Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 17140208457134843143 247 Nerf the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Apr 24, 2026. Succumbed to an adder's poison ... in a sewer. The game lasted 00:01:49 (1567 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 1567, Time: 00:01:50 Health: 0/35 AC: 3 Str: 8 XL: 5 Next: 85% Magic: 2/11 EV: 11 Int: 20 God: Gold: 110 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: channel magic (15%) @: lethally poisoned (0 -> -1) A: demonic guardian 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 110 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of energy (worn) c - a +0 cloak of willpower (worn) Jewellery d - the ring of Contention {+Blink EV+5 Str+3 Int-5} (You found it on level 2 of the Dungeon) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). e - an amulet of faith Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} k - a potion of might {unknown} l - 2 potions of lignification {unknown} n - a potion of curing {unknown} o - a potion of moonshine {unknown} p - a potion of haste {unknown} q - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 54% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 58% 4 Sticky Flame Fire/Alch 4% 2d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16547 Sewer (1/1) Zot: 5883 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You feel sick. The river rat barely misses you. You take 1 damage, and have 18/35 hp. You now have 7/11 mp. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 77% to hit) You focus your ray upon the river rat. The searing ray misses the river rat. (Press . to maintain the ray.) You feel sick. The river rat bites you but does no damage. You take 2 damage, and have 16/35 hp. You now have 5/11 mp. The searing ray misses the river rat. You feel sick. The river rat misses you. You take 1 damage, and have 15/35 hp. You now have 4/11 mp. The searing ray hits the river rat. The river rat is severely wounded. You feel sick. The river rat barely misses you. You take 1 damage, and have 14/35 hp. You now have 3/11 mp. The searing ray hits the river rat. The river rat is almost dead. You finish channelling your searing ray. You feel sick. The river rat misses you. You now have 2/11 mp. You feel sick. The river rat twitches its whiskers. The river rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/35 hp. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is almost dead. You feel sick. The river rat bites you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You take 9 damage, and have 1/35 hp. MASSIVE DAMAGE!! You now have 1/11 mp. You die... r.~~≈≈≈~~.....## .S.≈≈≈≈≈.......# ..†≈≈≈≈~~......# ...≈≈≈~~~....†.# #..≈~≈≈.......## #.~≈≈~.~.....# #..≈≈~......## #...~≈.~.....#### ...~≈≈......###@# ....≈≈~.....###.# ...~~~~......#5r# ....~~~........## ....~≈........## ..~≈≈.......## .~~≈~.~....# ..≈≈~≈~..... .≈~≈≈~......# You could see a river rat (ally target) and a friendly white imp (summoned). Vanquished Creatures Sigmund (D:2) 3 adders A dart slug (D:3) A ribbon worm (D:2) 5 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons 4 bats A frilled lizard (D:1) 3 goblins 2 kobolds 4 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) A clockroach (D:3) A ribbon worm (D:3) 2 ball pythons (D:3) A kobold (D:3) 2 rats (D:3) 7 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Found a faded altar of an unknown god. 522 | D:2 | Encountered Sigmund 536 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 536 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 578 | D:2 | Identified the ring of Contention {+Blink EV+5 Str+3 Int-5} 651 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 654 | D:2 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Killed Sigmund 1175 | D:2 | Reached skill level 5 in Conjurations 1175 | D:2 | Reached XP level 4. HP: 25/30 MP: 2/10 1175 | D:2 | Reached XP level 5. HP: 29/35 MP: 2/11 1442 | D:3 | Found a glowing drain. 1451 | Sewer | Entered a sewer 1566 | Sewer | HP: 1/35 [river rat (8)] 1567 | Sewer | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, basic_ecumenical_altar, nicolae_twisty_statue_hallways D:2: layout_rooms, uniq_sigmund D:3: layout_loops_cross, portal_sewer_entry_e, kennysheep_generic_room_7 Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | || 9 Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 38 | 18 || 56 Searing Ray | 2 | 3 || 5 Armour: Robe | 9 | 14 || 23 Dodge: Dodged | 8 | 11 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1568 | 1511 | 57 | 0 | 1284 | 4 | 392.0 | Dungeon | 1452 | 1395 | 57 | 0 | 1205 | 3 | 484.0 | Sewer | 116 | 116 | 0 | 0 | 79 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 759 daAuts D:1: 515 daAuts D:3: 177 daAuts Sewer: 116 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+