Dungeon Crawl Stone Soup version 0.35-a0-1242-gca86a876de (webtiles) character file. Game seed: 2802990908566473525 6 Nerf the Grasshopper (level 1, 0/16 HPs) Began as a Coglin Warper on Oct 7, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (67 turns). Nerf the Grasshopper (Coglin Warper) Turns: 67, Time: 00:00:12 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 81% Magic: 3/3 EV: 10 Int: 12 God: Gold: 3 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 hand axe {Nomusa} rCold . . . (100%) d - +0 dagger {Fusazane} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Nomusa} d - a +0 dagger (offhand) {Fusazane} Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking Skills: * Level 2.2 Fighting * Level 2.2 Axes - Level 0.8 Throwing + Level 1.0 Armour + Level 1.8 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 16% 2 Lesser Beckoning Tloc 16% N/A 16% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 32% 3 Teleport Other Tloc 8% N/A 32% 3 Vhi's Electric Charge Tloc/Air 8% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5930 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! The hobgoblin closely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The hobgoblin closely misses you. The jackal misses you. You miss the jackal with your +0 hand axe. You hit the jackal with your +0 dagger. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. You barely miss the jackal with your +0 hand axe. The jackal barely misses you. You hit the jackal with your +0 hand axe. You kill the jackal! The jackal bites you. The rat twitches its whiskers. Your Armour skill increases to level 1! You closely miss the jackal with your +0 dagger. You barely miss the jackal with your +0 hand axe. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 hand axe. The jackal is moderately wounded. You hit the jackal with your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal with your +0 dagger. The jackal is lightly wounded. You hit the jackal with your +0 hand axe. The jackal barely misses you. You hit the jackal with your +0 hand axe. The jackal is severely wounded. You closely miss the jackal with your +0 dagger. The jackal bites you. You die... #.....# #......... #.....####.............. #.......##............... #....##................... ##.#######................. ###.#######...####.......... ............#†## #..>....... .#=.#######....###g......... ...#### ####†.@hhg........ #.....# ##.....##grb....... #.###.......##.###.......... #.#####.... ................ ........## ##.#............. .......... ##............... .#.....#...###.............# ##.######..##..#>.........## .ß.....ß... .....$.?###...# You could see 2 jackals, 3 hobgoblins, a bat (wandering) and a rat. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 63 | D:1 | Reached skill level 1 in Armour 67 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 2.2 Axes | | 2.2 Throwing | | 0.8 Dodging | | 1.8 Spellcasting | | 1.7 Translocations | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Hand axe || 20 Dagger || 16 Armour: Leather armour || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 26 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 26 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+