Nerf Level 1 of the Dungeon (4, -7, D:1) a ring of protection from fire (5, 23, D:1) a +6 ring of strength (16, 18, D:1) a +0 dagger a goblin skeleton (17, 30, D:1) 6 boomerangs (18, -26, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (20, -23, D:1) a +0 dagger (24, 11, D:1) a +0 club (29, -16, D:1) a +0 club 2 stones (32, 20, D:1) a bat skeleton (36, 15, D:1) a +0 mace (36, 25, D:1) a frilled lizard skeleton (39, 24, D:1) a +0 spear (41, 22, D:1) a hobgoblin skeleton (53, -19, D:1) a quokka corpse (skeletalised by now) (56, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (15, 15, D:2) a +0 dagger (19, 23, D:2) a +0 leather armour (25, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 18, D:2) a +2 spear of freezing (40, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -9, D:3) a dart of disjunction (4, -10, D:3) a dart of disjunction (5, -1, D:3) 3 flux baubles (9, -10, D:3) a dart of disjunction