Nerf Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a +1 dagger of electrocution (7, 7, D:1) a frilled lizard skeleton (15, 17, D:1) a rat skeleton (17, 17, D:1) a +0 club a goblin skeleton (21, 4, D:1) a frilled lizard skeleton (21, 5, D:1) a rat skeleton (26, 4, D:1) a jackal skeleton (26, 5, D:1) a +0 club a goblin skeleton (27, 4, D:1) a hobgoblin skeleton (28, 4, D:1) a frilled lizard skeleton (28, 23, D:1) a +0 whip 4 stones (29, 17, D:1) a jackal corpse (skeletalised by now) (29, 24, D:1) a +0 club (30, 8, D:1) a +0 dagger (30, 10, D:1) a rat skeleton (31, 31, D:1) a rat skeleton (33, -8, D:1) a +0 hand axe (33, 32, D:1) a +0 flail a gnoll corpse (skeletalised by now) (36, 30, D:1) a +0 dagger (37, -5, D:1) 2 flux baubles (37, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts a +0 whip a kobold corpse (1, 1, D:2) a bat corpse (7, 1, D:2) a +0 quarterstaff (7, 17, D:2) a rat corpse (18, -16, D:2) a ball python corpse (24, -11, D:2) a scroll of amnesia (32, -13, D:2) a scroll of summoning (35, -13, D:2) a scroll of enchant weapon