Nerf the Dungeon (0, 0, D) a +2 ring of evasion (0, 1, D) a +3 ring of intelligence (0, 2, D) a +0 plate armour (0, 6, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 partisan of protection a +2 dire flail of protection a +3 heavy war axe a +2 rapier of draining (0, 43, D) a bombardier beetle corpse (0, 44, D) a +0 giant spiked club an ogre corpse (0, 46, D) a +0 club