Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12522084612267644900 0 Naph the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Aug 29, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (175 turns). Naph the Conjurer (Octopode Conjurer) Turns: 175, Time: 00:00:13 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 20 God: Gold: 25 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an escape hatch in the floor here. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You tentacle-slap the goblin. Your grab misses the goblin. You tentacle-slap the goblin. You kill the goblin! Found 2 flux baubles. You see here 2 flux baubles. You encounter an endoplasm. Found a ring mail. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. An endoplasm is nearby! You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.. #.. ...# #..# .... ###... .# #..# ..... ..### #..# #... ##..... #..# #..#J#..##. #..# #..@....... #.#..# ###...#.##.# #.#..# ######......# #. #.#... ............## #.##.#.## ######.....###.#..#.#.# #...[## .....#.# #.#.## ##.#.#.# #.### #......# #.# ##...### You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, minmay_tetromino_t4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Punch || 1 Stab: Sleeping || 2 Armour: None || 2