Dungeon Sprint DCSS version 0.34-a0-948-gf66e048957 (webtiles) character file. Game seed: 4663764260609029917 3 Nerf the Slasher (level 1, -1/25 HPs) Began as a Coglin Gladiator on Oct 14, 2025. Splashed by a jelly's acid (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (47 turns). Nerf the Slasher (Coglin Gladiator) Turns: 47, Time: 00:00:09 Health: -1/25 AC: -15 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword {Heidi} rCold . . . (100%) f - +0 dagger {Fusazane} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.07/turn %: no teleportation @: berserking, corroded, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) {Heidi} f - a +0 dagger (offhand) {Fusazane} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing h - a potion of haste g - 2 potions of magic Skills: + Level 2.3 Fighting * Level 3.5 Long Blades - Level 1.7 Throwing + Level 0.9 Armour + Level 2.9 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: †††††. HP restored. As you open the door, it creaks loudly! A jelly, a centaur, an adder, a dart slug and a scorpion come into view. The centaur shouts! The adder hisses angrily. The jelly quivers. Health restored: 17 You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! You hit the jelly with your +0 long sword. Your graspers burn! The jelly hits you. You are splashed with acid. You take 10 damage, and have 7/17 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You feel much better. The jelly closely misses you. Health restored: 17 You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly is lightly wounded. You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly misses you. You take 3 damage, and have 14/17 hp. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly hits you. You are splashed with acid. The acid corrodes you! You now have 13/25 hp. You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly is lightly wounded. You hit the jelly with your +0 long sword. Your graspers burn! The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You take 10 damage, and have 3/25 hp. MASSIVE DAMAGE!! You hit the jelly but do no damage. Your graspers burn! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'†...@JcSws.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, a scorpion, a jelly, an adder and a dart slug. Vanquished Creatures A ball python (D) 2 frilled lizards (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 41 | D | Noticed a jelly 41 | D | Noticed a centaur 41 | D | Noticed a scorpion 47 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Attack: Normal || 11 Melee: Long sword || 11 Dagger || 8 Drink: Heal wounds || 1 Berserk rage || 1 Armour: Leather armour || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 31 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 31 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 47 daAuts