Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, 24, D:1) a ball python corpse (skeletalised by now) (8, 13, D:1) a ball python corpse (skeletalised by now) (10, 0, D:1) a bat corpse (skeletalised by now) (14, 31, D:1) a +0 club (18, 21, D:1) a +0 scale mail (21, 26, D:1) a +0 plate armour (24, -13, D:1) a +0 sling (27, 17, D:1) a +0 club (27, 27, D:1) an amulet of chemistry (56, 17, D:1) a +0 dagger 4 stones (56, 28, D:1) a jackal skeleton a jackal skeleton (57, 28, D:1) a jackal skeleton a bat skeleton (57, 39, D:1) a +0 dagger (58, 27, D:1) a +0 club (59, 15, D:1) a rat skeleton (60, 12, D:1) a frilled lizard skeleton (68, 31, D:1) a rat skeleton (68, 40, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (1, 0, D:2) a frilled lizard corpse (8, 18, D:2) a +0 short sword (10, 28, D:2) a parchment of Maxwell's Portable Piledriver (12, 9, D:2) a frilled lizard corpse (14, 4, D:2) a +0 dagger (18, 10, D:2) a ring of positive energy (23, 32, D:2) a +0 dagger a goblin corpse