Nerf Level 1 of the Dungeon (7, 32, D:1) a hobgoblin corpse (skeletalised by now) (12, -6, D:1) a +0 robe (16, 30, D:1) a +0 club a goblin skeleton (21, 20, D:1) a +0 robe (24, 38, D:1) a +0 sling (38, 1, D:1) a +0 club a goblin skeleton (38, 2, D:1) a jackal skeleton (62, 20, D:1) a +0 club Level 2 of the Dungeon [Shop] Zobefuny's Armour Shop the +7 fire dragon scales "Cuoh" {^Contam rElec rF++ rC- Int+4 Stlth+} (1135 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (44 gold) the +1 ring mail of the Slorg {+Blink rPois rCorr} (360 gold) +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +2 pair of gloves (181 gold) a +0 robe (9 gold) (4, 29, D:2) an adder corpse (skeletalised by now) (12, 30, D:2) a +0 falchion (18, 0, D:2) a +0 whip (20, -13, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (20, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, 32, D:2) a +0 dagger (33, 28, D:2) a frilled lizard corpse (skeletalised by now) (37, -13, D:2) a +0 club (44, -26, D:2) a +4 club a +0 short sword a +0 robe (55, -2, D:2) a +0 sling (56, -27, D:2) a +0 hand axe (64, -28, D:2) a +0 dagger Level 3 of the Dungeon (7, 22, D:3) a +0 dagger (10, 16, D:3) a +0 dagger