Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 7, D:1) a +0 short sword a bat corpse (skeletalised by now) (10, 6, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, 19, D:1) a +0 robe (11, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 26, D:1) a +0 sling (19, 31, D:1) a +0 club a gnoll corpse (skeletalised by now) (20, 32, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (30, 23, D:1) a quokka skeleton (32, 14, D:1) a +0 spear (38, 15, D:1) a quokka skeleton (42, 15, D:1) a +0 dagger a +0 dagger a goblin skeleton (42, 16, D:1) a hobgoblin skeleton (42, 17, D:1) a +0 short sword (64, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 scale mail a +0 short sword the human corpse of Terence (9, -11, D:2) a ball python corpse (skeletalised by now) (20, -16, D:2) a +0 short sword (32, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -4, D:2) a quokka corpse (skeletalised by now) (49, -11, D:2) a +0 flail a +0 whip a gnoll corpse (50, -4, D:2) an adder corpse (51, -12, D:2) 11 gold pieces