Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 16764151031310941050 38 Nerf the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Apr 26, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (1106 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 1106, Time: 00:01:08 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 1/7 EV: 10 Int: 20 God: Gold: 93 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: powered by death 2, see invisible, clumsy 1, efficient magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a maw talisman Scrolls W - a scroll of brand weapon j - a scroll of poison {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10892 Altars: Innate Abilities, Weirdness & Mutations You regenerate health from kills. You have supernaturally acute vision. (SInv) You are clumsy. (Dex -3) Spells you cast cost 1 less MP (to a minimum of 1). Message History You climb upwards. You feel sick. There is a stone staircase leading down here. You take 4 damage, and have 12/24 hp. You barely miss the hobgoblin. The hobgoblin is almost dead. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin hits you. The adder bites you but does no damage. You take 3 damage, and have 9/24 hp. You closely miss the hobgoblin. The hobgoblin is almost dead. You feel sick. The hobgoblin closely misses you. The adder closely misses you. You take 1 damage, and have 8/24 hp. As you read the scroll labelled INEMEATZICH, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You feel sick. The hobgoblin hits you but does no damage. The adder bites you but does no damage. As you read the scroll labelled GYDIF IGGIREBY, it crumbles to dust. It is a scroll of identify. e -> W - a scroll of brand weapon You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The adder closely misses you. You take 4 damage, and have 4/24 hp. As you read the scroll labelled DEGUWN HES ACH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You feel sick. The hobgoblin hits you but does no damage. The adder closely misses you. You take 1 damage, and have 3/24 hp. Unknown command. You aren't carrying any potions. You feel sick. You are no longer poisoned. The hobgoblin hits you. You die... ####### #.....# ####.###.############## ..##.# #.......g@S....######## .#.#.###.############.#......# #........# #.#.####.# ...############# #.#.# #.# ...............######.#.# #.# #####.########........).# #.# # #...# ########.....####.# #.†.#####...............#.# #.......##≈≈#+.#.....##.#.# You could see an adder (inner flame) and a hobgoblin (inner flame). Vanquished Creatures 2 adders (D:2) 3 endoplasms 2 hobgoblins 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins 4 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Found a faded altar of an unknown god. 388 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 388 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 874 | D:2 | Learned a level 2 spell: Searing Ray 1047 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1047 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1098 | D:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1098 | D:2 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 1098 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 1106 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_chi D:2: layout_basic, basic_altar, minmay_misc_feat_pillars, uniq_robin Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 47 Drink: Magic || 1 Mutation || 1 Read: Identify || 1 Teleportation || 1 Immolation || 1 Armour: Robe || 26 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1107 | 1083 | 24 | 18 | 932 | 2 | 553.5 | Dungeon | 1107 | 1083 | 24 | 18 | 932 | 2 | 553.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 264 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+