Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -14, D:1) a +0 mace (7, -4, D:1) a +0 whip (7, -1, D:1) a +0 buckler (8, -12, D:1) a +0 short sword a +0 dagger 3 stones (8, -10, D:1) a +0 dagger (17, -1, D:1) a ball python corpse (skeletalised by now) (21, -1, D:1) a bat corpse (skeletalised by now) (25, -7, D:1) a +0 club (48, -11, D:1) a +0 leather armour (51, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Athur's Weapon Boutique the +6 arbalest "Damnation" {damnation} (960 gold) It cannot be enchanted further. a +0 morningstar (72 gold) 4 boomerangs (96 gold) a +0 short sword (36 gold) the +1 glaive of Balance {freeze, *Noise rF+ Will+ Dex+2} (519 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 quarterstaff (60 gold) a +0 mace (36 gold) a +3 trident of venom (254 gold) [Shop] Xek Sila's Assorted Antiques a phantom mirror (1040 gold) a scroll of identify (52 gold) a +0 ring mail (104 gold) a wand of digging (6) (655 gold) a scroll of acquirement (1352 gold) the inkwell talisman "Adeoloquh" {Str+4 Int+3} (759 gold) [inkwell talisman] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a phantom mirror (1040 gold) a potion of haste (260 gold) 2 potions of heal wounds (416 gold) a potion of curing (78 gold) (3, -17, D:2) an adder corpse (skeletalised by now) (4, -46, D:2) a hobgoblin skeleton (5, -46, D:2) a +0 club (6, -18, D:2) a hobgoblin corpse (skeletalised by now) (7, -52, D:2) a +0 club (8, -17, D:2) a +0 chain mail (9, -31, D:2) the ring "Ulum" {^Drain rC+ rN++ Dex+3} [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (15, -48, D:2) a +0 mace (25, -40, D:2) a +0 ring mail (32, -39, D:2) a +6 ring of intelligence (37, -11, D:2) a +0 leather armour (37, -4, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (38, -42, D:2) a ring of flight (46, -37, D:2) a +0 dagger 2 stones (48, -27, D:2) a +0 whip (48, -26, D:2) a +0 spear (48, -25, D:2) a +0 spear (48, -24, D:2) a +0 spear a gnoll skeleton (54, -52, D:2) a rat skeleton (60, -45, D:2) a ball python skeleton Level 3 of the Dungeon (5, -14, D:3) a +0 hand axe (16, -17, D:3) a +0 whip a stone (21, 15, D:3) a +0 short sword (25, 15, D:3) a +1 dagger of speed (27, -4, D:3) a +0 dagger (28, -24, D:3) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, -14, D:3) a bat corpse (skeletalised by now) (31, 13, D:3) 9 gold pieces (34, -17, D:3) a +2 dagger of protection