Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 6377316822054405488 1015 Nerf the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Apr 24, 2026. Quit the game on level 6 of the Dungeon. The game lasted 00:05:31 (5179 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 5179, Time: 00:05:32 Health: 52/52 AC: 10 Str: 6 XL: 8 Next: 1% Magic: 8/16 EV: 10 Int: 30 God: Gold: 352 SH: 0 Dex: 17 Spells: 7/18 levels left rFire . . . (100%) c - +9 falchion "Starlight" {valour, *Corrode Int+5 Dex+2} rCold . . . (100%) d - orb {Attunement} rNeg . . . (100%) g - +2 leather armour of Forking Paths {Harm Str-2 Int+2 Dex+3} rPois . (100%) e - +1 helmet of the Hart {Will+ Int+3 SInv} rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: corrode self (3%), harm (+30% outgoing, +20% incoming) @: no status effects A: hooves 1, molten scales 1, powered by pain 1, spiny 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 352 gold pieces. Inventory: Hand Weapons c - the +9 falchion "Starlight" (weapon) {valour, *Corrode Int+5 Dex+2} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour a - a +0 robe b - an orb of guile d - an orb of attunement (worn) e - the +1 helmet of the Hart (worn) {Will+ Int+3 SInv} (You took it off Robin on level 4 of the Dungeon) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. g - the +2 leather armour of Forking Paths (worn) {Harm Str-2 Int+2 Dex+3} (You found it on level 5 of the Dungeon) Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. i - a +0 cloak (worn) Talismans f - a hive talisman h - a quill talisman Wands a - a wand of flame (13) p - a wand of polymorph (7) Scrolls a - a scroll of enchant armour S - a scroll of silence T - a scroll of torment p - a scroll of poison t - a scroll of teleportation c - a scroll of revelation {unknown} Potions g - a potion of magic k - a potion of heal wounds {unknown} b - 3 potions of brilliance f - a potion of attraction {unknown} j - a potion of haste {unknown} l - 3 potions of mutation {unknown} o - a potion of curing {unknown} p - a potion of cancellation {unknown} q - a potion of invisibility {unknown} d - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting + Level 7.2 Conjurations + Level 2.1 Translocations + Level 2.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 12% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 30% 3d8 6% 3 Sandblast Erth 16% 2d6 9% 1 Sublimation of Blood Necr 8% N/A 13% 2 Volatile Blastmotes Fire/Tloc 30% 2d12 16% 3 Ozocubu's Armour Ice 8% N/A 26% 3 Sigil of Binding Hex 8% N/A 26% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26797 Ossuary (visited) Temple: D:4-7 Altars: Hepliaklqana Trog Vehumet Shops: D:4 ( D:5 : Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in molten scales. (AC +2) You sometimes gain a little power by taking damage. You are partially covered in sharp spines. Message History Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 83% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! The clockroach is warded from harm. (Press . to maintain the ray.) You now have 13/15 mp. The searing ray hits the clockroach! The clockroach is warded from harm. You now have 12/15 mp. The searing ray hits the clockroach! The clockroach is warded from harm. The clockroach closely misses you. You now have 11/15 mp. The searing ray hits the clockroach! You kill the clockroach! You finish channelling your searing ray. You now have 10/15 mp. You encounter a hound. The hound barks! A hound is nearby! A hound is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (76% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) You now have 9/15 mp. The searing ray hits the hound! You kill the hound! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... You feel energised by your suffering. Health restored: 52 You now have 8/16 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......#..... #..!......:. #.......... .........# # #.......####### #### .#.#.............# #... .......†.........# #... ..>....@##.......# #... ........##.......# #... .................####... ........................ ............###......... ............#........... ............#........... ########....#........... #....###......... There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A scorpion (D:5) A burial acolyte (Ossuary) A bes kemwar (D:5) A human zombie (Ossuary) 2 elf zombies (Ossuary) 2 bombardier beetles 2 hounds A jelly (D:4) An orc priest (D:3) 2 clockroaches 2 iguanas An orc wizard (D:3) A crocodile zombie (Ossuary) 2 centaur zombies (Ossuary) A bullfrog simulacrum (Ossuary) 3 mummies (Ossuary) Robin (D:4) 11 adders 2 hound zombies (Ossuary) A white imp (D:5) 4 ufetubi (D:5) 6 adder zombies (Ossuary) 2 dart slugs (D:3) A gnoll zombie (Ossuary) 6 orcs 10 endoplasms 10 hobgoblins 3 jackals (D:2) 3 quokkas (D:4) 6 ball pythons 4 ball python zombies (Ossuary) 4 bats 3 frilled lizards 12 goblins 6 jackal zombies (Ossuary) 3 kobolds 7 kobold zombies (Ossuary) 4 rats 134 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 874 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/7 1062 | D:2 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Identified the +9 falchion "Starlight" {valour, *Corrode | Int+5 Dex+2} 2031 | D:3 | Reached skill level 5 in Conjurations 2031 | D:3 | Reached XP level 4. HP: 9/30 MP: 2/9 2210 | D:3 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2210 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/10 2663 | D:4 | Found a sand-covered staircase. 2677 | Ossuary | Entered an ossuary 2754 | Ossuary | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2754 | Ossuary | Reached XP level 6. HP: 30/41 MP: 1/12 2940 | Ossuary | Reached skill level 6 in Conjurations 3127 | Ossuary | Reached skill level 5 in Spellcasting 3233 | Ossuary | Reached XP level 7. HP: 46/46 MP: 8/14 3357 | D:4 | Learned a level 4 spell: Fulminant Prism 3362 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3383 | D:4 | Found Liliasoa's Weapon Shoppe. 3466 | D:4 | Found a bloodstained altar of Trog. 3469 | D:4 | Found a radiant altar of Vehumet. 3500 | D:4 | Found a hazy altar of Hepliaklqana. 3692 | D:4 | Identified the +1 helmet of the Hart {Will+ Int+3 SInv} 3692 | D:4 | Encountered Robin 3696 | D:4 | Killed Robin 4053 | D:4 | Reached skill level 1 in Alchemy 4217 | D:5 | Entered Level 5 of the Dungeon 4236 | D:5 | Reached skill level 1 in Translocations 4354 | D:5 | Identified the +2 leather armour of Forking Paths {Harm | Str-2 Int+2 Dex+3} 4463 | D:5 | Reached skill level 7 in Conjurations 4610 | D:5 | Found Womacabi's Book Emporium. 5179 | D:6 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 5179 | D:6 | Reached XP level 8. HP: 52/52 MP: 8/16 5179 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_loops_cross D:3: layout_basic D:4: layout_loops_ring, grunt_temple_overflow_open, chequers_ossuary_entry_cave, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_robin D:5: layout_cave_pools, serial_shops, nicolae_shop_peninsula D:6: layout_basic, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 7 | 7.2 Alchemy | 2 | 2.3 Translocations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 42 | 7 || 51 Melee: Unarmed | 2 | | || 2 Kick | 1 | 6 | || 7 Falchion | | 42 | 7 || 49 Cast: Magic Dart | 74 | 26 | 27 || 127 Searing Ray | 1 | 17 | 20 || 38 Read: Identify | | | 5 || 5 Teleportation | | | 1 || 1 Fog | | | 1 || 1 Vulnerability | | | 1 || 1 Poison | | | 1 || 1 Stab: Distracted | | 2 | || 2 Sleeping | | 2 | || 2 Armour: Robe | 2 | 44 | 7 || 53 Leather armour | | | 1 || 1 Dodge: Dodged | 8 | 45 | 5 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5192 | 5060 | 132 | 195 | 4171 | 7 | 741.7 | Dungeon | 4522 | 4390 | 132 | 159 | 3748 | 6 | 753.7 | Ossuary | 670 | 670 | 0 | 36 | 423 | 1 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1088 daAuts D:3: 837 daAuts D:1: 834 daAuts D:2: 801 daAuts D:5: 758 daAuts Ossuary: 670 daAuts D:6: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+