 dagger (25, -9, Orc:1) a +0 mace (51, -37, Orc:1) a +0 short sword a +0 hand axe a +0 scale mail (52, -37, Orc:1) a +0 trident a +0 plate armour (53, -37, Orc:1) a +0 club a +0 whip (54, -37, Orc:1) a +0 dagger a +0 robe (54, -36, Orc:1) a +0 mace a +0 plate armour (59, -38, Orc:1) a +0 flail a +0 leather armour (59, -35, Orc:1) a +0 flail a +0 mace a +0 orcbow a +0 plate armour (59, -34, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Gerghusch's Armour Shop the +1 leather armour of the Spider Nest {rF+++} (784 gold) rF+++: It renders you almost immune to fire. It cannot be enchanted further. a +0 pair of boots of stealth (184 gold) a +0 chain mail (96 gold) a +0 plate armour (288 gold) a +0 chain mail (96 gold) a +0 plate armour (288 gold) a +2 ring mail of fire resistance (336 gold) a +0 robe (14 gold) a +2 chain mail of fire resistance (368 gold) [Shop] Axygeb's Antique Weapon Shoppe a +2 short sword of electrocution (546 gold) a +1 heavy hand cannon (1556 gold) the +8 quarterstaff "Widowmaker" {flame, rC++ Will+} (2214 gold) rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +1 battleaxe of draining (700 gold) a +1 heavy flail (372 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1229 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (84 gold) [Shop] Ediofo's Jewellery Emporium a ring of positive energy (360 gold) a ring of flight (315 gold) an amulet of dissipation (unknown) (540 gold) a +4 ring of protection (648 gold) a +6 ring of dexterity (648 gold) a +6 ring of intelligence (unknown) (648 gold) the serpent talisman "Quycvefa" {Harm Int+3} (783 gold) [serpent talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). a ring of positive energy (360 gold) (0, 0, Orc:2) a +0 plate armour a +0 scimitar a +0 chain mail a +0 great sword a +0 arbalest a +0 chain mail a +0 whip a +0 plate armour a +0 halberd (1, 0, Orc:2) a +0 leather armour a +0 flail a +0 whip a +0 scale mail a +0 club a +0 club a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 war axe a +0 flail a +0 giant club a +0 orcbow a +3 orcbow a +0 chain mail a +0 battleaxe a +0 ring mail a +0 battleaxe a +0 orcbow a +0 leather armour a +0 glaive a +0 orcbow a +0 chain mail of command a +0 trident a +0 chain mail a +0 long sword a +1 orcbow of freezing a +0 leather armour a +0 glaive a +0 arbalest a +0 ring mail a +0 great mace a +0 orcbow a +0 leather armour a +0 glaive a +0 orcbow a +0 ring mail a +0 broad axe a +0 arbalest a +0 leather armour a +0 hand axe a +0 orcbow a +0 ring mail a +0 great mace a +0 orcbow a +0 chain mail 3 boomerangs a +0 flail of holy wrath a +0 orcbow of flaming (2, -1, Orc:2) a +0 ring mail a +0 mace a +0 club a +0 robe a +0 dagger a +0 arbalest a +0 plate armour a +0 hand axe a +0 leather armour a +0 mace a +0 orcbow a +0 orcbow (2, 1, Orc:2) a +0 ring mail a +0 battleaxe a +0 orcbow a +0 arbalest (3, -1, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (3, 1, Orc:2) a +0 dagger a +0 ring mail a +0 great mace a +4 orcbow (3, 11, Orc:2) a +0 heavy hand axe a +0 plate armour a +0 hand axe (3, 12, Orc:2) a +0 dagger of protection (3, 13, Orc:2) a +0 giant club (4, 9, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (4, 11, Orc:2) a +0 club (4, 13, Orc:2) a +0 chain mail a +0 war axe a +0 hand axe (5, 12, Orc:2) 3 boomerangs a +0 club (5, 14, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (7, 12, Orc:2) a +0 ring mail a +0 flail (7, 14, Orc:2) a +2 robe of willpower a +0 dagger a +0 short sword (8, 12, Orc:2) a +0 ring mail a +0 dagger (11, -5, Orc:2) a +0 shortbow (11, 27, Orc:2) a +0 hand axe (27, 13, Orc:2) a +0 chain mail a +0 battleaxe (29, -1, Orc:2) a +0 leather armour a +0 dagger a +0 leather armour a +0 flail a +0 club (29, 9, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (29, 25, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (30, -1, Orc:2) a +0 leather armour a +0 hand axe (30, 0, Orc:2) a +0 dagger (31, 14, Orc:2) a +0 shortbow (31, 18, Orc:2) a +0 arbalest (33, 19, Orc:2) 9 potions of moonshine (37, 11, Orc:2) a +0 leather armour a +0 glaive a +0 arbalest (38, -4, Orc:2) 2 boomerangs a +0 short sword (38, -3, Orc:2) a +0 club (38, -2, Orc:2) a +0 robe a +0 dagger (38, 11, Orc:2) a +0 orcbow (39, -2, Orc:2) a +0 club a +0 leather armour a +0 flail (40, 19, Orc:2) a +0 plate armour a +3 long sword (41, 19, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (43, 19, Orc:2) a +0 chain mail a +0 mace (44, 14, Orc:2) a +4 ring mail a +0 glaive a +0 orcbow Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 ring mail (3, -4, Elf:1) a +0 long sword a +0 robe (4, -5, Elf:1) a +0 long sword a +0 robe (6, -7, Elf:1) a +0 short sword a +0 scale mail a +0 rapier a +0 leather armour (6, -6, Elf:1) a +3 short sword a +0 ring mail (11, -5, Elf:1) a +0 dagger a +0 robe (16, -5, Elf:1) the serpent talisman of Ceceel {Harm +Inv Int-2 SInv} [serpent talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (20, 0, Elf:1) a +0 short sword a +0 leather armour (20, 1, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe (21, 0, Elf:1) a +0 dagger a +0 leather armour (24, 5, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 scale mail (24, 18, Elf:1) a +0 scale mail (27, 8, Elf:1) a +0 rapier a +0 scale mail (28, 4, Elf:1) a +1 short sword of electrocution a +0 shortbow a +0 leather armour (31, 2, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (34, -5, Elf:1) a +0 rapier a +0 ring mail (34, 12, Elf:1) a parchment of Grave Claw (36, -2, Elf:1) a +0 long sword a +0 robe (36, -1, Elf:1) a +0 dagger a +0 robe (38, -3, Elf:1) a wellspring talisman (48, 19, Elf:1) a +0 leather armour a +0 dagger (50, 19, Elf:1) a +0 robe a +0 long sword (50, 20, Elf:1) a +0 robe a +0 long sword (51, 16, Elf:1) a +0 ring mail a +0 long sword (52, 19, Elf:1) a +0 leather armour a +0 short sword a +0 robe a +0 scimitar a +0 shortbow a +0 scale mail a +0 long sword (52, 20, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 dagger (54, 17, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (55, 17, Elf:1) a +0 robe a +0 long sword Level 2 of the Elven Halls (0, 4, Elf:2) a +0 leather armour a +1 vampiric dagger a +0 longbow (1, 6, Elf:2) a +0 dagger (1, 8, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (1, 10, Elf:2) a +0 robe a +0 shortbow (1, 11, Elf:2) a +0 robe a +0 long sword (2, 9, Elf:2) a +0 ring mail a +0 scimitar (2, 10, Elf:2) a +0 robe a +0 long sword (2, 13, Elf:2) a parchment of Hoarfrost Cannonade (3, 6, Elf:2) a +0 robe a +3 short sword (4, 7, Elf:2) a +0 robe a +0 long sword (4, 8, Elf:2) a +0 robe a +0 dagger (5, 5, Elf:2) a +0 robe a +0 rapier (5, 6, Elf:2) a +0 robe a +0 short sword (6, 9, Elf:2) a +0 robe a +0 short sword (6, 10, Elf:2) a +0 sling (8, 30, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (10, 30, Elf:2) a +0 scimitar a +0 shortbow a +0 leather armour (11, 9, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (11, 30, Elf:2) a +0 long sword a +0 robe (12, 11, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (12, 24, Elf:2) a +0 robe (12, 30, Elf:2) a +0 long sword a +0 robe (13, 9, Elf:2) a +0 leather armour a +0 dagger (13, 10, Elf:2) a +0 robe a +0 short sword (13, 12, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (14, 4, Elf:2) a +2 vampiric war axe a +0 leather armour (14, 9, Elf:2) a +0 leather armour a +2 short sword of speed a +0 robe a +0 long sword (16, 5, Elf:2) a +0 robe a +0 rapier a +0 robe a +0 longbow the +9 long sword of Deformation {flame, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, 6, Elf:2) a +0 robe the +7 short sword "Empe" {speed, rF- rC++ rCorr Int+3} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, 9, Elf:2) a +0 robe a +0 dagger (17, 9, Elf:2) a +0 robe a +0 bardiche (20, 8, Elf:2) a +0 robe a +0 scimitar (22, 8, Elf:2) a +0 leather armour a +0 bardiche (23, 8, Elf:2) a +0 flail (25, 8, Elf:2) a +0 ring mail a +0 short sword of draining (25, 9, Elf:2) a +0 long sword a +0 ring mail (26, 8, Elf:2) a +0 giant spiked club (26, 9, Elf:2) a +0 plate armour a +0 mace (26, 10, Elf:2) a +0 leather armour a +0 shortbow a +2 mace of draining (28, 15, Elf:2) a +0 short sword (29, 14, Elf:2) a +0 short sword (30, 12, Elf:2) a +0 short sword (30, 19, Elf:2) a +0 robe a +0 long sword of protection (31, 9, Elf:2) a +0 falchion (32, 23, Elf:2) a +0 robe a +0 bardiche (32, 28, Elf:2) a +0 leather armour a +0 short sword a +0 buckler a +0 ring mail a +0 short sword (33, 9, Elf:2) a +0 short sword (33, 26, Elf:2) a +0 robe a +2 dagger of protection a +0 leather armour a +0 dagger a +0 shortbow (34, 7, Elf:2) a +0 long sword (34, 8, Elf:2) a +0 long sword (34, 13, Elf:2) a +0 dagger (35, 12, Elf:2) a +0 robe a +0 short sword (35, 13, Elf:2) a +0 hand axe (36, 9, Elf:2) a +0 short sword (36, 11, Elf:2) a +0 rapier (37, 7, Elf:2) a +0 scimitar (43, 12, Elf:2) a +0 plate armour Level 3 of the Elven Halls [Shop] Dyump's Antique Armour Shoppe a +0 chain mail (228 gold) a +0 plate armour (684 gold) an orb of pyromania (456 gold) a +2 kite shield (722 gold) a +0 chain mail of willpower (494 gold) a +0 pair of gloves of hurling (437 gold) a +0 ring mail (152 gold) a +0 pair of gloves of strength (437 gold) an orb of guile (342 gold) a +0 scale mail (152 gold) [Shop] Tenwal's Book Shoppe a parchment of Fugue of the Fallen (237 gold) a parchment of Chain Lightning (594 gold) a parchment of Platinum Paragon (594 gold) a parchment of Summon Small Mammal (118 gold) a parchment of Ensorcelled Hibernation (178 gold) a parchment of Fortress Blast (415 gold) a parchment of Plasma Beam (415 gold) a parchment of Yara's Violent Unravelling (356 gold) a parchment of Haunt (475 gold) a parchment of Passwall (237 gold) a manual of Ranged Weapons (1760 gold) a parchment of Maxwell's Capacitive Coupling (534 gold) a parchment of Shatter (594 gold) a parchment of Petrify (297 gold) a parchment of Forge Blazeheart Golem (297 gold) (0, 0, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (2, 4, Elf:3) a +0 chain mail (12, 7, Elf:3) a +0 long sword a +0 robe (14, -21, Elf:3) a +0 dagger (14, -11, Elf:3) the spider talisman of Instinct {rElec Str+3} [spider talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (14, -10, Elf:3) a +0 rapier (14, 10, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (15, -23, Elf:3) a +4 mace of protection (15, -22, Elf:3) a +0 robe (15, -20, Elf:3) a +0 chain mail (15, -9, Elf:3) a +0 dagger (15, 11, Elf:3) a granite talisman (16, -24, Elf:3) a +2 sling of draining (16, -23, Elf:3) a +2 orcbow of flaming (16, -10, Elf:3) a +0 leather armour (16, -9, Elf:3) a +0 dagger (17, -8, Elf:3) a +0 short sword (18, -9, Elf:3) 4 boomerangs (19, -24, Elf:3) a +1 sling of flaming (19, -12, Elf:3) a +0 long sword a +0 robe (25, -15, Elf:3) a +0 long sword a +0 robe (26, -31, Elf:3) a +0 leather armour a +0 long sword (26, -30, Elf:3) a staff of necromancy (26, -29, Elf:3) a +0 short sword (26, -17, Elf:3) a +0 ring mail a +2 lajatang of electrocution (26, -16, Elf:3) a +0 robe a +0 long sword (27, -31, Elf:3) the +7 shortbow of the Brewing Gharial {freeze, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (27, -30, Elf:3) a staff of alchemy (27, -14, Elf:3) a +0 long sword a +0 robe (28, -31, Elf:3) a +0 heavy halberd (28, -30, Elf:3) a +0 long sword of freezing (28, -29, Elf:3) a +4 shortbow of draining (28, -18, Elf:3) a +0 robe a +0 scimitar (28, 22, Elf:3) 5 poisoned darts (29, -30, Elf:3) a +0 leather armour (29, -17, Elf:3) a +0 ring mail a +0 rapier (29, -3, Elf:3) a +0 dagger (30, -31, Elf:3) a +0 leather armour (30, -29, Elf:3) the conjuration staff of the Final Decision {Str+2 Int+3 Conj} [staff of conjuration] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (30, -15, Elf:3) a +0 ring mail the +4 glaive of Onteom {reap, rN+ rCorr Str+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (31, -30, Elf:3) a +0 short sword (31, -17, Elf:3) a +0 ring mail a +0 heavy glaive (32, -17, Elf:3) a +0 robe a +3 spear of freezing (32, -16, Elf:3) a +0 ring mail a +0 long sword (34, 12, Elf:3) a +0 rapier (36, 15, Elf:3) a +0 rapier a +0 scale mail (37, -17, Elf:3) a +0 robe a +0 short sword (37, -16, Elf:3) a +0 leather armour a +0 rapier (37, -15, Elf:3) a +0 robe a +0 dagger (38, -17, Elf:3) a +0 robe a +0 long sword (38, -9, Elf:3) a parchment of Summon Horrible Things (38, 15, Elf:3) a +0 long sword a +0 leather armour (38, 16, Elf:3) a +0 short sword a +0 leather armour a +0 buckler (39, -24, Elf:3) a +2 short sword of electrocution (39, -17, Elf:3) a +0 robe a +0 long sword a +0 scale mail a +0 long sword a +0 long sword a +1 leather armour of willpower (39, 13, Elf:3) a +0 rapier a +0 ring mail a +0 dagger a +0 ring mail (39, 15, Elf:3) a +0 long sword a +0 robe (40, -22, Elf:3) a staff of fire (40, -17, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (40, -10, Elf:3) a +0 leather armour (40, -9, Elf:3) a +0 robe (40, -8, Elf:3) a +0 long sword (41, -20, Elf:3) a +0 short sword (41, -17, Elf:3) a +0 robe a +0 short sword (41, -9, Elf:3) a +0 heavy longbow (41, 17, Elf:3) a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (42, -17, Elf:3) a +0 scale mail a +0 dagger a +0 ring mail a +0 long sword a +0 leather armour a +3 longbow a +0 ring mail a +0 short sword a +0 ring mail a +2 spear of venom (42, -16, Elf:3) a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 robe a +7 heavy morningstar (42, -15, Elf:3) a +0 robe a +0 rapier a +0 long sword the +2 robe of Sif Muna's Hope {rN+ Regen+ rCorr Str-5} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (42, -11, Elf:3) a +0 short sword (42, -10, Elf:3) 2 atropa-tipped darts (43, -16, Elf:3) a +2 leather armour of positive energy a +0 shortbow a +0 scale mail a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +1 vampiric lajatang the +2 flail of Integrity {vamp, rElec Int+2 Dex-2 Stlth+} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (44, -16, Elf:3) a +0 robe a +0 scimitar a +1 shortbow of flaming a +0 leather armour a +1 glaive of venom (45, -14, Elf:3) a +0 robe a +0 short sword (45, -9, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (45, -7, Elf:3) a +0 leather armour a +0 rapier a +0 robe a +0 rapier (45, -6, Elf:3) a +0 robe a +1 dagger of venom (46, -12, Elf:3) a +0 robe a +0 rapier (46, -7, Elf:3) a +0 scale mail a +0 dagger (47, -11, Elf:3) a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 longbow a +0 robe a +2 long sword of holy wrath the +1 robe of Circular Logic {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (47, -9, Elf:3) a +0 robe a +0 short sword a +0 leather armour a staff of air (47, -7, Elf:3) a +0 robe a +0 shortbow (48, -15, Elf:3) a +0 robe the +4 halberd of Marphixu {drain, rElec rPois Int+2 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (48, -11, Elf:3) a +0 robe a +0 short sword (49, -11, Elf:3) a +0 robe a +0 scimitar (49, -9, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (50, -12, Elf:3) a +0 leather armour a +1 scimitar of holy wrath a +0 shortbow a +0 scale mail a +0 long sword a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 ring mail a +0 short sword (55, -12, Elf:3) a +0 vampiric war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, -45, Lair:1) a +0 robe (32, -49, Lair:1) a +0 whip (37, -34, Lair:1) a +0 scale mail (55, 1, Lair:1) a +4 falchion of draining Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (7, 21, Lair:2) a +0 dagger (10, -15, Lair:2) a ring of poison resistance (10, 30, Lair:2) a +0 club a +0 robe (21, -7, Lair:2) a +0 chain mail (38, -11, Lair:2) a +0 dagger (45, 6, Lair:2) a +2 trident of venom Level 3 of the Lair of Beasts (3, 9, Lair:3) a +0 long sword (8, -20, Lair:3) a ring of poison resistance a +0 spear (20, -19, Lair:3) a staff of earth (33, 7, Lair:3) a stone (34, 10, Lair:3) a stone (36, 5, Lair:3) a stone (39, 10, Lair:3) a stone (41, -13, Lair:3) a +2 scale mail of fire resistance (49, -22, Lair:3) a +0 spear (49, -21, Lair:3) a +0 spear (50, 5, Lair:3) a +0 mace (65, -32, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 gold pieces (33, 49, Lair:4) a +0 partisan (39, 32, Lair:4) a +0 sling (44, 11, Lair:4) a +3 glaive (44, 44, Lair:4) a +2 short sword of electrocution (48, 30, Lair:4) 3 poisoned darts (50, 10, Lair:4) a human skeleton (52, 14, Lair:4) a human skeleton (55, 13, Lair:4) a human skeleton (56, 10, Lair:4) a human skeleton Level 5 of the Lair of Beasts (12, 11, Lair:5) a +0 ring mail (20, -22, Lair:5) 4 poisoned darts (22, -16, Lair:5) a +0 trident (26, 16, Lair:5) a +0 scale mail (28, -8, Lair:5) a +0 mace (32, 19, Lair:5) a +0 orcbow (32, 20, Lair:5) a parchment of Gloom (36, -28, Lair:5) an amulet of alchemy (40, -10, Lair:5) 4 large rocks (43, -17, Lair:5) a +0 partisan (43, 14, Lair:5) a +0 trident (47, 8, Lair:5) a +0 orcbow (48, -5, Lair:5) a +0 plate armour (49, 20, Lair:5) a +0 dagger of speed a +0 robe (62, 19, Lair:5) a +0 long sword of holy wrath (65, 1, Lair:5) a +0 dagger Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a +0 sling (1, -11, Shoals:1) a scroll of noise (2, -5, Shoals:1) a +0 spear a +0 sling (3, -6, Shoals:1) a +0 spear a +0 sling (6, 1, Shoals:1) a +0 spear a +0 sling (9, 3, Shoals:1) a +0 plate armour (9, 4, Shoals:1) a potion of moonshine (12, 6, Shoals:1) a +0 robe a +0 trident (15, -2, Shoals:1) a +0 war axe Level 2 of the Shoals (0, 0, Shoals:2) 21 gold pieces (7, 13, Shoals:2) 4 large rocks (18, 9, Shoals:2) a +0 trident (21, -2, Shoals:2) 3 boomerangs a +0 trident a +0 halberd (21, 5, Shoals:2) a +0 robe a +1 trident of freezing (21, 6, Shoals:2) a +0 spear a +0 spear (21, 7, Shoals:2) a +0 spear (22, -2, Shoals:2) a +0 robe a +0 trident of protection (22, 0, Shoals:2) a +0 trident (22, 10, Shoals:2) a +2 vampiric spear 2 silver javelins a +0 leather armour (23, -1, Shoals:2) a +0 halberd (23, 0, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Qitsim's Vocational Training a manual of Invocations (1680 gold) a manual of Evocations (1680 gold) (0, 0, Shoals:3) a scroll of revelation (15, -16, Shoals:3) a scroll of vulnerability (16, 11, Shoals:3) a +0 morningstar (23, 9, Shoals:3) a +0 war axe (34, -11, Shoals:3) a +0 flail (41, -19, Shoals:3) a +0 trident (41, 12, Shoals:3) a boomerang a +0 trident (44, 9, Shoals:3) a +0 spear (47, 22, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 heavy trident 3 boomerangs (0, 1, Shoals:4) a +0 trident (0, 2, Shoals:4) 3 large rocks a +3 trident of freezing a +2 robe a +0 heavy spear a javelin a +0 leather armour (2, -10, Shoals:4) the +3 broad axe of Cataclysm {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +0 robe a +0 rapier a +0 robe (3, -18, Shoals:4) a +0 trident 2 boomerangs (3, -9, Shoals:4) a +1 trident of protection a +0 robe (5, -13, Shoals:4) a +4 trident of protection (unseen) (5, -10, Shoals:4) a +0 trident 3 boomerangs (8, -10, Shoals:4) a +0 halberd (15, -5, Shoals:4) a +0 spear (21, 11, Shoals:4) a +0 spear (23, 21, Shoals:4) a +4 heavy scimitar (unseen) (26, -1, Shoals:4) a +0 mace (26, 18, Shoals:4) a +0 trident of venom a +0 robe (31, -28, Shoals:4) a +0 trident 2 boomerangs (32, -27, Shoals:4) a +1 trident of protection (32, 0, Shoals:4) a +0 robe a +0 trident (33, 2, Shoals:4) a +2 ring mail of fire resistance (34, -2, Shoals:4) a +0 rapier (38, -25, Shoals:4) a +0 trident 2 boomerangs a +2 scimitar of electrocution (38, -7, Shoals:4) a +0 quarterstaff a +4 sling (38, -6, Shoals:4) a +1 spectral quarterstaff a +0 sling (39, 1, Shoals:4) a +7 heavy spear a silver javelin a +0 leather armour (40, -2, Shoals:4) 2 javelins a +2 trident of venom (40, -1, Shoals:4) a +0 heavy trident a +0 trident a +0 leather armour (40, 0, Shoals:4) a +0 leather armour a +0 leather armour a +1 spear of venom 3 silver javelins a +0 leather armour (41, -1, Shoals:4) a +0 spear a +0 sling (42, -28, Shoals:4) a +0 trident a boomerang (42, -2, Shoals:4) a +0 leather armour (42, -1, Shoals:4) a +1 spear of freezing a +0 sling (42, 0, Shoals:4) a +1 spear of venom a +0 antimagic trident (46, 3, Shoals:4) a +0 longbow a +0 quarterstaff (50, 21, Shoals:4) a +0 trident a +0 cloak (51, 19, Shoals:4) a +0 trident (54, 19, Shoals:4) a +2 mace of draining (unseen) (54, 21, Shoals:4) a +0 scimitar Level 1 of the Spider Nest (0, 0, Spider:1) the +0 ring mail of the Necropolis {Harm rC+ rCorr} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (2, -13, Spider:1) a +0 great mace (6, -3, Spider:1) a scroll of enchant weapon (14, 14, Spider:1) a +0 great mace (22, -4, Spider:1) a +0 battleaxe (23, 9, Spider:1) 3 poisoned darts (30, 7, Spider:1) a scroll of brand weapon (31, -4, Spider:1) a scroll of enchant weapon Level 2 of the Spider Nest (9, 8, Spider:2) a +0 cloak (20, 7, Spider:2) a +0 mace (28, 40, Spider:2) a parchment of Volatile Blastmotes Level 3 of the Spider Nest (0, 0, Spider:3) a +0 morningstar (13, -31, Spider:3) a +0 war axe (21, -9, Spider:3) an orb of energy (42, -13, Spider:3) a +0 dagger Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (1, -1, Spider:4) a scarf of invisibility (2, 3, Spider:4) an orb of mesmerism (5, 6, Spider:4) a +1 dagger of venom (9, 4, Spider:4) a +1 antimagic demon blade a +4 vampiric demon whip a +3 leather armour of cold resistance (18, 4, Spider:4) a +0 long sword (30, 8, Spider:4) a +2 great mace of venom a +1 robe of positive energy a +0 kite shield (34, -13, Spider:4) a maw talisman a blade talisman a medusa talisman a ring of flight a ring of poison resistance a rimehorn talisman (48, 14, Spider:4) a +0 plate armour (57, -7, Spider:4) 3 poisoned darts Level 1 of the Vaults [Shop] Byin's Book Shop a parchment of Fortress Blast (396 gold) a parchment of Summon Forest (340 gold) a parchment of Dispel Undead (283 gold) a parchment of Bombard (396 gold) a parchment of Momentum Strike (170 gold) a parchment of Launch Clockwork Bee (226 gold) a parchment of Rending Blade (283 gold) a parchment of Starburst (396 gold) a parchment of Magnavolt (453 gold) (0, 0, Vaults:1) a +0 great sword a +0 arbalest a +0 chain mail (1, 0, Vaults:1) a +0 short sword a +0 ring mail a +0 whip a +0 scale mail (2, 0, Vaults:1) a +0 glaive a +1 plate armour of command (3, 0, Vaults:1) a +0 vampiric demon whip a +0 animal skin (3, 1, Vaults:1) a +0 battleaxe a +0 plate armour (5, -14, Vaults:1) a +0 animal skin a +0 trident (5, 2, Vaults:1) a +0 glaive a +0 ring mail (16, 7, Vaults:1) a +0 dire flail a +0 ring mail a +0 mace a +0 plate armour a +0 great mace (19, -16, Vaults:1) 2 poisoned darts (30, -15, Vaults:1) a +0 morningstar a +0 ring mail (33, -26, Vaults:1) 5 gold pieces (33, -25, Vaults:1) a +0 flail (33, -23, Vaults:1) a +0 scale mail (37, -27, Vaults:1) a +0 arbalest (38, -29, Vaults:1) a +0 arbalest (38, -27, Vaults:1) a +0 arbalest (40, -21, Vaults:1) a +0 animal skin (45, -26, Vaults:1) a +0 animal skin Level 2 of the Vaults (3, 3, Vaults:2) a parchment of Sticky Flame Level 3 of the Vaults (2, 6, Vaults:3) a +0 shortbow (3, 6, Vaults:3) a +0 shortbow (4, 6, Vaults:3) a +0 shortbow (24, -2, Vaults:3) a +0 whip a +0 animal skin Level 4 of the Vaults (3, 0, Vaults:4) a +0 leather armour a +0 great mace (5, 21, Vaults:4) a parchment of Disjunction (12, 2, Vaults:4) a +0 arbalest (12, 5, Vaults:4) a +0 arbalest (13, 3, Vaults:4) a +0 arbalest (16, -1, Vaults:4) a +0 arbalest Level 5 of the Vaults (0, 0, Vaults:5) 16 gold pieces a +0 arbalest (1, 0, Vaults:5) 5 gold pieces a +0 plate armour a +0 bardiche (1, 1, Vaults:5) 7 gold pieces a +0 chain mail a +0 battleaxe (1, 3, Vaults:5) 11 gold pieces a +0 plate armour a +0 bardiche a +0 chain mail a +0 war axe (1, 4, Vaults:5) 4 gold pieces (still there?) a +0 plate armour (still there?) a +4 halberd (still there?) (2, -1, Vaults:5) 3 gold pieces (still there?) a +0 chain mail (still there?) a +1 heavy halberd (still there?) (2, 0, Vaults:5) 7 gold pieces a +0 plate armour a +0 bardiche (2, 1, Vaults:5) 13 gold pieces a +0 kite shield a +0 chain mail a +1 long sword of electrocution a +0 plate armour a +0 battleaxe (2, 2, Vaults:5) 23 gold pieces (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +2 war axe (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) (2, 3, Vaults:5) 11 gold pieces a +0 plate armour a +0 great mace a +0 plate armour a +0 great mace (2, 13, Vaults:5) 6 gold pieces a +0 flail (2, 16, Vaults:5) 7 gold pieces (3, 1, Vaults:5) 7 gold pieces (still there?) a +0 plate armour (still there?) a +1 halberd of protection (still there?) (3, 2, Vaults:5) 20 gold pieces a +0 kite shield a +0 chain mail a +0 war axe a +0 chain mail a +0 dire flail a +0 kite shield a +0 chain mail a +2 long sword (3, 3, Vaults:5) 22 gold pieces (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +3 long sword (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) (3, 4, Vaults:5) 5 gold pieces a +0 ring mail a +0 flail (3, 13, Vaults:5) 12 gold pieces (still there?) a +1 dire flail of protection (still there?) a +0 dire flail (still there?) (4, 1, Vaults:5) 25 gold pieces (still there?) a +0 chain mail (still there?) a +3 great mace (still there?) a +0 chain mail (still there?) a +0 halberd (still there?) a +0 broad axe (still there?) a +0 scale mail (still there?) a +0 broad axe (still there?) (4, 2, Vaults:5) 20 gold pieces a +0 plate armour a +0 dire flail a +0 morningstar a +0 plate armour a +0 battleaxe (4, 4, Vaults:5) 6 gold pieces a +0 chain mail a +0 battleaxe (5, 4, Vaults:5) 9 gold pieces a +0 chain mail a +0 halberd a +0 robe a +0 rapier (5, 20, Vaults:5) a scroll of enchant weapon (11, 2, Vaults:5) 23 gold pieces (24, 19, Vaults:5) a scroll of revelation (25, 9, Vaults:5) a tin of tremorstones (2/2) (25, 18, Vaults:5) a shining gem (25, 19, Vaults:5) a parchment of Irradiate (25, 20, Vaults:5) the ring "Xayvemye" {rCorr Int+4} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (unseen) (26, 9, Vaults:5) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (26, 17, Vaults:5) a +0 chain mail (26, 19, Vaults:5) a silver rune of Zot (26, 20, Vaults:5) a scroll of immolation (27, 18, Vaults:5) a +1 heavy war axe (unseen)