Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10432263038444825306 1190 Naph the Conjurer (level 8, -2/46 HPs) Began as an Octopode Conjurer on Aug 29, 2026. Slain by a hornet (6 damage) ... on level 5 of the Dungeon. The game lasted 00:09:20 (4476 turns). Naph the Conjurer (Octopode Conjurer) Turns: 4476, Time: 00:09:21 Health: -2/46 AC: 1 Str: 6 XL: 8 Next: 43% Magic: 6/16 EV: 12 Int: 22 God: Gold: 200 SH: 0 Dex: 11 Spells: 6/17 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) c - ring of poison resistance rCorr + (50%) e - ring of positive energy SInv . g - ring of resist corrosion Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - the +1 rapier of the New World {holy, rPois Int+4 SInv Stlth-} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. f - the +6 shillelagh "Devastator" {shatter} (You found it on level 4 of the Dungeon) It cannot be enchanted further. Missiles h - 3 curare-tipped darts Magical Staves d - a staff of fire Jewellery c - a ring of poison resistance (worn) e - a ring of positive energy (worn) g - a ring of resist corrosion (worn) i - an amulet of faith Wands f - a wand of mindburst (13) Scrolls c - a scroll of enchant weapon {unknown} d - 3 scrolls of blinking {unknown} e - 5 scrolls of fog {unknown} h - 2 scrolls of amnesia {unknown} k - a scroll of noise {unknown} l - 4 scrolls of identify {unknown} m - 2 scrolls of poison {unknown} o - a scroll of immolation {unknown} q - 2 scrolls of teleportation {unknown} Potions g - a potion of magic c - a potion of curing j - 2 potions of haste {unknown} n - 2 potions of enlightenment {unknown} p - a potion of cancellation {unknown} Skills: - Level 0.7 Short Blades + Level 2.7 Dodging - Level 6.0 Stealth * Level 5.4 Spellcasting * Level 6.9 Conjurations - Level 2.6 Earth Magic * Level 1.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Brom's Barrelling Bo Conj/Erth 27% 2d6 13% 4 e - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 2% 2 Apportation Tloc 10% N/A 10% 1 Kinetic Grapnel Frge 20% 1d4 10% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Ozocubu's Armour Ice 5% N/A 28% 3 Fireball Conj/Fire 10% 3d6 54% 5 Anguish Hex/Necr 2% N/A 67% 4 Cause Fear Hex 2% N/A 67% 4 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Shops: D:3 [ Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (lightly wounded, 100% to hit) You miscast Brom's Barrelling Boulder. Gravel pours from your tentacles. The hornet closely misses you. Casting: Brom's Barrelling Boulder (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Brom's Barrelling Boulder (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (lightly wounded, 71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) The hornet stings you! You are poisoned. It was a potion of curing. You feel better. f -> c - a potion of curing You stop channelling your searing ray. The hornet stings you. The hornet closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, 71% to hit) You focus your ray upon the hornet. The searing ray misses the hornet. (Press . to maintain the ray.) The hornet stings you! The searing ray hits the hornet! The hornet is heavily wounded. The hornet stings you! * * * LOW HITPOINT WARNING * * * The hornet stings you. You die... .................>.......... ............................ ###+####+#.....###########+# #..#.....# #.. #..'.....+ #.. #####.....## #. ### # #..........# .#####. #..#..........+ ....#. +.......y@....# ...#. ##............# #..#. ....############... #..## ... ... #.... :. #..<. ##### You could see a hornet. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) 2 black bears 4 ogres A phantom (D:5) A scorpion (D:4) An orc priest (D:5) 3 iguanas An orc wizard (D:4) 4 adders 2 ufetubi (D:3) 2 ribbon worms 15 orcs 2 endoplasms 4 hobgoblins 9 quokkas 5 ball pythons A bat (D:1) 2 frilled lizards (D:2) 6 goblins 3 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 286 | D:1 | Learned a level 2 spell: Searing Ray 654 | D:2 | Identified the +1 rapier of the New World {holy, rPois | Int+4 SInv Stlth-} 661 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1036 | D:2 | Found a faded altar of an unknown god. 1389 | D:3 | Encountered an ogre 1476 | D:3 | Encountered Grinder 1492 | D:3 | Killed Grinder 1493 | D:3 | Reached skill level 5 in Conjurations 1493 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 1493 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 1493 | D:3 | Reached XP level 6. HP: 36/36 MP: 4/10 1552 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 1560 | D:3 | Found Ciarreq's Armour Shoppe. 1856 | D:3 | Reached skill level 1 in Earth Magic 2187 | D:4 | Found the +6 shillelagh "Devastator" {shatter} 2471 | D:4 | Reached XP level 7. HP: 41/41 MP: 2/12 2846 | D:4 | Got the +6 shillelagh "Devastator" {shatter} 2962 | D:4 | Learned a level 4 spell: Fulminant Prism 3237 | D:4 | Reached skill level 1 in Alchemy 3649 | D:5 | Entered Level 5 of the Dungeon 3797 | D:5 | Identified the +1 quarterstaff of Causality {pain, Dex+4} 3804 | D:5 | Encountered Edmund 3898 | D:5 | Reached XP level 8. HP: 10/46 MP: 11/15 4044 | D:5 | Reached skill level 5 in Spellcasting 4309 | D:5 | Found a shimmering altar of Xom. 4465 | D:5 | Encountered a hornet 4476 | D:5 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, minivault_25, minivault_14, minmay_tetromino_l2 D:2: layout_rooms, shapermc_ecumenical_altar_petra D:3: layout_basic, serial_shops, nicolae_shop's_first_dollar, minmay_between, uniq_grinder D:4: layout_cave_pools, kennysheep_donut, dilly_guarded_unrand_devastator D:5: layout_gridville, lemuel_tele_altar, serial_glass, glass_columns_b, glass_columns_b, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 6 | 6.0 Conjurations | 5 6 | 6.9 Spellcasting | 3 4 5 | 5.4 Earth Magic | 2 | 2.6 Alchemy | 1 | 1.8 Short Blades | | 0.7 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 45 | 12 | 20 || 77 Melee: Unarmed | 20 | | || 20 Tentacles | 11 | 3 | 5 || 19 Constrict | 11 | 3 | 6 || 20 Dagger | 23 | 12 | 20 || 55 Rapier | 2 | | || 2 Cast: Magic Dart | 18 | 14 | 53 || 85 Brom's Barrelling | | 4 | 8 || 12 Searing Ray | | 1 | 9 || 10 Drink: Curing | | | 1 || 1 Stab: Sleeping | 15 | 5 | 2 || 22 Armour: None | 18 | 3 | 19 || 40 Dodge: Dodged | 15 | 7 | 15 || 37