Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 18, D:1) a +0 sling (2, 21, D:1) a +0 club (2, 23, D:1) a +0 club (3, 14, D:1) a bat corpse (skeletalised by now) (8, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 35, D:1) a +0 club (17, 0, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 35, D:1) a rat skeleton (25, 28, D:1) a bat corpse (27, 34, D:1) a quokka skeleton (27, 36, D:1) a +0 club (27, 41, D:1) a ball python corpse (skeletalised by now) (29, 1, D:1) a +0 whip a stone a kobold skeleton (30, 2, D:1) a +0 dagger (31, 7, D:1) a +0 spear (38, 20, D:1) a +0 leather armour (46, -2, D:1) a frilled lizard corpse (61, 1, D:1) a jackal corpse Level 2 of the Dungeon (5, 13, D:2) a +0 robe (11, 2, D:2) a parchment of Metabolic Englaciation