Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12460302798844250148 337 Naph the Sneak (level 6, -2/36 HPs) Began as an Octopode Conjurer on Aug 23, 2026. Slain by a gnoll sergeant ... wielding a +0 spear (13 damage) ... on level 4 of the Dungeon. The game lasted 00:05:05 (3438 turns). Naph the Sneak (Octopode Conjurer) Turns: 3438, Time: 00:05:07 Health: -2/36 AC: 1 Str: 6 XL: 6 Next: 54% Magic: 1/10 EV: 12 Int: 22 God: Gold: 271 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) d - amulet of wildshape rElec . (100%) b - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery b - a +4 ring of slaying (worn) d - an amulet of wildshape (worn) Talismans c - a rimehorn talisman Wands f - a wand of mindburst (12) e - a wand of paralysis (8) Scrolls c - a scroll of revelation {unknown} N - 2 scrolls of noise h - a scroll of acquirement {unknown} j - 4 scrolls of identify {unknown} l - 2 scrolls of blinking {unknown} m - a scroll of brand weapon {unknown} q - a scroll of fog {unknown} u - 2 scrolls of silence {unknown} v - 2 scrolls of summoning {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of cancellation {unknown} k - a potion of ambrosia {unknown} n - a potion of attraction {unknown} o - a potion of might {unknown} p - a potion of heal wounds {unknown} s - a potion of invisibility {unknown} t - a potion of lignification {unknown} x - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging - Level 6.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations * Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Stone Arrow Conj/Erth 26% 3d8 14% 3 Grave Claw Necr 6% 2d7 19% 2 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Rending Blade Conj/Frge 13% 2d7 43% 4 Martyr's Knell Necr/Summ 3% N/A 77% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Diamond Sawblades Frge 1% 4d4 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing a +0 buckler (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearing a +0 buckler (84% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear! The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll shouts! You hear a shout! The gnoll sergeant hits you from afar with a +0 spear! The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The gnoll sergeant completely misses you. The gnoll sergeant hits your fulminant prism with a +0 spear! Your fulminant prism detonates feebly. As you read the scroll labelled JAAL SUEQAP, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. e -> N - 2 scrolls of noise The gnoll sergeant hits you from afar with a +0 spear! You die... j.................# #...####### ........##...##...# #....# ...#######...##...# #....# ...##...##..j.....# ##..## ....#........j....# #### ....#.............# ....#...##...##jj.# ....#...##...##...# ...##'####......@.# ...##...##........# .........#######..# .........#≈§≈§§#..# ##########§#.#§##.# #§§_§§##.# #§#.#≈##.# #§≈.≈≈##.# ###'####.# You could see a gnoll sergeant and 3 gnolls. Vanquished Creatures Menkaure (D:4) A scorpion (D:4) A jelly (D:4) 7 adders 3 ribbon worms (D:2) 4 dart slugs 3 orcs (D:3) 3 endoplasms 8 hobgoblins 4 jackals (D:2) 2 quokkas A ball python (D:2) 8 bats 3 frilled lizards (D:3) 7 goblins 9 kobolds 9 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached skill level 3 in Stealth 121 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 274 | D:1 | Learned a level 2 spell: Searing Ray 622 | D:1 | Reached skill level 4 in Stealth 708 | D:2 | Reached XP level 3. HP: 20/21 MP: 6/6 1099 | D:2 | Reached skill level 5 in Stealth 1108 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1266 | D:2 | Found a shimmering blue altar of Sif Muna. 1432 | D:3 | Learned a level 4 spell: Fulminant Prism 1580 | D:3 | Reached skill level 6 in Stealth 1677 | D:3 | Found an iron altar of Okawaru. 1828 | D:3 | Reached skill level 1 in Alchemy 2435 | D:4 | Found a statue of an orb of winter. 2437 | D:4 | Found a staircase to the Ecumenical Temple. 2477 | D:4 | Found an opulent altar of Gozag. 2517 | D:4 | Found a statue of an orb of winter. 2523 | Temple | Entered the Ecumenical Temple 2563 | D:4 | Encountered Menkaure 2570 | D:4 | Killed Menkaure 2571 | D:4 | Reached XP level 5. HP: 31/31 MP: 1/8 2571 | D:4 | Reached XP level 6. HP: 36/36 MP: 1/9 2811 | D:4 | Found a sacrificial altar of Ru. 3438 | D:4 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, nrook_loot_triangle D:2: minmay_chambers_of_twos, layout_rooms, basic_altar, st_stairs_10 D:3: minmay_spotlight, layout_loops_ring, general_overflow_altar D:4: layout_gridville, kennysheep_little_box, nicolae_ru_the_path_less_chosen, minmay_temple_entry_statues_pillars, hangedman_minor_gate_pass, uniq_menkaure Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 6 | 6.0 Alchemy | 3 | 3.6 Dodging | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 28 || 78 Melee: Dagger | 48 | 28 || 76 Constrict | 14 | 7 || 21 Tentacles | 7 | 4 || 11 Unarmed | 2 | || 2 Cast: Magic Dart | 5 | 28 || 33 Searing Ray | 2 | 13 || 15 Fulminant Prism | | 1 || 1 Read: Noise | | 1 || 1 Stab: Sleeping | 19 | 8 || 27 Armour: None | 18 | 23 || 41 Dodge: Dodged | 21 | 18 || 39