Nayuta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -13, D:1) a +0 short sword a stone (27, 1, D:1) a ball python corpse (skeletalised by now) (27, 8, D:1) a +0 falchion of electrocution (43, -14, D:1) a +0 club (43, -2, D:1) a +0 club a goblin skeleton (45, -26, D:1) a +0 dagger (45, -20, D:1) a +0 short sword (51, -28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Giobousi's Antique Weapon Shoppe a +0 sling (46 gold) the +1 great mace of Nucuop {concuss, rC+ Int+3 SInv Stlth-} (1181 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 flail (108 gold) a +0 falchion (93 gold) a +0 war axe (108 gold) a +3 heavy mace (694 gold) a +0 sling (46 gold) a +0 dagger (62 gold) the +6 dagger of the Witching Visionary {elec, Will+ Int+5} (1801 gold) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 war axe (108 gold) a +0 dagger (62 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (3, 0, D:2) a +0 robe (6, 5, D:2) an orb of glass (7, 5, D:2) a +0 flail a +0 spear a hobgoblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (8, 5, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 6, D:2) a +0 club (20, 7, D:2) an adder skeleton (30, 14, D:2) a +0 dagger (32, 3, D:2) a bat corpse (skeletalised by now) (32, 15, D:2) a +0 club 4 stones a kobold skeleton (33, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -7, D:2) a rat skeleton (39, -8, D:2) a +0 dagger a +1 robe of resistance (41, -20, D:2) an adder corpse (skeletalised by now) (44, -5, D:2) a +0 long sword (45, 4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a hobgoblin corpse (skeletalised by now) (21, -30, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (26, -31, D:3) a ball python corpse (skeletalised by now) (30, -31, D:3) a +0 pair of boots (36, -11, D:3) a +0 whip a +0 scale mail (38, -12, D:3) a +0 mace a +0 dagger a +0 robe (40, -9, D:3) a +0 dagger (40, -8, D:3) a +0 leather armour an orc skeleton (41, -32, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (14, 15, D:4) a +0 scale mail (15, 7, D:4) a +0 club (19, 14, D:4) a +0 pair of boots (23, 19, D:4) a +0 chain mail (43, 18, D:4) a +0 dagger (47, 18, D:4) a +0 scythe a +0 robe (49, -20, D:4) a +0 hand axe an orc skeleton (49, -19, D:4) a +0 hand axe an orc skeleton (50, -20, D:4) a +0 club a +0 leather armour (51, -2, D:4) a +0 rapier a +1 leather armour of fire resistance (53, 8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 20, D:5) a bat skeleton (2, 22, D:5) a bat corpse (skeletalised by now) (4, 24, D:5) a bat skeleton (6, 20, D:5) a phase bat skeleton (9, 17, D:5) a -4 dagger a -4 dagger a -4 dagger (12, 22, D:5) a +0 leather armour (17, 12, D:5) a +0 mace (23, 12, D:5) a +0 trident (26, 8, D:5) a +0 spear (31, 4, D:5) a +0 spear a gnoll skeleton (32, -11, D:5) a hound skeleton (33, 4, D:5) a +0 flail (34, 15, D:5) a +0 dire flail of venom a +0 chain mail of death (35, 4, D:5) a +0 flail a gnoll skeleton (43, 17, D:5) a +0 pair of gloves (45, 16, D:5) a +2 leather armour of willpower (56, -17, D:5) a +0 ring mail an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, 5, D:6) a +0 leather armour (3, 0, D:6) a +0 hand axe (20, -41, D:6) a +0 falchion a +0 robe (20, -40, D:6) a +0 falchion a +0 robe (21, -41, D:6) a +0 great sword a +0 robe (30, -23, D:6) a black bear skeleton (31, -23, D:6) a +0 robe a +0 mace (31, -22, D:6) a +0 ring mail (33, -21, D:6) a +0 mace (36, -18, D:6) a +0 war axe (38, -11, D:6) a +0 scale mail a +0 trident of entangling (56, -19, D:6) a +0 mace a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) Level 7 of the Dungeon (22, 13, D:7) a wyvern skeleton (23, 14, D:7) a +0 great sword a +0 robe (23, 16, D:7) a +0 hand axe a +0 robe a +0 spear a +0 robe (24, 16, D:7) a +5 mace of freezing a +0 robe (28, 21, D:7) a +0 great sword a +0 robe (40, 22, D:7) a +0 club (44, 24, D:7) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel Level 8 of the Dungeon (1, -14, D:8) the +2 robe of Shadows and Fog {+Inv rF+ Regen+ Str-2} +Inv: It lets you turn invisible. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). It cannot be enchanted further. (1, 1, D:8) a +2 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (3, -1, D:8) a -2 chain mail (3, 3, D:8) a -2 helmet (4, 1, D:8) a troll skeleton (7, 6, D:8) a -2 barding (11, -1, D:8) a -2 hat (11, 3, D:8) the +18 Lear's hauberk It cannot be enchanted further. (12, -21, D:8) a +0 plate armour (16, -48, D:8) a +0 dagger a +0 robe (20, -25, D:8) a +3 scimitar of flaming (22, -25, D:8) the human skeleton of Prince Ribbit (22, -24, D:8) a +1 halberd of draining +0 steam dragon scales (23, -26, D:8) a +0 halberd (23, -25, D:8) a +0 flail a +0 whip a +0 leather armour a +0 spear a gnoll skeleton a gnoll skeleton (24, -25, D:8) a +0 spear a gnoll skeleton (25, -25, D:8) a +0 club a gnoll skeleton (30, -48, D:8) a water moccasin corpse (skeletalised by now) (46, -44, D:8) a +0 ring mail a +0 trident (47, -41, D:8) a +0 ring mail a +0 club (48, -43, D:8) a +0 club an orc skeleton (48, -41, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton Level 9 of the Dungeon (0, 0, D:9) 2 poisoned darts (1, 0, D:9) a poisoned dart (2, 0, D:9) a +1 quarterstaff of pain (still there?) a +0 sling (still there?) a +0 leather armour (still there?) a wand of polymorph (2) (still there?) the human corpse of Joseph (skeletalised by now) (still there?) (6, 3, D:9) a wand of charming (8) (12, -5, D:9) a potion of might (14, -3, D:9) a +0 shortbow a centaur skeleton the Ecumenical Temple