Nerf Level 1 of the Dungeon (7, 10, D:1) a +0 devious dagger a kobold corpse (skeletalised by now) (17, -27, D:1) a staff of cold (17, -21, D:1) a +0 sling (20, -27, D:1) a bat corpse (skeletalised by now) (32, -10, D:1) a bat skeleton (32, -2, D:1) a +0 rapier (34, -18, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, -24, D:1) a jackal corpse (skeletalised by now) (40, -29, D:1) a +0 dagger (41, -25, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Igrafrurph's General Store 2 throwing nets (60 gold) a +0 flail (35 gold) a +0 trident (35 gold) a box of beasts (400 gold) a wand of flame (22) (unknown) (154 gold) a +0 leather armour (20 gold) the +10 plate armour of Qoymup {Rampage} (750 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a wand of polymorph (4) (unknown) (56 gold) [Shop] Kaprehips's Antique Armour Boutique a +0 ring mail (88 gold) a +0 ring mail (88 gold) the +1 cloak of the Dozen Spines {rPois Will- Int+4 Dex+2} (640 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail (132 gold) a +0 chain mail (132 gold) a +1 robe of positive energy (217 gold) a +0 leather armour (44 gold) the +7 shadow dragon scales of Largesse {rPois rC+++ Regen+ Stlth+} (2761 gold) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (19 gold) (0, 0, D:2) a +0 robe (5, -6, D:2) a +0 dagger (6, 9, D:2) a quokka corpse (skeletalised by now) (12, -8, D:2) a ball python corpse (skeletalised by now) (13, -10, D:2) an adder skeleton (16, -7, D:2) a rat corpse (skeletalised by now) (22, 5, D:2) a +0 club a goblin skeleton (23, -14, D:2) a +0 quarterstaff (23, 5, D:2) a +0 dagger (28, -7, D:2) a +0 kite shield (29, -19, D:2) a +0 leather armour (30, 8, D:2) a hobgoblin skeleton (32, -6, D:2) a quokka corpse (skeletalised by now) (32, 7, D:2) an adder skeleton (36, -23, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 15, D:3) 3 poisoned darts (6, 41, D:3) a bat corpse (skeletalised by now) (12, 17, D:3) a +0 leather armour (13, 11, D:3) a +0 long sword (18, 34, D:3) a +0 robe (24, 0, D:3) a +0 lajatang (25, 10, D:3) a rat skeleton (29, 38, D:3) a +0 dagger (34, 15, D:3) a +2 dagger of venom a kobold skeleton (51, 44, D:3) an iguana skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (5, 9, D:4) a +0 dagger (12, -21, D:4) a +0 short sword 5 stones (16, -26, D:4) a +0 short sword a +0 ring mail (16, -22, D:4) 6 stones (18, -22, D:4) 8 stones (21, -24, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (21, -23, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 whip an orc skeleton (21, -9, D:4) 2 poisoned darts (21, 6, D:4) a +0 scale mail (24, -20, D:4) a +0 robe (24, 7, D:4) a +0 orcbow (31, -24, D:4) a +0 ring mail (33, -22, D:4) a +0 dagger (36, -23, D:4) a jackal skeleton (36, -22, D:4) a jackal skeleton (46, -22, D:4) a +0 falchion an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (3, 2, D:5) a black bear corpse (skeletalised by now) (3, 3, D:5) a +0 robe (5, 18, D:5) a +0 giant club an ogre corpse (19, 21, D:5) an iguana corpse (24, 20, D:5) the +0 leather armour of Too Many Cooks {Rampage rC+ rCorr MP+8} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. (unseen)