Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13818822223590444824 189 Naph the Sneak (level 5, 0/34 HPs) Began as an Octopode Conjurer on Aug 30, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:07 (2586 turns). Naph the Sneak (Octopode Conjurer) Turns: 2586, Time: 00:03:07 Health: 0/34 AC: 1 Str: 7 XL: 5 Next: 68% Magic: 6/8 EV: 12 Int: 22 God: Gold: 174 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (0 -> -9), hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, robust 1, subdued magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles d - 3 poisoned darts Magical Staves c - a staff of necromancy Talismans a - an inkwell talisman Scrolls c - 4 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} k - 2 scrolls of amnesia {unknown} Potions g - a potion of magic h - 2 potions of haste n - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging - Level 6.0 Stealth * Level 2.5 Spellcasting * Level 4.7 Conjurations * Level 1.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Sandblast Erth 6% 2d5 11% 1 Call Imp Summ 6% N/A 17% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Sublimation of Blood Necr 3% N/A 17% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are robust. (+10% HP) Your spells are a little easier to cast, but a little less powerful. Message History The scorpion stings you! You barely miss the scorpion. You grab the scorpion. The scorpion is heavily wounded. You constrict the scorpion. The scorpion closely misses you. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. You squeeze the scorpion. The scorpion is almost dead. You constrict the scorpion. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, constricted by you, 100% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. (Press . to maintain the ray.) You constrict the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 6.0 for Stealth reached! Your Stealth skill increases to level 6! Your Alchemy skill increases to level 1! It was a potion of haste. You feel yourself speed up. f -> h - 2 potions of haste You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You feel robust. Your connection to magic feels subdued. You die... #......# #.#####)# ###.####.########.#####.# #...####.#...........##.## #.#....#.#.#.#.#.........# #............#.#.#######.# ##..####.#.###.#.# #.# #.......#.....#.# #†# #....##.#######.# #)## #.##.##....@(...# #..# #...............# #..# ####.###........# #..# #.# #..............†..# #.# #.......###.##.##.# #.# #.......# ... ..# .# #.....>.# ### ### ####.#### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) A clockroach (D:4) 2 adders (D:2) 4 dart slugs 5 hobgoblins An orc (D:3) 5 quokkas 15 ball pythons 5 bats A bat zombie (D:3) 2 endoplasms 3 frilled lizards (D:2) 2 frilled lizard zombies (D:3) 5 goblins 5 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naph the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 223 | D:1 | Learned a level 2 spell: Searing Ray 235 | D:1 | Reached skill level 3 in Stealth 280 | D:1 | Found Qoseucw's Assorted Antiques. 533 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached XP level 3. HP: 5/21 MP: 0/6 1025 | D:1 | Reached skill level 4 in Stealth 1660 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1667 | D:2 | Learned a level 4 spell: Fulminant Prism 2053 | D:3 | Reached skill level 5 in Stealth 2329 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2497 | D:4 | Reached XP level 5. HP: 27/31 MP: 8/8 2584 | D:4 | Reached skill level 6 in Stealth 2584 | D:4 | Reached skill level 1 in Alchemy 2585 | D:4 | HP: 1/31 [poisoned by a scorpion] 2586 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2586 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2586 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, serial_shops, nicolae_shop_hallway_plus, nicolae_ecumenical_snake_handling, darby_harvest_season D:2: minmay_evil_eye, layout_loops_ring D:3: layout_rooms, lemuel_zombie_altar_kikubaaqudgha, eino_curves_03 D:4: layout_loops_cross, mainiacjoe_overflow_paths, nemelex_diamond_rough_becter, kennysheep_little_box, portal_sewer_entry_f, uniq_crazy_yiuf_cottage, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 5 6 | 6.0 Alchemy | 1 | 1.9 Dodging | | 2.1 Spellcasting | | 2.5 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 76 | 22 || 98 Melee: Unarmed | 37 | || 37 Constrict | 19 | 8 || 27 Tentacles | 9 | 6 || 15 Short sword | 39 | 22 || 61 Cast: Magic Dart | 15 | 14 || 29 Searing Ray | 3 | 1 || 4 Drink: Haste | | 1 || 1 Brilliance | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | 15 | 7 || 22 Armour: None | 37 | 7 || 44 Dodge: Dodged | 55 | 7 || 62