Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 7114658943926255698 310 Nerf the Chopper (level 6, -6/49 HPs) Began as a Coglin Gladiator on Oct 15, 2026. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:09 (2417 turns). Nerf the Chopper (Coglin Gladiator) Turns: 2417, Time: 00:02:09 Health: -6/49 AC: -9 Str: 16 XL: 6 Next: 41% Magic: 6/6 EV: 11 Int: 8 God: Gold: 139 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe {Mirko} rCold . . . (100%) g - +4 dagger of Ahingecu {pain, Dex+3} rNeg . . . (100%) h - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: corroded (-16), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Mirko} f - a +0 dagger {Juhanna} g - the +4 dagger of Ahingecu (offhand) {pain, Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 ring mail (worn) Talismans i - an inkwell talisman Scrolls c - a scroll of immolation {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of attraction {unknown} j - a potion of resistance {unknown} k - a potion of invisibility {unknown} n - a potion of moonshine {unknown} Skills: * Level 4.3 Fighting * Level 4.9 Axes - Level 1.7 Throwing + Level 2.1 Armour - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 63% 1 Soul Splinter Necr 0% N/A 63% 1 Grave Claw Necr 0% 2d7 77% 2 Fugue of the Fallen Necr 0% N/A 94% 3 Vampiric Draining Necr 0% 2d6 94% 3 Martyr's Knell Necr/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21549 Temple: D:4-7 Altars: Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The acid corrodes you! The jelly is lightly wounded. You hit the jelly with the +4 dagger of Ahingecu. Your graspers burn! The acid corrodes you! The jelly hits you. You are splashed with acid. You take 16 damage, and have 32/49 hp. MASSIVE DAMAGE!! You hit the jelly but do no damage. Your graspers burn! The jelly is lightly wounded. You hit the jelly with the +4 dagger of Ahingecu. Your graspers burn! The jelly closely misses you. You take 6 damage, and have 26/49 hp. You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly is moderately wounded. You hit the jelly but do no damage. Your graspers burn! The acid corrodes you! The jelly jiggles. The jelly closely misses you. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 15 damage, and have 11/49 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jelly with the +4 dagger of Ahingecu. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You barely miss the jelly with your +0 war axe. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .. ##+# #+### ### ##..##.$.##...#.... #..............#.... #................. #............†.# #..............# #..............# ....#..............# ....+.......$..†@..# ....#######.####j..# .....#...##.## #.### .....#.......# ... .....#.......# .... .....#.......#.^.... .....#>.###+####....# ..#'##..# #.... ..#.....# You could see a jelly. Vanquished Creatures A black bear (D:4) A bombardier beetle (D:4) A hound (D:4) An orc priest (D:3) 6 adders 5 dart slugs A ribbon worm (D:2) 3 orcs 12 endoplasms 9 hobgoblins 5 jackals A quokka (D:3) 3 ball pythons 6 bats A frilled lizard (D:1) 4 goblins 5 kobolds 8 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 160 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 659 | D:1 | Found Loci's Assorted Antiques. 830 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 955 | D:2 | Reached skill level 1 in Armour 1082 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1243 | D:2 | Identified the +4 dagger of Ahingecu {pain, Dex+3} 1266 | D:2 | Found a shimmering altar of Xom. 1612 | D:2 | Found a faded altar of an unknown god. 1612 | D:2 | Encountered an Executioner 1806 | D:3 | Reached XP level 5. HP: 7/41 MP: 5/5 2397 | D:4 | Encountered a black bear 2404 | D:4 | Killed a black bear 2405 | D:4 | Reached XP level 6. HP: 46/49 MP: 6/6 2417 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, serial_shops, nicolae_shop_flopsided, minmay_misc_feat_tiny, darby_desolate_dusts D:2: layout_loops_ring, basic_altar, dreamdust_ecumenical_altar_sealed_demon D:3: layout_rooms D:4: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Armour | 1 2 | 2.1 Fighting | 3 4 | 4.3 Axes | 4 | 4.9 Throwing | | 1.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 68 | 79 || 147 Melee: War axe | 71 | 74 || 145 Dagger | 51 | 67 || 118 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 36 | 15 || 51 Ring mail | | 23 || 23 Dodge: Dodged | 50 | 42 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2449 | 2384 | 65 | 218 | 1738 | 4 | 612.2 | Dungeon | 2449 | 2384 | 65 | 218 | 1738 | 4 | 612.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 838 daAuts D:1: 833 daAuts D:3: 628 daAuts D:4: 148 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+