Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 17743242648357050135 452 Nerf the Conjurer (level 6, -12/41 HPs) Began as a Demonspawn Conjurer on Apr 26, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:09 (3159 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 3159, Time: 00:03:10 Health: -12/41 AC: 10 Str: 7 XL: 6 Next: 75% Magic: 0/13 EV: 11 Int: 21 God: Gold: 132 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +2 hat {Will+} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: guardian spirit @: sanguine armoured A: magic shield, magic regeneration, sanguine armour 1, demonic touch 2 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) d - the +3 buckler of the Eternal Fruit {rN+++ Str-4 Slay+5} (You found it on level 2 of the Dungeon) rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. e - a +2 hat of willpower (worn) Talismans b - a quill talisman c - a medusa talisman Scrolls t - 2 scrolls of teleportation p - a scroll of poison I - 3 scrolls of immolation N - a scroll of noise k - a scroll of amnesia {unknown} m - 2 scrolls of revelation {unknown} i - a scroll of identify Potions g - a potion of magic d - 4 potions of curing {unknown} f - 3 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} i - 2 potions of invisibility n - a potion of might {unknown} o - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting + Level 6.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Call Canine Familiar Summ 5% N/A 32% 3 Fugue of the Fallen Necr 5% N/A 32% 3 Teleport Other Tloc 5% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20838 Temple: D:4-7 Altars: Hepliaklqana Trog Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +6) Your touch may inflict irresistible damage on your foes. Message History The plant is lightly damaged. The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest hits the plant with a +0 flail. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. You now have 3/13 mp. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest! You kill the orc priest! A nearby plant withers and dies. The orc priest hits the plant with a +0 flail. The orc priest hits you but does no damage. You now have 2/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest hits the plant with a +0 flail. The orc priest hits the plant with a +0 flail! The orc priest shouts, "Surrender to Beogh and we'll let you live!" You now have 1/13 mp. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is almost dead. A nearby plant withers and dies. The orc hits you with a +0 morningstar. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/41 hp. You now have 0/13 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .. ####.# #># ###...... #.###.).# #.##ooo.# #.##@♣..# #.#...♣o).# #######...♣♣PP.... .........P.♣....... ####P..PP♣♣ P#.### #PP..♣♣♣♣.##.# #.P.PP....# ##...P..### ##......# You could see 2 orc priests and an orc. Vanquished Creatures Grinder (D:3) A bullfrog (D:3) An orc priest (D:4) An iguana (D:3) An orc wizard (D:4) 3 gnolls (D:3) 3 adders 4 dart slugs A ribbon worm (D:2) 2 orcs (D:4) 5 endoplasms 3 hobgoblins 3 jackals (D:2) 3 quokkas 6 ball pythons 6 bats 6 frilled lizards 6 goblins 8 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1065 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1065 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 1247 | D:2 | Learned a level 2 spell: Searing Ray 1444 | D:2 | Found a faded altar of an unknown god. 1919 | D:2 | Identified the +3 buckler of the Eternal Fruit {rN+++ Str-4 | Slay+5} 1995 | D:3 | Encountered a bullfrog 1995 | D:3 | Encountered Grinder 2030 | D:3 | Found a hazy altar of Hepliaklqana. 2064 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2064 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2069 | D:3 | Reached skill level 5 in Conjurations 2106 | D:3 | Killed Grinder 2107 | D:3 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 2107 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/11 2107 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2107 | D:3 | Reached XP level 6. HP: 41/41 MP: 1/12 2434 | D:3 | Reached skill level 6 in Conjurations 2504 | D:3 | Found a bloodstained altar of Trog. 3158 | D:4 | HP: 2/41 [orc/+0 morningstar (2)] 3159 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, grunt_decor_arrowhead, roderic_lattice_a D:2: layout_basic, ebering_ecumenical_altar_mist, chequers_avenue, hangedman_glass_garden, minmay_split_cup_small D:3: layout_basic, nicolae_overflow_crystal_walls, nicolae_overflow_four_foyers_orthogonal, grunt_ministairs_7, uniq_grinder D:4: minmay_chambers_of_twos, layout_loops_corners, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_end_1, infiniplex_forest_clump_small, dk_noncrumbling_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.9 Conjurations | 5 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 1 || 4 Melee: Unarmed | 3 | 1 || 4 Cast: Magic Dart | 94 | 35 || 129 Searing Ray | | 11 || 11 Drink: Magic | | 1 || 1 Read: Identify | 2 | 1 || 3 Teleportation | 1 | || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 6 | 6 || 12 Form: Quill | 2 | || 2 Default | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3160 | 3026 | 134 | 0 | 2705 | 4 | 790.0 | Dungeon | 3160 | 3026 | 134 | 0 | 2705 | 4 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1132 daAuts D:3: 992 daAuts D:1: 894 daAuts D:4: 142 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+