Nerf Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 40, D:1) 3 poisoned darts (3, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -1, D:1) a +0 kite shield (9, 38, D:1) a +0 helmet a bat corpse (skeletalised by now) (14, -11, D:1) a quokka corpse (skeletalised by now) (14, 25, D:1) a +0 leather armour (16, -9, D:1) a +0 spear (29, 4, D:1) a hobgoblin skeleton (30, -10, D:1) a +0 dagger (36, 7, D:1) a +0 club a bat skeleton (50, -8, D:1) a +0 dagger (50, 7, D:1) a rat skeleton (52, 50, D:1) a ball python corpse (skeletalised by now) (57, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, 49, D:1) a ball python corpse (skeletalised by now) (60, 35, D:1) a rat corpse (skeletalised by now) (60, 45, D:1) a +0 flail a rat corpse a gnoll corpse (60, 46, D:1) a quokka corpse (61, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a throwing net (2, -1, D:2) a potion of curing (3, 0, D:2) a +0 pair of boots (6, 0, D:2) 7 gold pieces (17, -4, D:2) a rat corpse (19, -7, D:2) 4 poisoned darts