Nerf Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, 1, D:1) a +0 leather armour (22, 8, D:1) a +0 club (23, 8, D:1) a quokka corpse (skeletalised by now) (25, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 24, D:1) a frilled lizard corpse (33, 21, D:1) a +0 dagger (38, 10, D:1) a frilled lizard corpse (skeletalised by now) (40, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 9, D:1) a bat skeleton (48, 13, D:1) a +0 sling (50, -4, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (57, 32, D:1) a rat corpse (58, -3, D:1) a rat corpse (skeletalised by now) (60, -3, D:1) a rat corpse (skeletalised by now) (64, 15, D:1) a ball python corpse (skeletalised by now) (65, 13, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (66, -2, D:1) a rat corpse (skeletalised by now) (67, -1, D:1) 5 boomerangs (68, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Cause Fear (4, 12, D:2) a +0 club (4, 15, D:2) a +0 trident (5, -2, D:2) a scroll of identify