Nerf Level 1 of the Dungeon (0, 0, D:1) a parchment of Teleport Other (5, 32, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a frilled lizard corpse (skeletalised by now) (28, 54, D:1) a ball python skeleton (41, 39, D:1) a hobgoblin corpse (skeletalised by now) (43, 47, D:1) a +0 sling Level 2 of the Dungeon (6, 3, D:2) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, 2, D:2) a staff of cold (13, 10, D:2) 6 boomerangs (19, 4, D:2) a quokka corpse Level 3 of the Dungeon (0, 0, D:3) a +0 lajatang (1, -26, D:3) a jackal corpse (1, -25, D:3) a scroll of identify (1, -23, D:3) a +0 hand axe a +0 leather armour a jackal corpse (1, -21, D:3) a +0 dagger a +0 robe an orc corpse (2, -26, D:3) a bat corpse a ball python corpse (2, -9, D:3) a +0 plate armour (3, -26, D:3) a parchment of Call Imp a +0 club an orc corpse (3, -25, D:3) a +0 club (3, -8, D:3) a +0 dagger (5, -23, D:3) 7 gold pieces (6, -16, D:3) an adder corpse