Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (6, -32, D:1) a +0 club (7, -26, D:1) a frilled lizard skeleton (7, -25, D:1) a hobgoblin skeleton (10, -12, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, -9, D:1) a bat skeleton (15, -7, D:1) a hobgoblin skeleton (17, -16, D:1) a rat skeleton (17, -8, D:1) a ball python skeleton (18, -17, D:1) a quokka skeleton (18, -10, D:1) a +0 dagger (18, -5, D:1) a hobgoblin skeleton (30, -36, D:1) a bat skeleton (30, 10, D:1) a +0 scale mail (31, -36, D:1) a hobgoblin skeleton (33, -31, D:1) a hobgoblin skeleton (48, -27, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 7, D:2) a +0 short sword (10, 19, D:2) a frilled lizard corpse (12, -6, D:2) a +0 dagger (16, -6, D:2) a +0 dagger a goblin corpse (18, -3, D:2) a ball python corpse (31, 7, D:2) a bat corpse (skeletalised by now) (33, 4, D:2) 5 javelins (33, 8, D:2) a +0 spear (33, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Kinetic Grapnel (2, 5, D:3) a potion of mutation (4, 2, D:3) a scroll of enchant armour