Nerf Level 1 of the Dungeon [Shop] Quel's Jewellery Boutique the amulet of Quomiyb {rElec RegenMP+ Dex+5} (654 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). a +4 ring of protection (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a ring of positive energy (unknown) (240 gold) the amulet of Kucw {Spirit rElec Will++ Slay-5} (444 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a ring of see invisible (unknown) (180 gold) an amulet of magic regeneration (unknown) (360 gold) a +4 ring of protection (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of faith (unknown) (480 gold) a storm talisman (660 gold) (0, 0, D:1) a +1 short sword of holy wrath 2 stones a kobold corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (1, -8, D:1) a hobgoblin corpse (skeletalised by now) (12, 16, D:1) a +0 club (15, 7, D:1) a rat corpse (skeletalised by now) (21, 44, D:1) a hobgoblin corpse (skeletalised by now) (25, 6, D:1) a +0 spear (38, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 20, D:1) a dwarf skeleton (41, 16, D:1) a dwarf skeleton (42, 27, D:1) a dwarf skeleton (43, 26, D:1) a dwarf skeleton (44, 26, D:1) a dwarf skeleton (48, 7, D:1) a bat corpse (skeletalised by now) (54, 43, D:1) a +0 robe (55, 30, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (38, 4, D:2) a frilled lizard corpse (skeletalised by now) (40, 20, D:2) a +0 quarterstaff (41, 18, D:2) a +0 dagger (44, 3, D:2) a +0 robe (44, 20, D:2) a hobgoblin corpse (skeletalised by now) (51, 24, D:2) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (4, 25, D:4) a +0 whip (8, 23, D:4) a +0 dagger (11, -3, D:4) a +0 whip an orc corpse (22, 4, D:4) a +0 barding of fire resistance (26, 8, D:4) a scroll of fog (27, 3, D:4) a +0 short sword a stone (31, 10, D:4) a gecko talisman (unseen) (31, 13, D:4) a +0 leather armour (36, 5, D:4) a +0 spear