Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5751082704053994690 5 Naph the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Aug 22, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (208 turns). Naph the Conjurer (Octopode Conjurer) Turns: 208, Time: 00:00:28 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} j - a potion of berserk rage {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a parchment of Sigil of Binding. You encounter a goblin. It is wielding a +0 dagger. Found a ring mail. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You closely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. You die... #....###..# ... #.........##............... ##.#.............g......... .................[......... ........................... .........†..... .......... .............# #......... ....##......######......... ....###†....#...@j.....:... ....##........#####.†>....# ....##........# ##.....## ######.......## ###### # ##.....## # ##...## ##### You could see a gnoll. Vanquished Creatures A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 208 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, nrook_uturn Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Constrict || 1 Cast: Magic Dart || 11 Stab: Sleeping || 1 Armour: None || 4