Dungeon Crawl Stone Soup version 0.35-a0-1299-g2952e12c52 (webtiles) character file. Game seed: 11876395917618158464 68 Nerf the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Oct 16, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:02:47 (2913 turns). Nerf the Conjurer (Demonspawn Conjurer) Turns: 2913, Time: 00:02:48 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 8/8 EV: 11 Int: 21 God: Gold: 163 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . (100%) e - +3 sling "Diolihip" {speed, rN+ rCorr Dex+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: hooves 1, ignite blood 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +0 dagger of protection e - the +3 sling "Diolihip" (weapon) {speed, rN+ rCorr Dex+3} (You took it off a hobgoblin on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) f - a +0 ring mail of poison resistance Talismans d - a gecko talisman Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} j - a scroll of immolation {unknown} k - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of revelation {unknown} q - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} l - a potion of berserk rage {unknown} p - a potion of curing {unknown} s - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Grave Claw Necr 6% 2d7 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Sigil of Binding Hex 3% N/A 36% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 78% 4 Leda's Liquefaction Alch/Erth 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21082 Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have large cloven feet. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History s - a sedimented white potion Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a fountain of clear blue water here. Key pressed, stopping explore. You see here a +0 robe. You encounter a rat. The rat squeaks loudly. You miscast Magic Dart. Nothing appears to happen. You now have 6/7 mp. A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Health restored: 30 You now have 5/8 mp. Your magical contamination has completely faded away. You see here a +0 dagger. There is an open door here. Key pressed, stopping explore. Done exploring. MP restored: 8 Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ..# ##.# ..# #######.# .......@# ######### There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 dart slugs (D:2) 3 ribbon worms 5 endoplasms 5 hobgoblins 2 quokkas 4 ball pythons 5 bats 8 frilled lizards 7 goblins 5 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 381 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 381 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 913 | D:2 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Identified the +3 sling "Diolihip" {speed, rN+ rCorr Dex+3} 1212 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1212 | D:2 | Reached XP level 3. HP: 21/24 MP: 7/7 1223 | D:2 | Found a faded altar of an unknown god. 1604 | D:2 | Encountered Crazy Yiuf 2840 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2840 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2913 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, minivault_25, interstate_on_off, nicolae_concentric_dashed_squares_wild, amcnicky_mini_corridor_feature D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_3, infiniplex_forest_clump_double, infiniplex_forest_pool, infiniplex_forest_lined_room_, infiniplex_forest_join, infiniplex_forest_clump_double, basic_ecumenical_altar, minmay_divided_ellipse, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_decor_mini_mirrors D:4: layout_basic, nzn_hepliaklqana_mist_gate, minmay_temple_entry_enclosed_plants, uniq_grinder, uniq_edmund, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | || 19 Melee: Spear | 10 | || 10 Unarmed | 4 | || 4 Dagger | 5 | || 5 Fire: Sling | 18 | || 18 Cast: Magic Dart | 99 | || 99 Armour: Robe | 20 | || 20 Dodge: Dodged | 26 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2917 | 2806 | 111 | 26 | 2479 | 4 | 729.2 | Dungeon | 2917 | 2806 | 111 | 26 | 2479 | 4 | 729.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1223 daAuts D:1: 877 daAuts D:3: 814 daAuts D:4: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+