Nerf Level 1 of the Dungeon (5, 22, D:1) a +0 mace (16, -5, D:1) a hobgoblin skeleton (22, -11, D:1) a ball python corpse (skeletalised by now) (26, 2, D:1) a jackal skeleton (27, 1, D:1) a rat skeleton (29, 39, D:1) a bat corpse (skeletalised by now) (31, 33, D:1) a hobgoblin corpse (skeletalised by now) (42, 36, D:1) a quokka corpse (skeletalised by now) (43, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 18, D:1) a hobgoblin corpse (skeletalised by now) (48, 22, D:1) a +0 club Level 2 of the Dungeon (3, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 18, D:2) a +0 club a kobold corpse (skeletalised by now) (18, -17, D:2) an amulet of wildshape (19, -22, D:2) an adder skeleton (20, -30, D:2) a bat skeleton (20, -27, D:2) a +0 dagger (24, -1, D:2) a +0 robe (31, 7, D:2) a +0 club 3 stones a +0 club a goblin skeleton (33, -3, D:2) a +0 scale mail (35, -23, D:2) a +0 dagger a +0 sling (35, 4, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 sling "Dragon's Funeral" {freeze, rPois rF+} (7090 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the +2 scale mail of Lauranid {*Corrode rPois MP+8 Int+3} (4270 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +9 ring mail of Honesty {Rampage rC+ Str+6 Dex-5} (6510 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the ring of Zymeg {Will+ Dex+7} (4670 gold) [ring of willpower] Will+: It increases your willpower. Dex+7: It affects your dexterity (+7). the +0 chain mail "Zuryes" {rF- Int+6} (1860 gold) rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +4 hand axe "Cihy Zokk" {heavy, rElec rC- Str+3} (3870 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 ring mail of Fedhas's Favour {rElec SInv} (2220 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Qodaj" {rN++ MP+9} (5010 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). the maw talisman of the Guild-Master {Harm rC+ rN++} (6750 gold) [maw talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the alchemy staff "Paoq" {rPois Dex+3 Hexes Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the ring of Gucsawor {rCorr Int+4} (3540 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the conjuration staff "Hellblazer" {rCorr Stlth- Conj Forge Air} (4740 gold) [staff of conjuration] rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the +1 leather armour "Lyimympy" {rN++ Str+3} (3080 gold) rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet of Judollul {Wildshape +Blink rCorr} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the +7 whip of Excruciating Pain {venom, Str+4} (5340 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the fire staff "Baovur" {*Corrode rF+++ Str+2 Stlth+ Fire} (5090 gold) [staff of fire] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +8 short sword of Ashenzari's Regard {vamp, Dex+4} (6440 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 leather armour of the Fiddle {Str+3 Stlth+} (3310 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the air staff of Gehenna {rElec Str+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the amulet "Eleoc" {Dissipate +Inv rCorr} (4960 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (1, -7, D:3) a +0 club (2, -4, D:3) a +0 ring mail (8, -10, D:3) a +0 long sword (11, -6, D:3) a bat corpse (skeletalised by now) (20, -2, D:3) a +0 flail a +0 chain mail (21, -2, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, -2, D:3) a +0 club (24, 5, D:3) a +0 falchion (27, 16, D:3) a +0 leather armour (28, 20, D:3) a +0 hand axe (28, 22, D:3) a +0 falchion (30, -8, D:3) a +0 leather armour (30, 20, D:3) a +0 spear (34, 18, D:3) a +0 dagger 8 poisoned darts a kobold skeleton (37, -6, D:3) a hobgoblin corpse (skeletalised by now) (37, 39, D:3) an adder corpse (skeletalised by now) (47, 2, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (1, 17, D:4) a +0 spear (5, 3, D:4) a +0 mace a +0 ring mail (6, 3, D:4) a +0 mace a +0 leather armour a +0 mace a +0 leather armour an orc skeleton (6, 5, D:4) a +0 hand axe an orc skeleton (13, 7, D:4) a +0 chain mail (18, 17, D:4) a +0 club 2 boomerangs a +0 club an orc corpse (skeletalised by now) (18, 18, D:4) a +0 trident (18, 19, D:4) a +0 war axe an orc corpse (skeletalised by now) (20, 7, D:4) a +0 robe (29, -9, D:4) a hound skeleton (30, 34, D:4) a +0 dagger a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) (31, 34, D:4) a hobgoblin skeleton (32, 34, D:4) a +2 falchion of flaming a +0 animal skin a +0 helmet (33, 32, D:4) a +0 scythe a +0 robe (33, 34, D:4) a +1 dagger of venom a hobgoblin skeleton (36, 31, D:4) a +0 dagger (39, -2, D:4) an iguana skeleton (57, 23, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gyorinel's General Store a box of beasts (520 gold) a lightning rod (4/4) (520 gold) a ring of poison resistance (unknown) (260 gold) a lightning rod (4/4) (520 gold) a phantom mirror (520 gold) a +0 rapier (71 gold) a +0 war axe (45 gold) a parchment of Ozocubu's Armour (114 gold) a potion of resistance (130 gold) (11, 7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (11, 29, D:5) an iguana skeleton (14, 16, D:5) a +0 dagger (18, 1, D:5) a +0 chain mail (22, -4, D:5) a hound corpse (skeletalised by now) (24, -2, D:5) a +0 orcbow (32, 17, D:5) a +0 short sword (39, -6, D:5) a +0 robe (40, 18, D:5) a +0 battleaxe (45, -2, D:5) a +0 club a gnoll skeleton (45, -1, D:5) a +0 club a gnoll skeleton (45, 14, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (45, 28, D:5) a +0 giant club an ogre corpse (skeletalised by now) (46, -1, D:5) a +0 club a gnoll skeleton (54, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail the ring of Azeakk {Will++ rCorr Str+3} [ring of resist corrosion] Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (14, -8, D:6) a +0 short sword (19, -7, D:6) a howler monkey corpse (skeletalised by now) (19, -4, D:6) a +0 club a +0 flail a +0 club a hound corpse (skeletalised by now) (20, -18, D:6) a +0 orcbow (20, -3, D:6) a +0 dagger 2 stones a +0 whip a +0 whip a curare-tipped dart a +0 club a +0 club a +0 glaive a +0 arbalest a +0 plate armour a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -16, D:6) a +0 dagger an orc corpse (29, -6, D:6) a +0 trident a +0 leather armour a +0 club an orc corpse (35, -11, D:6) a +0 flail an orc corpse (35, -10, D:6) a +0 mace (36, -11, D:6) a +0 hand axe