Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 17977930264124736919 22 Nerf the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Apr 24, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (849 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 849, Time: 00:01:06 Health: 0/19 AC: 4 Str: 7 XL: 2 Next: 68% Magic: 1/5 EV: 11 Int: 18 God: Gold: 52 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} Potions f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11150 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History The gnoll hits you with a +0 club. You take 3 damage, and have 16/19 hp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a ring of see invisible. You take 2 damage, and have 14/19 hp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (81% to hit) Okay, then. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. Unknown command. You take 9 damage, and have 6/19 hp. MASSIVE DAMAGE!! You now have 2/5 mp. Okay, then. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... # #.# .# #.# . ###. #.# .. #:. #######.##.# #.# ...........#####.# ........# #..jj@# ........# #.##### ........####.# ........j....# .######.###### ........# #..####.....# #..# #.....jj. #............ You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 hobgoblins (D:1) 3 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 331 | D:1 | Learned a level 2 spell: Searing Ray 849 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, hangedman_abyss_or_decor_stabs D:2: layout_basic, grunt_decor_clamped, minmay_octomino_j4 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Cast: Magic Dart || 41 Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 831 | 17 | 0 | 654 | 2 | 424.0 | Dungeon | 848 | 831 | 17 | 0 | 654 | 2 | 424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+