Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16668933632250705938 62 Naph the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Aug 29, 2026. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:01:35 (850 turns). Naph the Conjurer (Octopode Conjurer) Turns: 850, Time: 00:01:35 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 8% Magic: 3/7 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) b - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -12), attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +3 short sword (weapon) Scrolls c - a scroll of revelation {unknown} d - a scroll of summoning {unknown} e - a scroll of noise {unknown} h - a scroll of amnesia {unknown} j - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} Skills: + Level 0.2 Short Blades + Level 2.0 Dodging + Level 4.5 Stealth * Level 2.3 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 36% 3 Teleport Other Tloc 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History l - a murky red potion; m - a scroll labelled DOZ SYIPTUORGH You encounter a gnoll. It is wielding a +2 whip of venom. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! You encounter a gnoll. It is wielding a +0 spear. The gnoll misses you. You completely miss the gnoll. You grab the gnoll. You constrict the gnoll. You lose your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 whip of venom (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +2 whip of venom. You are lethally poisoned! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Stealth skill increases to level 4! You have reached level 4! It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. You die... #######.......#.##.....# ........###...........## ######..# #...##P##.#.# ### #..# #..#P....P#.# ... #..###..#....P.#.. #.###.......#....P.+... ...#.####..#......+...# .#.#.#.#.####..#......#.#.# ........)))@...#....P...... .#.###.#######.####.##P.) ... ... ..## #### ..# ### #.. There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 2 dart slugs (D:1) 5 endoplasms 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 3 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 186 | D:1 | Learned a level 2 spell: Searing Ray 234 | D:1 | Found a faded altar of an unknown god. 355 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 849 | D:2 | HP: 1/21 [poisoned by a gnoll] 850 | D:2 | Reached XP level 4. HP: 1/27 MP: 3/7 850 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, chequers_ecumenical_altar_simple, nicolae_figureground_sparkle, hangedman_decor_growths, grunt_decor_one_mirror, hangedman_decor_push D:2: cheibrodos_old_hovel, layout_loops_corners, grunt_ministairs_1, minmay_liquid_box Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.5 Short Blades | | 0.2 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 53 | || 53 Melee: Unarmed | 6 | || 6 Dagger | 42 | || 42 Constrict | 15 | || 15 Tentacles | 9 | || 9 Short sword | 5 | || 5 Cast: Searing Ray | 1 | || 1 Drink: Attraction | | 1 || 1 Stab: Sleeping | 11 | || 11 Armour: None | 24 | || 24 Dodge: Dodged | 17 | || 17